Player Matchup

Shiva
Shiva
Platinum IV
 
Shiva
Platinum IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
FabyElCrack
Agni
Platinum V
Level 168
God Stats
9W - 11L
1,700 SR
Queue Stats
104W - 95L
1,802 MMR
Solo
Poseidon
Poseidon
Gold I
IamFernandos
Poseidon
Gold I
Level 155
God Stats
11W - 7L
1,844 SR
Queue Stats
88W - 69L
1,819 MMR
Solo
Yemoja
Yemoja
Platinum III
SailingSunny
Yemoja
Platinum III
Level 171
God Stats
7W - 3L
1,731 SR
Queue Stats
49W - 33L
2,007 MMR
Party 3
Anhur
Anhur
Gold I
horrificc
Anhur
Gold I
Level 159
God Stats
1W - 1L
1,506 SR
Queue Stats
30W - 21L
1,630 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,656 SR
1,752 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,763 SR
1,813 MMR
Sobek
Sobek
Platinum V
OmenElite7
Sobek
Platinum V
Level 41
God Stats
2W - 1L
1,888 SR
Queue Stats
45W - 31L
1,993 MMR
Party 1
Janus
Janus
Platinum III
Oranges22
Janus
Platinum III
Level 113
God Stats
7W - 5L
1,714 SR
Queue Stats
109W - 102L
1,801 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
RandalBeans
Erlang Shen
Platinum IV
Level 143
God Stats
6W - 2L
1,874 SR
Queue Stats
30W - 24L
1,885 MMR
Party 2
Hachiman
Hachiman
Platinum V
TJMONEY11
Hachiman
Platinum V
Level 162
God Stats
68W - 60L
1,604 SR
Queue Stats
200W - 201L
1,770 MMR
Solo
Thor
Thor
Gold III
chaoticgaming090
Thor
Gold III
Level 119
God Stats
9W - 7L
1,734 SR
Queue Stats
79W - 92L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
4 / 1 / 10
13,062
622
20,952
23,132
30,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

20
8 / 4 / 8
13,042
621
17,939
14,196
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
IamFernandos
Poseidon
20
4 / 2 / 6
12,443
593
19,323
20,473
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Yemoja
17
2 / 1 / 8
11,623
553
4,966
15,444
18,296
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
horrificc
Anhur
20
6 / 3 / 2
12,412
591
20,946
15,676
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bans
OdinAo KuangKuzenboBellonaThoth

VS

Bans
Bake KujiraSurtrSun WukongOsirisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 2 / 4
9,890
471
6,715
24,799
26,514
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Janus
Oranges22
Janus
16
3 / 6 / 4
9,763
465
11,092
15,206
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RandalBeans
Erlang Shen
17
0 / 5 / 5
10,704
510
12,764
29,366
30,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
TJMONEY11
Hachiman
16
1 / 5 / 3
9,662
460
10,247
19,306
6,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 6 / 3
9,105
434
7,355
22,513
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
24
Kills
10
11
Deaths
24
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
10
9
W
8
4
8
3
W
Poseidon
IamFernandos
Poseidon
4
2
6
3.5
L
Sobek
3
2
4
2.5
L
Janus
Oranges22
Janus
3
6
4
0.83
L
Erlang Shen
RandalBeans
Erlang Shen
0
5
5
0.5
W
Yemoja
2
1
8
6
L
Hachiman
TJMONEY11
Hachiman
1
5
3
0.5
L
3
6
3
0.75
W
Anhur
horrificc
Anhur
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,126
Damage
48,173
88,921
Taken
111,190
69,262
Mitigated
78,317
38,120
Healing
32,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
20,952
3,867
1,157
8,814
23,132
30,092
0
2,819
18,655
0
103,576
W
17,939
1,314
0
1,204
14,196
5,165
0
5,667
8,189
111,807
1,308
W
Poseidon
IamFernandos
Poseidon
19,323
3,968
0
12,303
20,473
8,641
1,245
4,571
15,671
147,057
0
L
Sobek
6,715
374
2,118
6,708
24,799
26,514
0
8,645
15,932
27,835
2,186
L
Janus
Oranges22
Janus
11,092
1,076
95
929
15,206
5,557
0
12,480
2,633
85,334
0
L
Erlang Shen
RandalBeans
Erlang Shen
12,764
4,601
0
12,296
29,366
30,096
0
7,198
20,662
0
86,381
W
Yemoja
4,966
1,433
3,289
4,757
15,444
18,296
1,305
3,912
11,376
25,885
1,507
L
Hachiman
TJMONEY11
Hachiman
10,247
5,954
0
4,446
19,306
6,927
0
3,266
15,984
0
91,491
L
7,355
1,777
0
6,069
22,513
9,223
0
10,005
12,399
0
69,798
W
Anhur
horrificc
Anhur
20,946
12,804
0
6,596
15,676
7,068
4,043
1,997
13,679
0
133,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,582
Gold Earned
49,124
668
Minions Killed
566
0
Camps Cleared
0
2,108,787
Distance Traveled
1,985,501
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,062
622
143
7
0
436,403
2
W
Agni
13,042
621
151
7
0
419,892
2
W
Poseidon
12,443
593
171
8
0
483,299
0
L
Sobek
9,890
471
27
1
0
447,506
9
L
Janus
9,763
465
147
7
0
419,336
0
L
Erlang Shen
10,704
510
149
7
0
419,144
4
W
Yemoja
11,623
553
34
2
0
412,293
5
L
Hachiman
9,662
460
147
7
0
341,036
6
L
Thor
9,105
434
96
5
0
358,479
0
W
Anhur
12,412
591
169
8
0
356,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role