Player Matchup

Agni
Agni
RaG3_xKiNGx-
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,349 Elo+
Party 2
Arachne
Arachne
SinfulMori
Arachne
Level 47
God Stats
3W - 2L
1,536 SR
Queue Stats
30W - 32L
1,349 Elo+
Party 2
Chaac
Chaac
SkepDaddy-
Chaac
Level 59
God Stats
14W - 12L
1,487 SR
Queue Stats
228W - 251L
1,332 Elo+
Solo
Team Averages
Level 44
1,507 SR
1,343 Elo+

VS

Team Averages
Level 66
1,464 SR
1,302 Elo+
Charybdis
Charybdis
abrollerlift
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 79L
1,301 Elo+
Party 1
Yemoja
Yemoja
tiger_dog15
Yemoja
Level 66
God Stats
98W - 103L
1,439 SR
Queue Stats
167W - 164L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
whynot26
Ah Muzen Cab
Level 24
God Stats
1W - 3L
1,454 SR
Queue Stats
27W - 51L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
11,292
706
11,676
10,672
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
SinfulMori
Arachne
18
5 / 0 / 7
12,105
757
17,966
17,668
10,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
5 / 2 / 8
12,008
751
16,126
20,113
24,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
abrollerlift
Charybdis
15
2 / 7 / 3
10,784
674
11,783
14,995
5,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
14
0 / 4 / 2
9,209
576
4,352
19,220
15,962
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
whynot26
Ah Muzen Cab
15
3 / 2 / 1
10,428
652
15,365
16,508
7,284
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Arachne
SinfulMori
Arachne
5
0
7
8.5
W
Chaac
5
2
8
4.5
L
Charybdis
abrollerlift
Charybdis
2
7
3
0.5
L
Yemoja
0
4
2
0.25
L
Ah Muzen Cab
whynot26
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,768
Damage
31,500
48,453
Taken
50,723
39,513
Mitigated
29,030
22,147
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,676
299
0
2,247
10,672
4,758
180
1,336
9,336
45,464
1,278
W
Arachne
SinfulMori
Arachne
17,966
9,130
0
11,007
17,668
10,733
1,384
1,815
15,853
0
58,144
W
Chaac
16,126
2,524
0
8,893
20,113
24,022
65
1,330
18,776
0
53,677
L
Charybdis
abrollerlift
Charybdis
11,783
8,068
0
1,631
14,995
5,784
82
3,849
11,046
0
43,179
L
Yemoja
4,352
1,251
1,511
3,829
19,220
15,962
0
3,883
15,242
23,913
0
L
Ah Muzen Cab
whynot26
Ah Muzen Cab
15,365
5,397
0
74
16,508
7,284
174
3,709
12,709
0
49,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
30,421
215
Minions Killed
174
0
Camps Cleared
0
979,429
Distance Traveled
738,714
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,292
706
59
4
0
292,259
0
W
Arachne
12,105
757
76
5
0
342,714
0
W
Chaac
12,008
751
80
5
0
344,456
0
L
Charybdis
10,784
674
55
3
0
230,383
0
L
Yemoja
9,209
576
34
2
0
243,358
2
L
Ah Muzen Cab
10,428
652
85
5
0
264,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role