Player Matchup

Anhur
Anhur
AcidGod
Anhur
Level 119
God Stats
3W - 3L
1,427 SR
Queue Stats
128W - 111L
1,496 Elo+
Party 1
Loki
Loki
Cxxchieman
Loki
Level 44
God Stats
6W - 5L
1,467 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 1
Chaac
Chaac
Delta Mori
Chaac
Level 7
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Ra
Ra
TheRealMumford3
Ra
Level 39
God Stats
14W - 9L
1,356 SR
Queue Stats
52W - 58L
1,424 Elo+
Party 1
Ymir
Ymir
Zackgowen2019
Ymir
Level 14
God Stats
0W - 2L
1,123 SR
Queue Stats
2W - 5L
1,101 Elo+
Party 1
Team Averages
Level 45
1,314 SR
1,324 Elo+

VS

Team Averages
Level 82
1,577 SR
1,455 Elo+
Bastet
Bastet
APMMAC
Bastet
Level 104
God Stats
25W - 8L
1,742 SR
Queue Stats
49W - 43L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DUHT1232
Cu Chulainn
Level 61
God Stats
28W - 20L
1,566 SR
Queue Stats
38W - 33L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeStiNy-MaGiiC
Morgan Le Fay
Level 99
God Stats
2W - 1L
1,425 SR
Queue Stats
133W - 163L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Wikipedia Finds
Kuzenbo
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
368W - 392L
1,383 Elo+
Solo
Apollo
Apollo
murphj
Apollo
Level 76
God Stats
12W - 5L
1,653 SR
Queue Stats
15W - 11L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AcidGod
Anhur
10
3 / 3 / 1
6,356
424
7,728
12,593
3,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 0
6,633
442
2,544
11,847
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
10
0 / 7 / 0
6,362
424
4,418
12,877
11,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 1 / 1
6,599
440
4,775
8,942
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
5,808
387
2,379
9,764
6,718
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
APMMAC
Bastet
15
6 / 0 / 4
8,963
598
5,907
10,039
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
DUHT1232
Cu Chulainn
14
7 / 0 / 3
9,397
626
12,750
12,419
10,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DeStiNy-MaGiiC
Morgan Le Fay
15
3 / 0 / 2
9,090
606
9,282
5,866
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
7,958
531
2,965
10,089
9,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
murphj
Apollo
12
1 / 2 / 4
7,474
498
7,583
9,737
3,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
19
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
APMMAC
Bastet
6
0
4
8
L
Anhur
AcidGod
Anhur
3
3
1
1.17
L
2
4
0
0.5
W
Cu Chulainn
DUHT1232
Cu Chulainn
7
0
3
8.5
W
Morgan Le Fay
DeStiNy-MaGiiC
Morgan Le Fay
3
0
2
4
L
Chaac
0
7
0
0
L
0
1
1
0.5
W
2
3
3
1.17
L
0
4
3
0.38
W
Apollo
murphj
Apollo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
38,487
56,023
Taken
48,150
28,418
Mitigated
30,206
13,260
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
APMMAC
Bastet
5,907
1,000
0
6,060
10,039
4,084
1,029
1,007
9,032
0
61,221
L
Anhur
AcidGod
Anhur
7,728
3,247
0
3,214
12,593
3,916
0
2,976
9,617
0
39,179
L
2,544
299
0
4,696
11,847
4,017
0
1,196
10,651
0
43,765
W
Cu Chulainn
DUHT1232
Cu Chulainn
12,750
1,708
0
2,100
12,419
10,653
428
950
11,469
0
64,489
W
Morgan Le Fay
DeStiNy-MaGiiC
Morgan Le Fay
9,282
1,046
0
821
5,866
2,593
1,174
2,168
3,631
73,977
3,076
L
Chaac
4,418
1,170
0
1,968
12,877
11,074
0
0
12,877
0
33,906
L
4,775
481
226
1,894
8,942
2,693
0
5,385
3,557
51,569
0
W
2,965
1,392
0
1,333
10,089
9,800
579
1,523
8,479
20,491
0
L
2,379
1,024
0
1,262
9,764
6,718
0
2,658
7,106
12,721
2,673
W
Apollo
murphj
Apollo
7,583
5,753
0
3,125
9,737
3,076
2,886
890
8,767
0
59,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
42,882
318
Minions Killed
449
0
Camps Cleared
0
1,464,626
Distance Traveled
1,450,402
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,963
598
95
6
0
344,300
0
L
Anhur
6,356
424
63
4
0
289,082
0
L
Loki
6,633
442
76
5
0
328,618
0
W
Cu Chulainn
9,397
626
101
7
0
268,858
2
W
Morgan Le Fay
9,090
606
127
8
0
285,513
0
L
Chaac
6,362
424
52
3
0
248,825
0
L
Ra
6,599
440
106
7
0
318,352
0
W
Kuzenbo
7,958
531
33
2
0
281,413
0
L
Ymir
5,808
387
21
1
0
279,749
0
W
Apollo
7,474
498
93
6
0
270,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role