Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
TorrentialDeath7
Nu Wa
Silver II
Level 80
God Stats
12W - 11L
1,535 SR
Queue Stats
256W - 271L
1,031 MMR
Solo
Nike
Nike
Silver II
TwanSlays
Nike
Silver II
Level 159
God Stats
175W - 158L
1,520 SR
Queue Stats
432W - 455L
996 MMR
Solo
Ravana
Ravana
Silver III
opioid-addiction
Ravana
Silver III
Level 118
God Stats
1W - 1L
1,273 SR
Queue Stats
32W - 48L
1,047 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,466 SR
1,215 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,597 SR
1,013 MMR
Nut
Nut
Silver II
Atomic_L1nk
Nut
Silver II
Level 131
God Stats
25W - 23L
1,485 SR
Queue Stats
519W - 559L
1,025 MMR
Solo
Chaac
Chaac
Silver II
Time4Twice
Chaac
Silver II
Level 88
God Stats
2W - 3L
1,638 SR
Queue Stats
86W - 107L
994 MMR
Party 1
Geb
Geb
Silver II
kimbacon
Geb
Silver II
Level 153
God Stats
1W - 9L
1,500 SR
Queue Stats
198W - 235L
1,015 MMR
Solo
Awilix
Awilix
Silver II
restlyss
Awilix
Silver II
Level 77
God Stats
3W - 4L
1,572 SR
Queue Stats
93W - 112L
1,078 MMR
Party 1
Zeus
Zeus
Silver III
umonkey3
Zeus
Silver III
Level 151
God Stats
4W - 3L
1,788 SR
Queue Stats
157W - 178L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 5
6,433
643
6,119
4,041
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
 
Shiva
9
4 / 1 / 4
5,755
576
4,371
9,123
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 5
6,671
667
7,224
4,017
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
10
1 / 0 / 0
6,267
627
4,154
7,153
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 2
5,772
577
4,738
5,028
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosSusanoBastet

VS

Bans
BellonaAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,511
551
2,886
6,384
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
9
1 / 2 / 0
5,636
564
5,207
11,581
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
5,026
503
2,892
8,088
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Awilix
restlyss
Awilix
9
0 / 3 / 0
4,793
479
4,649
9,175
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
6
0 / 3 / 0
4,381
438
1,480
4,356
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
W
Shiva
 
Shiva
4
1
4
6
L
1
3
0
0.33
L
Chaac
1
2
0
0.5
W
2
0
5
4.5
W
Nike
1
0
0
1
L
0
3
2
0.33
W
4
1
2
5
L
Awilix
restlyss
Awilix
0
3
0
0
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
17,114
29,362
Taken
39,584
15,310
Mitigated
16,083
7,578
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,119
2,072
0
1,476
4,041
1,569
825
789
3,252
0
44,242
W
Shiva
 
Shiva
4,371
1,235
220
1,710
9,123
6,363
0
1,604
7,519
0
21,028
L
2,886
2,017
0
1,510
6,384
2,231
897
421
5,867
0
39,546
L
Chaac
5,207
1,939
0
3,450
11,581
5,338
0
1,357
9,498
0
36,186
W
7,224
1,552
0
1,250
4,017
1,311
577
1,128
2,889
46,578
1,113
W
Nike
4,154
961
0
2,092
7,153
3,700
0
0
7,153
0
45,286
L
2,892
452
0
2,338
8,088
4,337
0
875
7,031
14,383
2,529
W
4,738
1,584
0
830
5,028
2,367
0
668
4,360
0
31,880
L
Awilix
restlyss
Awilix
4,649
1,831
0
3,519
9,175
3,223
0
1,692
7,248
0
29,713
L
Zeus
1,480
132
0
350
4,356
954
0
1,844
2,144
21,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
25,347
325
Minions Killed
244
0
Camps Cleared
0
969,606
Distance Traveled
821,871
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,433
643
80
8
0
175,301
0
W
Shiva
5,755
576
20
2
0
199,560
4
L
Nut
5,511
551
67
7
0
156,008
0
L
Chaac
5,636
564
64
6
0
176,104
2
W
Nu Wa
6,671
667
86
9
0
183,753
0
W
Nike
6,267
627
86
9
0
181,474
3
L
Geb
5,026
503
22
2
0
168,087
2
W
Ravana
5,772
577
53
5
0
229,518
0
L
Awilix
4,793
479
51
5
0
220,573
2
L
Zeus
4,381
438
40
4
0
101,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role