Player Matchup

Janus
Janus
GzLeftGod
Janus
Level 146
God Stats
3W - 1L
1,516 SR
Queue Stats
22W - 21L
1,505 Elo+
Solo
Arachne
Arachne
TheAbortiveMayo
Arachne
Level 155
God Stats
2W - 3L
1,284 SR
Queue Stats
137W - 146L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
socks4950
Danzaburou
Level 28
God Stats
13W - 10L
1,697 SR
Queue Stats
43W - 51L
1,475 Elo+
Party 2
Team Averages
Level 110
1,499 SR
1,483 Elo+

VS

Team Averages
Level 73
1,422 SR
1,454 Elo+
Bellona
Bellona
DGroceryBag
Bellona
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Vamana
Vamana
ScarceSpy714
Vamana
Level 108
God Stats
1W - 3L
1,267 SR
Queue Stats
245W - 258L
1,515 Elo+
Solo
Scylla
Scylla
hYpESecCrysis
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GzLeftGod
Janus
15
7 / 0 / 6
9,559
956
9,433
6,051
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 8
8,123
812
5,633
9,688
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
socks4950
Danzaburou
12
3 / 2 / 11
8,578
858
7,147
8,498
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DGroceryBag
Bellona
11
1 / 7 / 2
6,849
685
3,323
13,372
13,867
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
8
1 / 3 / 2
6,262
626
3,922
7,202
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 1
8,011
801
7,602
6,335
2,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
5
5
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
DGroceryBag
Bellona
1
7
2
0.29
W
Janus
GzLeftGod
Janus
7
0
6
10
L
Vamana
1
3
2
0.67
W
4
3
8
2.67
L
3
4
1
0.88
W
Danzaburou
socks4950
Danzaburou
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
14,847
24,237
Taken
26,909
11,925
Mitigated
18,834
5,004
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DGroceryBag
Bellona
3,323
887
0
234
13,372
13,867
0
4,144
9,108
0
12,881
W
Janus
GzLeftGod
Janus
9,433
1,384
0
1,250
6,051
2,272
927
1,991
4,060
52,244
405
L
Vamana
3,922
1,756
0
799
7,202
2,915
0
2,813
4,341
0
15,942
W
5,633
4,329
0
2,654
9,688
6,362
404
4,213
5,475
0
13,114
L
7,602
1,419
0
883
6,335
2,052
114
2,268
4,001
33,560
939
W
Danzaburou
socks4950
Danzaburou
7,147
2,329
0
1,100
8,498
3,291
1,074
1,355
7,143
0
27,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
21,122
149
Minions Killed
117
0
Camps Cleared
0
516,331
Distance Traveled
448,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,849
685
20
2
0
151,033
0
W
Janus
9,559
956
93
9
0
185,628
0
L
Vamana
6,262
626
21
2
0
128,819
0
W
Arachne
8,123
812
16
2
0
182,886
0
L
Scylla
8,011
801
76
8
0
168,595
0
W
Danzaburou
8,578
858
40
4
0
147,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role