Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RonixTrixieFlame
Baron Samedi
Level 19
God Stats
90W - 107L
1,389 SR
Queue Stats
147W - 180L
1,309 Elo+
Party 2
Cliodhna
Cliodhna
Thunder_Vag123
Cliodhna
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 71L
1,416 Elo+
Solo
Discordia
Discordia
capsma
Discordia
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 58L
1,369 Elo+
Solo
Ra
Ra
xScavengerWolfx
Ra
Level 109
God Stats
16W - 33L
1,190 SR
Queue Stats
243W - 292L
1,352 Elo+
Party 2
Team Averages
Level 67
1,416 SR
1,389 Elo+

VS

Team Averages
Level 46
1,425 SR
1,391 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Drakeo133
Ao Kuang
Level 39
God Stats
2W - 1L
1,556 SR
Queue Stats
24W - 30L
1,390 Elo+
Solo
Vamana
Vamana
Prettiebabby
Vamana
Level 56
God Stats
25W - 14L
1,480 SR
Queue Stats
102W - 122L
1,421 Elo+
Solo
Sol
Sol
VictoriaVale83
Sol
Level 49
God Stats
9W - 7L
1,215 SR
Queue Stats
279W - 295L
1,337 Elo+
Solo
Neith
Neith
satxnsprincss
Neith
Level 18
God Stats
19W - 23L
1,372 SR
Queue Stats
25W - 36L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 5 / 6
9,124
1,141
11,815
13,647
6,343
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
RonixTrixieFlame
Baron Samedi
13
2 / 1 / 5
8,346
1,043
5,464
5,386
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
11
0 / 0 / 0
5,401
675
0
0
0
Discordia
capsma
Discordia
14
0 / 2 / 7
8,058
1,007
7,863
8,341
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 5
8,968
1,121
7,343
3,683
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

246

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 3
8,853
1,107
5,168
9,200
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Drakeo133
Ao Kuang
14
3 / 1 / 5
8,747
1,093
6,904
7,656
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
14
1 / 2 / 5
8,508
1,064
7,646
10,360
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 2
8,221
1,028
3,557
3,782
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 4
7,983
998
4,972
7,673
3,811
Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
9
Kills
9
9
Deaths
9
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
5
6
1.2
W
Izanami
 
Izanami
3
2
3
2.25
W
Ao Kuang
Drakeo133
Ao Kuang
3
1
5
5.5
W
Vamana
1
2
5
1.75
L
Baron Samedi
RonixTrixieFlame
Baron Samedi
2
1
5
4.5
L
Cliodhna
0
0
0
0
W
1
1
2
2
L
Discordia
capsma
Discordia
0
2
7
1.75
W
1
3
4
1
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
28,247
31,057
Taken
38,671
15,229
Mitigated
27,730
2,124
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
11,815
8,265
0
0
13,647
6,343
0
3,335
9,883
0
30,934
W
Izanami
 
Izanami
5,168
3,270
0
840
9,200
4,042
0
5,836
3,233
0
28,044
W
Ao Kuang
Drakeo133
Ao Kuang
6,904
1,587
0
852
7,656
5,845
0
3,343
4,313
12,143
147
W
Vamana
7,646
3,426
0
1,120
10,360
12,547
0
5,307
5,053
0
19,326
L
Baron Samedi
RonixTrixieFlame
Baron Samedi
5,464
990
776
460
5,386
4,001
0
2,322
3,064
8,608
0
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
3,557
223
0
938
3,782
1,485
0
2,145
1,589
17,602
2,213
L
Discordia
capsma
Discordia
7,863
969
0
180
8,341
3,329
0
3,310
4,810
20,317
0
W
4,972
1,368
0
395
7,673
3,811
0
3,789
3,813
0
12,588
L
7,343
681
528
180
3,683
1,556
0
1,236
2,312
17,944
60

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
42,312
115
Minions Killed
170
3
Camps Cleared
5
514,633
Distance Traveled
785,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,124
1,141
53
7
1
122,912
0
W
Izanami
8,853
1,107
58
7
1
143,642
0
W
Ao Kuang
8,747
1,093
16
2
0
152,602
0
W
Vamana
8,508
1,064
26
3
1
183,591
0
L
Baron Samedi
8,346
1,043
13
2
1
112,258
0
L
Cliodhna
5,401
675
0
0
0
0
0
W
Sol
8,221
1,028
46
6
3
160,442
0
L
Discordia
8,058
1,007
26
3
1
139,257
0
W
Neith
7,983
998
24
3
0
145,641
0
L
Ra
8,968
1,121
23
3
0
140,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role