Player Matchup

Olorun
Olorun
KingClapper22
Olorun
Level 15
God Stats
1W - 5L
1,292 SR
Queue Stats
6W - 18L
1,453 Elo+
Party 2
Nemesis
Nemesis
PhantomTH
Nemesis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 68L
1,575 Elo+
Party 2
Charon
Charon
SmiteHesy
Charon
Level 17
God Stats
7W - 9L
1,709 SR
Queue Stats
400W - 364L
1,636 Elo+
Party 3
Chaac
Chaac
ZeDoFirst
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 68L
1,384 Elo+
Solo
Chernobog
Chernobog
iBlackBruh
Chernobog
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 3
Team Averages
Level 45
1,500 SR
1,536 Elo+

VS

Team Averages
Level 49
1,447 SR
1,529 Elo+
Nemesis
Nemesis
D3STROYER3000
Nemesis
Level 27
God Stats
1W - 1L
1,246 SR
Queue Stats
12W - 11L
1,426 Elo+
Party 1
Odin
Odin
HazicDynamic
Odin
Level 65
God Stats
5W - 11L
1,270 SR
Queue Stats
26W - 39L
1,448 Elo+
Party 4
Vulcan
Vulcan
PHILDAPAIN
Vulcan
Level 49
God Stats
10W - 4L
1,639 SR
Queue Stats
92W - 90L
1,456 Elo+
Party 1
Nut
Nut
PoppaMario
Nut
Level 8
God Stats
4W - 5L
1,446 SR
Queue Stats
20W - 14L
1,718 Elo+
Party 4
Bacchus
Bacchus
Sxmxmie
Bacchus
Level 97
God Stats
14W - 10L
1,632 SR
Queue Stats
80W - 77L
1,597 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,485
499
1,506
8,410
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
PhantomTH
Nemesis
10
2 / 5 / 0
5,929
539
3,658
11,058
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
SmiteHesy
Charon
10
1 / 1 / 2
6,189
563
4,621
9,252
6,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ZeDoFirst
Chaac
10
0 / 4 / 0
5,801
527
5,839
11,236
6,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
iBlackBruh
Chernobog
10
0 / 2 / 1
5,419
493
4,245
7,854
2,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 0 / 5
5,767
524
4,720
8,773
3,184
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 0
6,482
589
3,740
7,535
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
PHILDAPAIN
Vulcan
12
4 / 1 / 1
6,938
631
5,859
4,858
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 2
6,278
571
8,031
8,124
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sxmxmie
Bacchus
10
3 / 2 / 4
6,255
569
4,755
7,887
6,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
16
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
0
5
3.5
W
3
0
0
3
L
0
4
1
0.13
W
Vulcan
PHILDAPAIN
Vulcan
4
1
1
4.5
L
Nemesis
PhantomTH
Nemesis
2
5
0
0.4
W
3
0
2
4
L
Charon
SmiteHesy
Charon
1
1
2
2
W
Bacchus
Sxmxmie
Bacchus
3
2
4
2.5
L
Chaac
ZeDoFirst
Chaac
0
4
0
0
L
Chernobog
iBlackBruh
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
27,105
47,810
Taken
37,177
23,521
Mitigated
21,790
9,396
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
4,720
2,180
0
3,908
8,773
3,184
0
1,471
7,302
0
39,743
W
3,740
830
0
2,074
7,535
6,160
0
108
7,427
0
33,094
L
1,506
635
60
1,271
8,410
2,991
0
2,772
5,336
29,333
0
W
Vulcan
PHILDAPAIN
Vulcan
5,859
1,946
0
1,290
4,858
2,090
0
1,049
3,809
45,743
0
L
Nemesis
PhantomTH
Nemesis
3,658
1,011
0
1,120
11,058
4,688
0
3,458
7,408
0
37,251
W
8,031
5,484
0
3,739
8,124
3,382
36
1,108
7,016
0
46,420
L
Charon
SmiteHesy
Charon
4,621
1,008
0
1,587
9,252
6,226
6
2,333
6,877
25,697
0
W
Bacchus
Sxmxmie
Bacchus
4,755
583
0
1,822
7,887
6,974
0
2,499
5,388
17,512
3,241
L
Chaac
ZeDoFirst
Chaac
5,839
1,904
0
2,951
11,236
6,873
0
0
10,657
0
35,312
L
Chernobog
iBlackBruh
Chernobog
4,245
2,558
0
2,407
7,854
2,743
0
1,000
6,854
0
40,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
31,720
266
Minions Killed
300
0
Camps Cleared
0
1,069,421
Distance Traveled
1,160,055
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,767
524
60
5
0
266,975
0
W
Odin
6,482
589
47
4
0
184,605
0
L
Olorun
5,485
499
63
6
0
201,290
0
W
Vulcan
6,938
631
87
8
0
238,393
5
L
Nemesis
5,929
539
60
5
0
227,237
0
W
Nut
6,278
571
75
7
0
228,683
1
L
Charon
6,189
563
26
2
0
225,275
6
W
Bacchus
6,255
569
31
3
0
241,399
2
L
Chaac
5,801
527
48
4
0
195,917
0
L
Chernobog
5,419
493
69
6
0
219,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role