Player Matchup

Ares
Ares
BabyGameFreak
Ares
Level 108
God Stats
4W - 5L
1,392 SR
Queue Stats
49W - 36L
1,549 Elo+
Party 2
Thoth
Thoth
HazardousOOF
Thoth
Level 129
God Stats
3W - 2L
1,426 SR
Queue Stats
37W - 28L
1,548 Elo+
Solo
Arachne
Arachne
SadamHusssein
Arachne
Level 107
God Stats
1W - 2L
1,571 SR
Queue Stats
55W - 38L
1,567 Elo+
Party 2
King Arthur
King Arthur
Stormprince38
King Arthur
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 59L
1,516 Elo+
Party 2
Izanami
Izanami
derr1900
Izanami
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 14L
1,370 Elo+
Party 2
Team Averages
Level 107
1,478 SR
1,510 Elo+

VS

Team Averages
Level 100
1,616 SR
1,482 Elo+
Pele
Pele
ATG93
Pele
Level 109
God Stats
6W - 4L
1,509 SR
Queue Stats
188W - 179L
1,439 Elo+
Party 1
Ullr
Ullr
ElRompeÑocos3000
Ullr
Level 66
God Stats
4W - 11L
1,518 SR
Queue Stats
43W - 46L
1,542 Elo+
Solo
The Morrigan
The Morrigan
JS Zesty
The Morrigan
Level 129
God Stats
0W - 3L
1,514 SR
Queue Stats
168W - 146L
1,475 Elo+
Party 1
Bellona
Bellona
TheCritorus
Bellona
Level 88
God Stats
12W - 5L
1,552 SR
Queue Stats
103W - 104L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
civcpo117
Xing Tian
Level 109
God Stats
6W - 3L
1,988 SR
Queue Stats
133W - 125L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,882
490
3,815
7,903
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 2
7,379
615
8,070
2,664
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
11
3 / 0 / 1
6,063
505
4,171
8,426
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
Stormprince38
King Arthur
12
2 / 1 / 2
7,036
586
12,399
9,886
10,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
derr1900
Izanami
10
0 / 4 / 1
5,614
468
1,339
8,029
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ATG93
Pele
12
1 / 0 / 0
6,241
520
1,374
9,808
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 0 / 1
7,378
615
5,584
5,127
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
JS Zesty
The Morrigan
11
0 / 5 / 0
5,932
494
776
7,980
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheCritorus
Bellona
10
0 / 4 / 1
5,890
491
4,753
13,920
10,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
civcpo117
Xing Tian
9
1 / 2 / 2
5,833
486
5,522
10,138
7,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
5
5
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
ATG93
Pele
1
0
0
1
W
2
0
0
2
L
3
0
1
3.5
W
4
0
2
5
L
The Morrigan
JS Zesty
The Morrigan
0
5
0
0
W
Arachne
3
0
1
3.5
W
King Arthur
Stormprince38
King Arthur
2
1
2
3
L
Bellona
TheCritorus
Bellona
0
4
1
0.13
L
Xing Tian
civcpo117
Xing Tian
1
2
2
1
W
Izanami
derr1900
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
18,009
36,908
Taken
46,973
23,454
Mitigated
25,436
9,044
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
ATG93
Pele
1,374
122
0
6,121
9,808
3,205
0
2,299
7,359
0
49,250
W
3,815
1,411
0
2,469
7,903
5,958
0
1,485
6,418
23,229
0
L
5,584
2,466
0
1,290
5,127
1,963
638
1,386
3,701
0
60,146
W
8,070
79
0
520
2,664
874
0
380
2,284
60,873
0
L
The Morrigan
JS Zesty
The Morrigan
776
185
0
417
7,980
1,591
0
4,795
2,610
41,306
371
W
Arachne
4,171
2,570
0
3,746
8,426
3,674
0
1,877
6,549
0
47,284
W
King Arthur
Stormprince38
King Arthur
12,399
1,373
0
1,320
9,886
10,270
0
693
9,193
2,927
57,173
L
Bellona
TheCritorus
Bellona
4,753
2,252
0
4,003
13,920
10,743
0
1,112
12,808
0
33,694
L
Xing Tian
civcpo117
Xing Tian
5,522
337
0
1,033
10,138
7,934
0
2,526
7,572
16,236
1,844
W
Izanami
derr1900
Izanami
1,339
1,028
0
989
8,029
2,678
0
1,609
6,420
0
37,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
31,274
380
Minions Killed
361
0
Camps Cleared
0
1,247,911
Distance Traveled
1,173,873
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,241
520
93
8
0
290,635
0
W
Ares
5,882
490
36
3
0
255,301
4
L
Ullr
7,378
615
109
9
0
216,649
2
W
Thoth
7,379
615
107
9
0
244,401
0
L
The Morrigan
5,932
494
77
6
0
213,742
0
W
Arachne
6,063
505
74
6
0
290,016
0
W
King Arthur
7,036
586
91
8
0
234,138
0
L
Bellona
5,890
491
56
5
0
195,292
0
L
Xing Tian
5,833
486
26
2
0
257,555
2
W
Izanami
5,614
468
72
6
0
224,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role