Player Matchup

Sylvanus
Sylvanus
Diamond III
 
Sylvanus
Diamond III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond II
BMMelater
Chiron
Diamond II
Level 159
God Stats
11W - 7L
1,729 SR
Queue Stats
171W - 148L
2,341 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Chobyyy
Cthulhu
Platinum I
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 67L
2,198 MMR
Party 2
Nut
Nut
Diamond IV
Gallentine
Nut
Diamond IV
Level 277
God Stats
0W - 3L
1,555 SR
Queue Stats
86W - 68L
2,213 MMR
Solo
Awilix
Awilix
Platinum I
cabrona
Awilix
Platinum I
Level 159
God Stats
3W - 3L
1,724 SR
Queue Stats
103W - 67L
2,198 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 189
1,602 SR
2,090 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,770 SR
2,071 MMR
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum I
Dësert
Atlas
Platinum I
Level 162
God Stats
2W - 0L
1,805 SR
Queue Stats
32W - 9L
2,169 MMR
Party 1
Mulan
Mulan
Masters
Pоshy
Mulan
Masters
Level 143
God Stats
158W - 123L
1,646 SR
Queue Stats
464W - 416L
2,489 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
RootyCat
Ao Kuang
Diamond IV
Level 152
God Stats
12W - 9L
1,700 SR
Queue Stats
337W - 328L
2,085 MMR
Solo
Anhur
Anhur
Platinum I
Töji
Anhur
Platinum I
Level 85
God Stats
14W - 0L
2,202 SR
Queue Stats
32W - 9L
2,113 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 1
5,195
472
3,163
11,469
8,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
BMMelater
Chiron
11
0 / 0 / 0
5,740
522
4,309
4,691
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Chobyyy
Cthulhu
11
0 / 3 / 0
5,908
537
5,039
10,371
8,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
5,395
490
2,823
7,494
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
cabrona
Awilix
9
0 / 1 / 1
4,844
440
4,309
7,604
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ah Muzen CabZeusBellonaVamanaOsiris

VS

Bans
SobekSetOdinThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 1 / 1
6,450
586
3,769
4,596
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Dësert
Atlas
11
0 / 0 / 5
6,490
590
6,465
8,594
6,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Pоshy
Mulan
12
2 / 0 / 1
7,192
654
7,076
8,843
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
RootyCat
Ao Kuang
12
3 / 0 / 3
6,279
571
4,735
8,633
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Töji
Anhur
12
2 / 0 / 2
7,121
647
4,802
4,342
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
Thoth
 
Thoth
2
1
1
2.5
L
Chiron
BMMelater
Chiron
0
0
0
0
L
Cthulhu
Chobyyy
Cthulhu
0
3
0
0
W
Atlas
Dësert
Atlas
0
0
5
2.5
L
1
2
0
0.5
W
Mulan
Pоshy
Mulan
2
0
1
2.5
W
Ao Kuang
RootyCat
Ao Kuang
3
0
3
4.5
W
Anhur
Töji
Anhur
2
0
2
3
L
Awilix
cabrona
Awilix
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
26,847
41,629
Taken
35,008
22,777
Mitigated
17,328
13,773
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,163
762
1,830
3,351
11,469
8,072
0
6,081
5,388
20,125
0
W
Thoth
 
Thoth
3,769
0
0
625
4,596
1,192
0
0
4,596
49,132
0
L
Chiron
BMMelater
Chiron
4,309
1,798
227
1,422
4,691
1,727
0
1,606
3,085
0
54,678
L
Cthulhu
Chobyyy
Cthulhu
5,039
311
0
2,900
10,371
8,431
0
553
9,044
37,487
0
W
Atlas
Dësert
Atlas
6,465
2,080
0
2,211
8,594
6,546
0
2,086
6,508
23,197
1,258
L
2,823
1,749
0
958
7,494
2,112
0
2,948
4,546
0
29,896
W
Mulan
Pоshy
Mulan
7,076
854
0
5,777
8,843
5,036
0
4,457
3,696
0
52,465
W
Ao Kuang
RootyCat
Ao Kuang
4,735
1,118
0
5,382
8,633
3,110
0
524
8,109
52,185
0
W
Anhur
Töji
Anhur
4,802
3,762
0
3,227
4,342
1,444
132
553
3,789
0
61,981
L
Awilix
cabrona
Awilix
4,309
1,540
0
3,085
7,604
2,435
0
3,394
4,210
0
30,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
33,532
336
Minions Killed
437
0
Camps Cleared
0
1,068,319
Distance Traveled
1,185,920
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,195
472
20
2
0
202,531
1
W
Thoth
6,450
586
104
9
0
237,550
4
L
Chiron
5,740
522
98
9
0
208,155
0
L
Cthulhu
5,908
537
90
8
0
216,954
0
W
Atlas
6,490
590
17
2
0
247,169
0
L
Nut
5,395
490
65
6
0
192,112
0
W
Mulan
7,192
654
109
10
0
217,248
0
W
Ao Kuang
6,279
571
89
8
0
285,777
1
W
Anhur
7,121
647
118
11
0
198,176
1
L
Awilix
4,844
440
63
6
0
248,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role