Player Matchup

Bastet
Bastet
Diamond III
tojithenoob
Bastet
Diamond III
Level 124
God Stats
3W - 1L
2,103 SR
Queue Stats
98W - 89L
2,121 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
2,103 SR
2,121 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,850 SR
1,899 MMR
Vulcan
Vulcan
Platinum III
kevingamermc2
Vulcan
Platinum III
Level 142
God Stats
4W - 2L
1,850 SR
Queue Stats
139W - 125L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 0 / 0
10,866
1,087
8,359
12,952
8,091
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AmaterasuBakasuraHadesAnhurFreya

VS

Bans
SkadiUllrHou YiBellonaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,668
867
6,492
9,126
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bastet
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,359
Damage
6,492
12,952
Taken
9,126
8,091
Mitigated
6,273
4,038
Healing
200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,492
3,764
0
200
9,126
6,273
0
104
9,022
38,898
0
W
Bastet
8,359
1,596
0
4,038
12,952
8,091
74
6,780
6,172
0
56,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,866
Gold Earned
8,668
117
Minions Killed
92
3
Camps Cleared
5
216,910
Distance Traveled
202,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,668
867
92
9
5
202,590
0
W
Bastet
10,866
1,087
117
12
3
216,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role