Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ChaacUnleashed
Cliodhna
Level 38
God Stats
0W - 1L
1,727 SR
Queue Stats
21W - 33L
1,404 Elo+
Solo
Surtr
Surtr
ImSnowey
Surtr
Level 131
God Stats
4W - 8L
1,283 SR
Queue Stats
196W - 175L
1,489 Elo+
Solo
Artemis
Artemis
Im_Her_Kaneki
Artemis
Level 105
God Stats
3W - 6L
1,263 SR
Queue Stats
626W - 590L
1,527 Elo+
Solo
Anubis
Anubis
Suvaxia
Anubis
Level 96
God Stats
1W - 3L
1,350 SR
Queue Stats
405W - 394L
1,525 Elo+
Solo
Team Averages
Level 87
1,425 SR
1,489 Elo+

VS

Team Averages
Level 84
1,663 SR
1,670 Elo+
Osiris
Osiris
AngryBunny74466
Osiris
Level 127
God Stats
4W - 4L
1,554 SR
Queue Stats
48W - 40L
1,855 Elo+
Party 1
Ymir
Ymir
ELMQ
Ymir
Level 39
God Stats
3W - 0L
1,696 SR
Queue Stats
48W - 48L
1,364 Elo+
Solo
Discordia
Discordia
FrostKingJack26
Discordia
Level 122
God Stats
2W - 0L
1,727 SR
Queue Stats
29W - 29L
1,534 Elo+
Solo
Loki
Loki
JFragrance8391
Loki
Level 5
God Stats
5W - 3L
1,839 SR
Queue Stats
47W - 39L
1,799 Elo+
Party 1
Heimdallr
Heimdallr
McRibGoat
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 1
5,469
547
5,055
7,870
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
11
0 / 0 / 0
5,364
536
3,930
7,066
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
ImSnowey
Surtr
9
0 / 3 / 1
5,441
544
5,879
11,148
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
9
1 / 4 / 1
4,948
495
1,914
7,731
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Suvaxia
Anubis
10
0 / 3 / 1
5,874
587
2,459
6,240
2,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,429
543
4,743
8,432
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ELMQ
Ymir
9
0 / 0 / 3
5,523
552
2,071
7,693
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
FrostKingJack26
Discordia
11
1 / 0 / 4
5,745
575
3,048
2,981
799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 1 / 1
6,891
689
8,000
8,073
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
McRibGoat
Heimdallr
10
1 / 1 / 0
4,892
489
4,489
6,625
2,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
11
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
1
1
1
1.5
L
Cliodhna
0
0
0
0
W
Ymir
ELMQ
Ymir
0
0
3
1.5
W
Discordia
FrostKingJack26
Discordia
1
0
4
3
L
Surtr
ImSnowey
Surtr
0
3
1
0.17
L
Artemis
1
4
1
0.38
W
8
1
1
8.5
W
Heimdallr
McRibGoat
Heimdallr
1
1
0
1
L
Anubis
Suvaxia
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
22,351
40,055
Taken
33,804
19,617
Mitigated
19,821
14,203
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,055
1,107
0
3,244
7,870
7,082
0
1,866
6,004
25,509
1,112
W
4,743
1,952
0
2,425
8,432
9,336
0
423
8,009
0
37,827
L
Cliodhna
3,930
517
0
4,868
7,066
2,398
0
123
6,943
0
47,887
W
Ymir
ELMQ
Ymir
2,071
292
32
2,133
7,693
4,606
0
2,958
4,735
17,632
0
W
Discordia
FrostKingJack26
Discordia
3,048
176
0
2,082
2,981
799
0
527
2,454
38,923
0
L
Surtr
ImSnowey
Surtr
5,879
2,584
0
3,311
11,148
4,913
0
0
10,487
1,022
35,137
L
Artemis
1,914
845
0
1,128
7,731
2,465
0
302
7,429
0
25,010
W
8,000
2,387
0
3,505
8,073
2,710
0
559
7,514
0
39,033
W
Heimdallr
McRibGoat
Heimdallr
4,489
2,354
0
2,047
6,625
2,370
0
3,282
3,343
0
42,021
L
Anubis
Suvaxia
Anubis
2,459
136
0
1,652
6,240
2,759
0
2,828
3,412
48,648
1,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
28,480
313
Minions Killed
291
0
Camps Cleared
0
1,036,082
Distance Traveled
1,032,731
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,469
547
37
4
0
203,494
0
W
Osiris
5,429
543
68
7
0
191,795
0
L
Cliodhna
5,364
536
82
8
0
238,001
0
W
Ymir
5,523
552
16
2
0
207,294
0
W
Discordia
5,745
575
69
7
0
202,518
4
L
Surtr
5,441
544
60
6
0
177,885
0
L
Artemis
4,948
495
41
4
0
207,741
0
W
Loki
6,891
689
72
7
0
233,846
0
W
Heimdallr
4,892
489
66
7
0
197,278
0
L
Anubis
5,874
587
93
9
0
208,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role