Player Matchup

Susano
Susano
C7Wolf
Susano
Level 50
God Stats
2W - 11L
1,246 SR
Queue Stats
102W - 116L
1,408 Elo+
Party 3
Aphrodite
Aphrodite
FameOutBreak
Aphrodite
Level 41
God Stats
16W - 14L
1,624 SR
Queue Stats
159W - 158L
1,449 Elo+
Party 3
Izanami
Izanami
GDragon1170
Izanami
Level 8
God Stats
5W - 11L
1,390 SR
Queue Stats
5W - 13L
1,313 Elo+
Party 1
Thoth
Thoth
MonsterHugs
Thoth
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 301L
1,492 Elo+
Party 3
Mulan
Mulan
TheDChero
Mulan
Level 33
God Stats
36W - 30L
1,645 SR
Queue Stats
65W - 52L
1,556 Elo+
Party 1
Team Averages
Level 35
1,481 SR
1,444 Elo+

VS

Team Averages
Level 55
1,522 SR
1,438 Elo+
Ra
Ra
ChrisIsFat-_-
Ra
Level 78
God Stats
6W - 1L
1,606 SR
Queue Stats
96W - 97L
1,410 Elo+
Party 4
Medusa
Medusa
Zehetsubo
Medusa
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 216L
1,499 Elo+
Party 2
Surtr
Surtr
bonecrusher3-10
Surtr
Level 49
God Stats
6W - 1L
1,506 SR
Queue Stats
30W - 19L
1,369 Elo+
Solo
Jormungandr
Jormungandr
iiauerce-_-
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,437 Elo+
Party 4
Arachne
Arachne
socialissue233
Arachne
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
245W - 239L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
C7Wolf
Susano
12
1 / 7 / 5
7,128
475
8,436
17,808
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
FameOutBreak
Aphrodite
10
1 / 5 / 3
6,561
437
7,019
11,922
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
GDragon1170
Izanami
14
3 / 2 / 0
8,435
562
7,758
9,328
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 3
8,144
543
10,735
7,177
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
TheDChero
Mulan
14
2 / 3 / 2
8,376
558
7,894
13,464
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,406
560
6,656
10,410
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zehetsubo
Medusa
15
5 / 0 / 4
8,477
565
8,442
11,417
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 6
8,650
577
11,720
15,140
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
iiauerce-_-
Jormungandr
12
1 / 2 / 6
7,587
506
4,937
13,396
11,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 3 / 5
8,229
549
10,103
15,231
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
20
20
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
C7Wolf
Susano
1
7
5
0.5
W
4
2
6
3.5
L
Aphrodite
FameOutBreak
Aphrodite
1
5
3
0.5
L
Izanami
GDragon1170
Izanami
3
2
0
1.5
L
2
3
3
1.17
L
Mulan
TheDChero
Mulan
2
3
2
1
W
Medusa
Zehetsubo
Medusa
5
0
4
7
W
4
2
6
3.5
W
Jormungandr
iiauerce-_-
Jormungandr
1
2
6
2
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,842
Damage
41,858
59,699
Taken
65,594
30,825
Mitigated
39,755
18,992
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
C7Wolf
Susano
8,436
2,066
0
5,942
17,808
7,646
28
2,673
14,820
0
55,777
W
6,656
712
1,939
3,080
10,410
3,790
194
4,310
5,752
68,826
0
L
Aphrodite
FameOutBreak
Aphrodite
7,019
1,073
2,769
4,597
11,922
7,609
297
4,796
6,795
24,261
1,743
L
Izanami
GDragon1170
Izanami
7,758
5,375
0
1,970
9,328
4,090
0
1,111
8,217
0
64,449
L
10,735
803
0
500
7,177
2,706
497
2,039
4,955
61,193
1,691
L
Mulan
TheDChero
Mulan
7,894
1,332
0
3,214
13,464
8,774
0
899
11,807
0
65,081
W
Medusa
Zehetsubo
Medusa
8,442
3,833
0
4,174
11,417
4,415
882
1,688
9,689
0
69,297
W
11,720
4,809
0
5,065
15,140
14,612
158
1,341
13,679
1,946
53,580
W
Jormungandr
iiauerce-_-
Jormungandr
4,937
1,481
0
729
13,396
11,007
153
5,922
7,240
28,578
352
W
10,103
5,426
0
7,533
15,231
5,931
0
3,316
11,725
0
63,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
41,349
473
Minions Killed
443
0
Camps Cleared
0
1,358,562
Distance Traveled
1,437,614
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,128
475
75
5
0
310,789
0
W
Ra
8,406
560
139
9
0
316,391
2
L
Aphrodite
6,561
437
29
2
0
253,822
0
L
Izanami
8,435
562
114
8
0
272,201
0
L
Thoth
8,144
543
121
8
0
260,816
0
L
Mulan
8,376
558
134
9
0
260,934
7
W
Medusa
8,477
565
95
6
0
288,400
1
W
Surtr
8,650
577
90
6
0
260,740
0
W
Jormungandr
7,587
506
38
3
0
252,398
1
W
Arachne
8,229
549
81
5
0
319,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role