Player Matchup

Yemoja
Yemoja
Hammingbird101
Yemoja
Level 97
God Stats
8W - 4L
1,454 SR
Queue Stats
8W - 4L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Jack_attack1337
Nu Wa
Level 68
God Stats
4W - 3L
1,630 SR
Queue Stats
17W - 15L
1,423 Elo+
Party 2
Jing Wei
Jing Wei
Lord-Death-969
Jing Wei
Level 96
God Stats
6W - 8L
1,407 SR
Queue Stats
74W - 66L
1,484 Elo+
Solo
Da Ji
Da Ji
McFxdden
Da Ji
Level 53
God Stats
13W - 18L
1,500 SR
Queue Stats
195W - 232L
1,362 Elo+
Solo
Ra
Ra
unseasonedbreads
Ra
Level 139
God Stats
2W - 4L
1,055 SR
Queue Stats
89W - 83L
1,487 Elo+
Solo
Team Averages
Level 91
1,409 SR
1,470 Elo+

VS

Team Averages
Level 101
1,491 SR
1,433 Elo+
Bastet
Bastet
DarkenRahl13
Bastet
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
55W - 51L
1,445 Elo+
Solo
Artemis
Artemis
Papi Chedds
Artemis
Level 146
God Stats
10W - 6L
1,633 SR
Queue Stats
117W - 155L
1,427 Elo+
Party 1
Osiris
Osiris
WASTEDxGHOST
Osiris
Level 146
God Stats
7W - 8L
1,544 SR
Queue Stats
113W - 148L
1,427 Elo+
Party 1
Ix Chel
Ix Chel
aDirtyRapVAN
Ix Chel
Level 64
God Stats
19W - 21L
1,432 SR
Queue Stats
85W - 117L
1,363 Elo+
Party 1
Cerberus
Cerberus
utter-flick25
Cerberus
Level 58
God Stats
4W - 2L
1,560 SR
Queue Stats
22W - 17L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,704
672
1,024
3,743
1,446
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 1
4,993
713
2,603
2,749
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
8
0 / 0 / 0
4,583
655
500
2,988
797
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
McFxdden
Da Ji
9
2 / 0 / 1
4,828
690
2,074
5,767
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
5 / 0 / 0
5,866
838
4,297
2,334
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
0 / 3 / 0
3,692
527
2,615
5,518
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Papi Chedds
Artemis
8
0 / 0 / 0
4,094
585
1,629
2,910
927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
5
0 / 3 / 0
3,393
485
1,311
4,747
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ix Chel
aDirtyRapVAN
Ix Chel
8
0 / 1 / 0
3,798
543
1,907
3,227
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
utter-flick25
Cerberus
4
0 / 2 / 0
3,517
502
522
4,709
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
9
Kills
0
0
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
0
0
W
0
0
2
1
W
2
0
1
2.5
W
Jing Wei
0
0
0
0
W
Da Ji
McFxdden
Da Ji
2
0
1
2.5
L
Artemis
Papi Chedds
Artemis
0
0
0
0
L
Osiris
0
3
0
0
L
Ix Chel
aDirtyRapVAN
Ix Chel
0
1
0
0
W
5
0
0
5
L
Cerberus
utter-flick25
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,498
Damage
7,984
17,581
Taken
21,111
5,899
Mitigated
8,961
8,388
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,615
1,172
0
378
5,518
1,839
0
1,061
4,413
0
17,098
W
1,024
334
912
1,432
3,743
1,446
230
448
3,241
13,993
0
W
2,603
899
0
1,079
2,749
781
0
1,237
1,244
24,526
1,403
W
Jing Wei
500
378
0
110
2,988
797
494
46
2,942
0
27,777
W
Da Ji
McFxdden
Da Ji
2,074
749
0
3,991
5,767
2,084
0
167
5,582
0
28,820
L
Artemis
Papi Chedds
Artemis
1,629
62
0
315
2,910
927
0
257
2,653
0
25,747
L
Osiris
1,311
655
0
444
4,747
2,438
0
1,795
2,579
0
12,966
L
Ix Chel
aDirtyRapVAN
Ix Chel
1,907
43
0
842
3,227
1,037
0
1,344
1,883
18,931
973
W
4,297
738
0
864
2,334
791
256
191
2,036
32,471
2,089
L
Cerberus
utter-flick25
Cerberus
522
134
0
870
4,709
2,720
0
2,598
1,906
9,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
18,494
213
Minions Killed
140
0
Camps Cleared
0
683,250
Distance Traveled
682,055
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,692
527
26
4
0
159,864
0
W
Yemoja
4,704
672
21
3
0
130,795
4
W
Nu Wa
4,993
713
36
5
0
123,219
4
W
Jing Wei
4,583
655
40
6
0
118,943
0
W
Da Ji
4,828
690
57
8
0
160,287
0
L
Artemis
4,094
585
45
6
0
132,651
2
L
Osiris
3,393
485
19
3
0
102,954
2
L
Ix Chel
3,798
543
24
3
0
137,985
0
W
Ra
5,866
838
59
8
0
150,006
4
L
Cerberus
3,517
502
26
4
0
148,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role