Player Matchup

Tsukuyomi
Tsukuyomi
Adrixnnnn__
Tsukuyomi
Level 100
God Stats
14W - 10L
1,568 SR
Queue Stats
182W - 184L
1,447 Elo+
Party 3
Thoth
Thoth
Jejun3
Thoth
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
Kushina5_amos
Xbalanque
Level 105
God Stats
7W - 6L
1,784 SR
Queue Stats
95W - 108L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
L1L_M1KE_4000
Gilgamesh
Level 123
God Stats
11W - 8L
1,658 SR
Queue Stats
211W - 205L
1,464 Elo+
Party 3
Ymir
Ymir
Th3 cr0w 1222
Ymir
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,425 Elo+
Party 1
Team Averages
Level 94
1,602 SR
1,446 Elo+

VS

Team Averages
Level 102
1,560 SR
1,488 Elo+
Agni
Agni
Angryz_Ed216
Agni
Level 125
God Stats
12W - 5L
1,665 SR
Queue Stats
242W - 222L
1,512 Elo+
Solo
Ares
Ares
Captincaramel64
Ares
Level 129
God Stats
3W - 3L
1,640 SR
Queue Stats
145W - 131L
1,490 Elo+
Party 2
Ra
Ra
LER1C1085-_-
Ra
Level 57
God Stats
22W - 25L
1,393 SR
Queue Stats
122W - 127L
1,456 Elo+
Solo
Thor
Thor
Manar_The_Magic
Thor
Level 98
God Stats
4W - 6L
1,402 SR
Queue Stats
111W - 111L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Phantandroid
Danzaburou
Level 100
God Stats
12W - 4L
1,700 SR
Queue Stats
62W - 63L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adrixnnnn__
Tsukuyomi
8
5 / 1 / 2
4,950
825
5,038
6,319
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thoth
Jejun3
Thoth
9
4 / 1 / 1
5,073
846
4,474
2,831
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Kushina5_amos
Xbalanque
7
0 / 1 / 4
4,006
668
4,645
3,783
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
L1L_M1KE_4000
Gilgamesh
10
2 / 0 / 0
5,153
859
2,118
3,858
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 2 / 1
3,437
573
1,463
4,572
2,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,376
563
1,037
3,603
834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 1 / 2
4,733
789
3,254
6,306
4,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 4 / 1
4,031
672
2,858
5,598
1,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
3 / 3 / 1
4,026
671
1,957
7,031
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Phantandroid
Danzaburou
6
0 / 1 / 3
3,806
634
3,300
3,715
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
5
5
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Adrixnnnn__
Tsukuyomi
5
1
2
6
L
0
2
0
0
L
2
1
2
3
W
Thoth
Jejun3
Thoth
4
1
1
4.5
W
Xbalanque
Kushina5_amos
Xbalanque
0
1
4
2
W
Gilgamesh
L1L_M1KE_4000
Gilgamesh
2
0
0
2
L
0
4
1
0.13
L
3
3
1
1.17
L
Danzaburou
Phantandroid
Danzaburou
0
1
3
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,738
Damage
12,406
21,363
Taken
26,253
8,990
Mitigated
10,127
7,543
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Adrixnnnn__
Tsukuyomi
5,038
1,743
0
2,548
6,319
2,195
0
1,668
4,592
0
21,743
L
1,037
146
0
1,109
3,603
834
0
0
3,328
11,168
0
L
3,254
610
0
1,604
6,306
4,034
0
488
5,818
11,508
0
W
Thoth
Jejun3
Thoth
4,474
355
0
250
2,831
836
84
1,867
964
29,413
0
W
Xbalanque
Kushina5_amos
Xbalanque
4,645
1,672
0
2,018
3,783
1,101
302
1,069
2,714
0
23,090
W
Gilgamesh
L1L_M1KE_4000
Gilgamesh
2,118
486
0
1,140
3,858
1,947
0
1,037
2,821
0
29,967
L
2,858
255
132
1,629
5,598
1,556
0
3,553
2,045
22,259
414
L
1,957
896
0
2,261
7,031
2,135
0
921
6,110
0
17,711
L
Danzaburou
Phantandroid
Danzaburou
3,300
1,461
0
1,506
3,715
1,568
0
467
3,248
0
23,239
W
1,463
431
0
1,587
4,572
2,911
0
1,359
3,213
4,138
2,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,619
Gold Earned
19,972
191
Minions Killed
140
0
Camps Cleared
0
613,965
Distance Traveled
600,274
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,950
825
34
6
0
147,114
0
L
Agni
3,376
563
14
2
0
85,038
0
L
Ares
4,733
789
8
1
0
148,913
0
W
Thoth
5,073
846
51
9
0
131,570
0
W
Xbalanque
4,006
668
33
6
0
109,861
0
W
Gilgamesh
5,153
859
64
11
0
119,309
0
L
Ra
4,031
672
39
7
0
125,043
0
L
Thor
4,026
671
36
6
0
128,481
0
L
Danzaburou
3,806
634
43
7
0
112,799
1
W
Ymir
3,437
573
9
2
0
106,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role