Player Matchup

Xing Tian
Xing Tian
LITTLE-PIECE121
Xing Tian
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 27L
1,345 Elo+
Party 2
Nut
Nut
Nugz-in-Sauce
Nut
Level 42
God Stats
20W - 31L
1,526 SR
Queue Stats
82W - 101L
1,501 Elo+
Party 2
Neith
Neith
TinklyPine
Neith
Level 148
God Stats
5W - 4L
1,632 SR
Queue Stats
171W - 209L
1,497 Elo+
Party 2
Maman Brigitte
Maman Brigitte
tsukiyorii
Maman Brigitte
Level 109
God Stats
5W - 8L
1,501 SR
Queue Stats
208W - 229L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
whoasktho
Hun Batz
Level 142
God Stats
3W - 2L
1,854 SR
Queue Stats
105W - 140L
1,481 Elo+
Party 2
Team Averages
Level 101
1,603 SR
1,463 Elo+

VS

Team Averages
Level 69
1,514 SR
1,477 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Phoenix298
Amaterasu
Level 68
God Stats
2W - 5L
1,496 SR
Queue Stats
19W - 20L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
yungkrinack
Danzaburou
Level 69
God Stats
8W - 11L
1,576 SR
Queue Stats
11W - 18L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LITTLE-PIECE121
Xing Tian
10
1 / 1 / 4
6,541
545
4,020
8,928
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 3
7,090
591
7,664
4,307
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
13
2 / 0 / 3
7,867
656
4,838
7,511
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
tsukiyorii
Maman Brigitte
14
4 / 0 / 2
7,479
623
5,095
9,065
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
whoasktho
Hun Batz
13
4 / 1 / 1
7,510
626
6,599
10,698
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,954
496
3,341
5,951
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
 
Yemoja
9
0 / 2 / 1
5,722
477
2,466
7,846
5,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
 
Loki
10
0 / 4 / 0
5,669
472
759
10,094
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Phoenix298
Amaterasu
11
1 / 4 / 0
6,454
538
4,848
12,805
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
yungkrinack
Danzaburou
10
2 / 1 / 0
6,085
507
5,217
9,828
3,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Yemoja
 
Yemoja
0
2
1
0.25
L
Loki
 
Loki
0
4
0
0
W
Xing Tian
LITTLE-PIECE121
Xing Tian
1
1
4
3
W
2
1
3
3.5
L
Amaterasu
Phoenix298
Amaterasu
1
4
0
0.25
W
Neith
2
0
3
3.5
W
Maman Brigitte
tsukiyorii
Maman Brigitte
4
0
2
5
W
Hun Batz
whoasktho
Hun Batz
4
1
1
4.5
L
Danzaburou
yungkrinack
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
16,631
40,509
Taken
46,524
20,158
Mitigated
22,171
16,158
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,341
0
0
250
5,951
2,311
0
1,162
4,789
39,890
0
L
Yemoja
 
Yemoja
2,466
1,091
3,428
2,140
7,846
5,569
0
1,782
6,064
10,622
0
L
Loki
 
Loki
759
163
0
3,007
10,094
3,094
0
1,170
8,837
0
35,081
W
Xing Tian
LITTLE-PIECE121
Xing Tian
4,020
437
0
1,585
8,928
6,872
0
1,441
7,487
14,538
2,259
W
7,664
4,829
0
1,823
4,307
1,804
928
922
3,385
0
50,805
L
Amaterasu
Phoenix298
Amaterasu
4,848
1,519
0
5,699
12,805
7,325
0
1,826
10,440
0
43,737
W
Neith
4,838
695
0
2,903
7,511
2,824
0
2,407
4,571
0
61,077
W
Maman Brigitte
tsukiyorii
Maman Brigitte
5,095
177
0
6,460
9,065
3,381
0
853
8,119
65,582
0
W
Hun Batz
whoasktho
Hun Batz
6,599
1,850
0
3,387
10,698
5,277
0
214
10,484
0
51,257
L
Danzaburou
yungkrinack
Danzaburou
5,217
2,922
0
2,424
9,828
3,872
0
3,175
6,653
0
47,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
29,884
399
Minions Killed
320
0
Camps Cleared
0
1,215,074
Distance Traveled
1,108,861
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,954
496
82
7
0
236,694
7
L
Yemoja
5,722
477
11
1
0
190,300
2
L
Loki
5,669
472
70
6
0
227,534
0
W
Xing Tian
6,541
545
23
2
0
235,929
0
W
Nut
7,090
591
100
8
0
210,045
1
L
Amaterasu
6,454
538
74
6
0
254,068
0
W
Neith
7,867
656
108
9
0
244,570
2
W
Maman Brigitte
7,479
623
97
8
0
284,295
1
W
Hun Batz
7,510
626
71
6
0
240,235
0
L
Danzaburou
6,085
507
83
7
0
200,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role