Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Jrabbit19
Cernunnos
Level 82
God Stats
16W - 13L
1,543 SR
Queue Stats
65W - 69L
1,403 Elo+
Party 1
Discordia
Discordia
Pinkme109
Discordia
Level 142
God Stats
30W - 30L
1,522 SR
Queue Stats
373W - 412L
1,455 Elo+
Party 1
Team Averages
Level 123
1,522 SR
1,453 Elo+

VS

Team Averages
Level 127
1,607 SR
1,442 Elo+
Surtr
Surtr
CleetusCouture
Surtr
Level 95
God Stats
72W - 44L
1,620 SR
Queue Stats
397W - 429L
1,460 Elo+
Solo
Hel
Hel
LowTempTerp
Hel
Level 147
God Stats
59W - 67L
1,534 SR
Queue Stats
677W - 684L
1,439 Elo+
Solo
Izanami
Izanami
NorTex218
Izanami
Level 140
God Stats
2W - 2L
1,669 SR
Queue Stats
32W - 37L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 3
7,445
745
7,546
9,282
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Jrabbit19
Cernunnos
11
0 / 2 / 2
6,648
665
4,484
5,517
2,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Pinkme109
Discordia
14
3 / 0 / 1
7,780
778
9,392
4,519
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,604
660
4,475
10,195
7,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 2
6,104
610
3,081
7,658
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NorTex218
Izanami
12
2 / 2 / 0
6,914
691
3,205
8,010
3,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
2
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
3
4.5
L
0
1
1
0.5
W
Cernunnos
Jrabbit19
Cernunnos
0
2
2
0.5
L
0
3
2
0.33
L
Izanami
NorTex218
Izanami
2
2
0
1
W
Discordia
Pinkme109
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,422
Damage
10,761
19,318
Taken
25,863
11,991
Mitigated
13,999
4,764
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,546
2,838
856
2,690
9,282
8,016
26
1,007
8,275
0
15,787
L
4,475
1,786
0
1,911
10,195
7,089
0
2,190
7,023
702
16,325
W
Cernunnos
Jrabbit19
Cernunnos
4,484
2,030
0
564
5,517
2,248
357
1,562
3,955
0
25,217
L
3,081
145
2,245
2,685
7,658
3,131
0
3,113
3,723
12,933
1,047
L
Izanami
NorTex218
Izanami
3,205
1,739
0
852
8,010
3,779
0
2,256
4,936
0
30,407
W
Discordia
Pinkme109
Discordia
9,392
369
0
654
4,519
1,727
0
544
3,975
38,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
19,622
167
Minions Killed
120
0
Camps Cleared
0
571,631
Distance Traveled
450,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,445
745
27
3
0
194,012
0
L
Surtr
6,604
660
33
3
0
182,078
0
W
Cernunnos
6,648
665
66
7
0
182,170
0
L
Hel
6,104
610
23
2
0
137,999
0
L
Izanami
6,914
691
64
6
0
130,788
0
W
Discordia
7,780
778
74
7
0
195,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role