Player Matchup

Hel
Hel
Diamond V
Bapokin
Hel
Diamond V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 138L
1,637 MMR
Solo
Thoth
Thoth
Gold IV
FadedCade
Thoth
Gold IV
Level 145
God Stats
2W - 2L
1,664 SR
Queue Stats
13W - 10L
1,653 MMR
Solo
Apollo
Apollo
Silver I
HeDaMan936
Apollo
Silver I
Level 155
God Stats
1W - 5L
1,551 SR
Queue Stats
115W - 104L
1,630 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
SwiftTemptation
Sun Wukong
Gold II
Level 144
God Stats
5W - 6L
1,173 SR
Queue Stats
581W - 612L
1,631 MMR
Solo
Chaac
Chaac
Gold I
Zoboomaf00
Chaac
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,478 SR
1,636 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,607 SR
1,612 MMR
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
Agharta Grachi
Ne Zha
Platinum IV
Level 159
God Stats
5W - 1L
1,710 SR
Queue Stats
132W - 129L
1,632 MMR
Party 1
Vulcan
Vulcan
Gold III
Anonymous080
Vulcan
Gold III
Level 65
God Stats
1W - 0L
1,572 SR
Queue Stats
19W - 21L
1,639 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
TracerBurnout
Gilgamesh
Platinum V
Level 135
God Stats
10W - 5L
1,636 SR
Queue Stats
301W - 298L
1,641 MMR
Solo
Ullr
Ullr
Platinum IV
zenpaizero2551
Ullr
Platinum IV
Level 158
God Stats
76W - 70L
1,616 SR
Queue Stats
120W - 122L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 5 / 1
4,659
466
5,008
9,672
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
FadedCade
Thoth
9
1 / 3 / 0
5,551
555
3,677
5,382
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
HeDaMan936
Apollo
11
1 / 1 / 0
5,582
558
3,628
5,805
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SwiftTemptation
Sun Wukong
7
0 / 2 / 0
4,299
430
4,781
9,073
4,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
10
0 / 1 / 0
5,706
571
4,464
8,744
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinKaliZhong KuiBacchus

VS

Bans
BellonaAwilixThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
4 / 0 / 3
5,878
588
3,773
6,576
4,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 5
6,022
602
6,199
8,932
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
10
0 / 1 / 6
5,832
583
2,322
5,110
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TracerBurnout
Gilgamesh
11
1 / 0 / 3
6,374
637
8,551
9,956
9,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 2
5,804
580
3,143
6,906
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
12
12
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
3
5.5
W
6
0
5
8.5
W
Vulcan
0
1
6
3
L
Hel
0
5
1
0.1
L
Thoth
FadedCade
Thoth
1
3
0
0.33
L
Apollo
HeDaMan936
Apollo
1
1
0
1
L
Sun Wukong
SwiftTemptation
Sun Wukong
0
2
0
0
W
Gilgamesh
TracerBurnout
Gilgamesh
1
0
3
2.5
L
Chaac
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
23,988
38,676
Taken
37,480
15,717
Mitigated
21,576
11,830
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,773
1,856
0
2,455
6,576
4,584
0
1,195
5,381
14,387
1,886
W
6,199
911
0
2,699
8,932
3,829
0
2,013
6,791
0
39,507
W
Vulcan
2,322
202
0
548
5,110
1,383
0
3,334
1,424
36,524
604
L
Hel
5,008
576
584
3,385
9,672
2,609
0
885
8,727
27,062
0
L
Thoth
FadedCade
Thoth
3,677
286
0
570
5,382
1,542
0
1,974
3,186
32,698
530
L
Apollo
HeDaMan936
Apollo
3,628
1,647
0
3,178
5,805
2,094
0
583
5,170
0
41,850
L
Sun Wukong
SwiftTemptation
Sun Wukong
4,781
928
0
979
9,073
4,005
0
1,528
7,545
0
24,223
W
Gilgamesh
TracerBurnout
Gilgamesh
8,551
2,276
0
3,453
9,956
9,363
0
1,012
8,944
0
52,296
L
Chaac
4,464
662
0
3,134
8,744
5,467
0
264
8,480
0
43,273
W
3,143
1,625
0
1,547
6,906
2,417
0
600
6,280
0
43,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
29,910
306
Minions Killed
323
0
Camps Cleared
0
1,014,611
Distance Traveled
1,101,430
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,878
588
15
2
0
253,612
1
W
Ne Zha
6,022
602
61
6
0
220,069
0
W
Vulcan
5,832
583
80
8
0
226,456
2
L
Hel
4,659
466
51
5
0
192,826
0
L
Thoth
5,551
555
67
7
0
186,096
2
L
Apollo
5,582
558
69
7
0
203,391
2
L
Sun Wukong
4,299
430
29
3
0
222,243
0
W
Gilgamesh
6,374
637
88
9
0
207,407
0
L
Chaac
5,706
571
90
9
0
210,055
0
W
Ullr
5,804
580
79
8
0
193,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role