Player Matchup

Sol
Sol
BlackRoses_XD
Sol
Level 121
God Stats
10W - 12L
1,633 SR
Queue Stats
95W - 79L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
KillSteal4Love
Sun Wukong
Level 85
God Stats
12W - 11L
1,728 SR
Queue Stats
158W - 141L
1,515 Elo+
Party 1
Agni
Agni
Konvict12
Agni
Level 50
God Stats
10W - 11L
1,336 SR
Queue Stats
30W - 44L
1,348 Elo+
Party 3
Surtr
Surtr
Radicallarry2425
Surtr
Level 92
God Stats
32W - 12L
1,597 SR
Queue Stats
91W - 77L
1,494 Elo+
Solo
Yu Huang
Yu Huang
bennybo1576
Yu Huang
Level 86
God Stats
1W - 0L
1,644 SR
Queue Stats
115W - 96L
1,459 Elo+
Party 3
Team Averages
Level 87
1,588 SR
1,473 Elo+

VS

Team Averages
Level 94
1,494 SR
1,389 Elo+
Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AcruxShadowz
Gilgamesh
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 123L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Electrik55
Morgan Le Fay
Level 17
God Stats
10W - 14L
1,471 SR
Queue Stats
11W - 18L
1,408 Elo+
Party 2
Atlas
Atlas
Si-_-Man_1
Atlas
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 136L
1,499 Elo+
Party 2
Artemis
Artemis
TKNdarcskorpion
Artemis
Level 32
God Stats
3W - 6L
1,500 SR
Queue Stats
135W - 136L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,112
611
5,467
4,660
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
KillSteal4Love
Sun Wukong
11
2 / 0 / 5
5,937
594
5,552
7,040
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Agni
11
3 / 1 / 2
5,877
588
2,875
4,927
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 1 / 0
6,701
670
9,739
11,121
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
bennybo1576
Yu Huang
11
1 / 2 / 1
6,523
652
3,047
5,437
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 2 / 0
5,419
542
3,864
8,433
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
AcruxShadowz
Gilgamesh
10
1 / 3 / 1
5,689
569
6,563
12,164
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Electrik55
Morgan Le Fay
11
0 / 1 / 1
5,536
554
863
4,168
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
7
0 / 2 / 1
4,958
496
1,930
6,111
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
4,676
468
4,402
8,227
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
0
1
L
Gilgamesh
AcruxShadowz
Gilgamesh
1
3
1
0.5
W
4
0
3
5.5
L
Morgan Le Fay
Electrik55
Morgan Le Fay
0
1
1
0.5
W
Sun Wukong
KillSteal4Love
Sun Wukong
2
0
5
4.5
W
Agni
3
1
2
4
W
3
1
0
3
L
Atlas
0
2
1
0.25
L
0
5
0
0
W
Yu Huang
bennybo1576
Yu Huang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
17,622
33,185
Taken
39,103
17,664
Mitigated
19,448
11,433
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,864
779
0
1,462
8,433
3,807
0
2,587
5,801
0
34,228
L
Gilgamesh
AcruxShadowz
Gilgamesh
6,563
2,353
0
4,284
12,164
7,262
0
673
10,819
0
38,367
W
5,467
2,101
0
2,942
4,660
1,558
579
694
3,732
38,498
2,326
L
Morgan Le Fay
Electrik55
Morgan Le Fay
863
84
0
1,163
4,168
1,406
0
2,648
1,520
36,410
764
W
Sun Wukong
KillSteal4Love
Sun Wukong
5,552
1,254
0
1,524
7,040
5,091
0
895
6,145
0
32,636
W
Agni
2,875
398
0
3,066
4,927
1,458
7
147
4,780
35,040
845
W
9,739
4,988
0
2,977
11,121
7,689
0
162
10,110
888
40,190
L
Atlas
1,930
591
0
1,289
6,111
3,940
0
2,024
4,042
15,936
1,077
L
4,402
2,141
88
643
8,227
3,033
56
3,239
4,988
0
33,081
W
Yu Huang
bennybo1576
Yu Huang
3,047
332
0
924
5,437
1,868
0
750
4,565
42,829
2,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
26,278
322
Minions Killed
278
0
Camps Cleared
0
1,101,153
Distance Traveled
1,005,064
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,419
542
64
6
0
249,506
0
L
Gilgamesh
5,689
569
74
7
0
186,055
0
W
Sol
6,112
611
67
7
0
196,758
1
L
Morgan Le Fay
5,536
554
67
7
0
217,983
1
W
Sun Wukong
5,937
594
44
4
0
231,189
0
W
Agni
5,877
588
56
6
0
240,250
0
W
Surtr
6,701
670
59
6
0
226,679
0
L
Atlas
4,958
496
19
2
0
184,199
1
L
Artemis
4,676
468
54
5
0
167,321
0
W
Yu Huang
6,523
652
96
10
0
206,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role