Player Matchup

Pele
Pele
Bendutch17
Pele
Level 69
God Stats
232W - 182L
1,482 SR
Queue Stats
413W - 408L
1,422 Elo+
Solo
Geb
Geb
Furno 0125
Geb
Level 128
God Stats
6W - 3L
1,572 SR
Queue Stats
84W - 82L
1,432 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 125
God Stats
676W - 695L
1,534 SR
Queue Stats
683W - 703L
1,457 Elo+
Solo
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 129
God Stats
190W - 168L
1,449 SR
Queue Stats
301W - 271L
1,433 Elo+
Solo
Bellona
Bellona
bababoosh248
Bellona
Level 124
God Stats
32W - 21L
1,560 SR
Queue Stats
156W - 160L
1,484 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,446 Elo+

VS

Team Averages
Level 77
1,469 SR
1,367 Elo+
Cthulhu
Cthulhu
TheGonzoBean
Cthulhu
Level 88
God Stats
1W - 5L
1,286 SR
Queue Stats
222W - 247L
1,411 Elo+
Party 2
Neith
Neith
TheRudies420
Neith
Level 119
God Stats
32W - 24L
1,628 SR
Queue Stats
158W - 158L
1,443 Elo+
Party 2
Vamana
Vamana
UchihaXxQueen
Vamana
Level 80
God Stats
0W - 2L
1,267 SR
Queue Stats
621W - 618L
1,407 Elo+
Party 1
Anubis
Anubis
Wolf_Vixen98
Anubis
Level 37
God Stats
2W - 4L
1,734 SR
Queue Stats
29W - 66L
1,155 Elo+
Solo
Thanatos
Thanatos
ZombieSlayer6997
Thanatos
Level 63
God Stats
26W - 37L
1,431 SR
Queue Stats
265W - 250L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,506
577
3,188
6,910
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 9
6,960
535
5,779
14,694
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 1
6,393
492
6,388
3,983
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LT Firejay
Danzaburou
11
6 / 0 / 5
8,021
617
13,099
8,393
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
bababoosh248
Bellona
11
3 / 1 / 3
7,057
543
7,627
11,225
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheGonzoBean
Cthulhu
8
0 / 3 / 2
5,076
390
7,185
11,853
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 4
5,437
418
6,250
9,043
2,907
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 2
6,034
464
6,847
13,004
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
10
1 / 3 / 1
5,713
439
4,053
7,554
3,253
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
6,111
470
2,559
11,366
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
5
5
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
0
3
9
1.5
W
3
1
1
3.5
W
Danzaburou
LT Firejay
Danzaburou
6
0
5
8.5
L
Cthulhu
TheGonzoBean
Cthulhu
0
3
2
0.33
L
0
3
4
0.67
L
2
3
2
1
L
Anubis
1
3
1
0.5
L
2
2
1
1.25
W
Bellona
bababoosh248
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,081
Damage
26,894
45,205
Taken
52,820
30,801
Mitigated
31,145
11,880
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,188
397
0
809
6,910
3,122
524
766
6,100
0
65,920
W
5,779
401
318
3,979
14,694
12,336
376
4,401
10,033
21,049
0
W
6,388
80
0
149
3,983
1,306
0
1,113
2,828
27,210
0
W
Danzaburou
LT Firejay
Danzaburou
13,099
5,915
0
3,261
8,393
3,400
557
3,142
5,251
0
52,909
L
Cthulhu
TheGonzoBean
Cthulhu
7,185
467
0
3,082
11,853
7,550
0
3,024
8,656
23,859
0
L
6,250
2,430
0
2,140
9,043
2,907
0
2,874
6,017
0
29,713
L
6,847
2,795
0
1,245
13,004
12,869
0
1,231
11,009
0
31,464
L
Anubis
4,053
341
0
1,505
7,554
3,253
0
2,128
5,245
25,483
1,469
L
2,559
295
0
5,628
11,366
4,566
0
2,181
8,905
0
37,412
W
Bellona
bababoosh248
Bellona
7,627
2,041
0
3,364
11,225
10,637
0
1,816
8,818
0
37,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
28,371
321
Minions Killed
211
0
Camps Cleared
0
1,308,334
Distance Traveled
1,216,125
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,506
577
107
8
0
296,796
0
W
Geb
6,960
535
16
1
0
233,790
5
W
Janus
6,393
492
51
4
0
275,171
2
W
Danzaburou
8,021
617
95
7
0
243,305
0
L
Cthulhu
5,076
390
41
3
0
268,436
0
L
Neith
5,437
418
41
3
0
233,483
0
L
Vamana
6,034
464
44
3
0
222,621
0
L
Anubis
5,713
439
35
3
0
201,606
0
L
Thanatos
6,111
470
50
4
0
289,979
4
W
Bellona
7,057
543
52
4
0
259,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role