Player Matchup

Athena
Athena
Avenger Mitch
Athena
Level 177
God Stats
1W - 1L
1,520 SR
Queue Stats
198W - 191L
1,536 Elo+
Party 4
King Arthur
King Arthur
D0EB0Y
King Arthur
Level 255
God Stats
7W - 13L
1,439 SR
Queue Stats
304W - 282L
1,571 Elo+
Party 3
Zhong Kui
Zhong Kui
Emosewa619
Zhong Kui
Level 171
God Stats
16W - 10L
1,844 SR
Queue Stats
371W - 315L
1,626 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kingshadowolf
Morgan Le Fay
Level 152
God Stats
2W - 4L
1,766 SR
Queue Stats
229W - 226L
1,527 Elo+
Party 3
Medusa
Medusa
TheNativeWZRD
Medusa
Level 214
God Stats
35W - 34L
1,565 SR
Queue Stats
174W - 171L
1,537 Elo+
Party 4
Team Averages
Level 194
1,627 SR
1,559 Elo+

VS

Team Averages
Level 190
1,562 SR
1,553 Elo+
Sylvanus
Sylvanus
Azerv2
Sylvanus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,620 Elo+
Party 1
Mulan
Mulan
CreepItOut
Mulan
Level 176
God Stats
15W - 10L
1,538 SR
Queue Stats
339W - 252L
1,549 Elo+
Party 1
Surtr
Surtr
JDuls
Surtr
Level 196
God Stats
43W - 25L
1,659 SR
Queue Stats
257W - 255L
1,551 Elo+
Party 2
Anubis
Anubis
RageMurphturf
Anubis
Level 216
God Stats
4W - 1L
1,620 SR
Queue Stats
234W - 226L
1,514 Elo+
Party 2
Anhur
Anhur
jabbascripter
Anhur
Level 236
God Stats
20W - 14L
1,494 SR
Queue Stats
344W - 346L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,057
506
1,218
7,104
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
D0EB0Y
King Arthur
10
1 / 4 / 1
5,758
576
4,120
13,008
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Emosewa619
Zhong Kui
11
2 / 2 / 1
5,840
584
6,094
7,489
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Kingshadowolf
Morgan Le Fay
10
1 / 1 / 1
5,736
574
2,250
4,585
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
5,682
568
4,372
7,165
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azerv2
Sylvanus
11
0 / 0 / 3
5,849
585
2,769
5,608
3,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
4 / 2 / 1
7,323
732
8,772
10,233
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
JDuls
Surtr
12
2 / 1 / 4
5,956
596
4,390
8,250
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 2
6,041
604
4,144
5,591
2,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 0
6,988
699
5,889
7,510
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
9
9
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Sylvanus
Azerv2
Sylvanus
0
0
3
1.5
W
Mulan
4
2
1
2.25
L
King Arthur
D0EB0Y
King Arthur
1
4
1
0.38
L
Zhong Kui
Emosewa619
Zhong Kui
2
2
1
1.25
W
Surtr
JDuls
Surtr
2
1
4
4
L
Morgan Le Fay
Kingshadowolf
Morgan Le Fay
1
1
1
1.5
W
1
2
2
1
L
1
1
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
25,964
39,351
Taken
37,192
16,806
Mitigated
18,472
10,229
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,218
196
0
1,654
7,104
3,817
0
1,896
5,208
13,719
0
W
Sylvanus
Azerv2
Sylvanus
2,769
1,417
561
2,162
5,608
3,979
56
715
4,871
17,102
1,588
W
Mulan
8,772
1,787
0
4,340
10,233
5,454
0
2,545
7,688
0
54,411
L
King Arthur
D0EB0Y
King Arthur
4,120
730
0
2,331
13,008
5,582
0
1,107
11,283
0
44,043
L
Zhong Kui
Emosewa619
Zhong Kui
6,094
1,453
0
3,758
7,489
4,882
0
927
6,521
34,635
2,939
W
Surtr
JDuls
Surtr
4,390
1,804
0
1,586
8,250
3,955
0
2,684
5,446
1,717
43,687
L
Morgan Le Fay
Kingshadowolf
Morgan Le Fay
2,250
132
0
706
4,585
1,073
0
2,529
2,056
37,110
0
W
4,144
0
60
2,783
5,591
2,669
0
2,980
2,449
48,481
1,513
L
4,372
1,726
0
1,780
7,165
1,452
0
627
6,538
0
49,126
W
5,889
3,492
0
2,872
7,510
2,415
0
379
7,131
0
56,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
32,157
337
Minions Killed
385
0
Camps Cleared
0
1,013,551
Distance Traveled
1,035,270
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,057
506
23
2
0
185,038
2
W
Sylvanus
5,849
585
25
3
0
219,088
0
W
Mulan
7,323
732
100
10
0
199,668
0
L
King Arthur
5,758
576
71
7
0
212,185
0
L
Zhong Kui
5,840
584
71
7
0
214,822
0
W
Surtr
5,956
596
63
6
0
228,499
0
L
Morgan Le Fay
5,736
574
82
8
0
214,794
0
W
Anubis
6,041
604
91
9
0
204,089
0
L
Medusa
5,682
568
90
9
0
186,712
2
W
Anhur
6,988
699
106
11
0
183,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role