Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SlinkyNebula617
Danzaburou
Level 126
God Stats
3W - 3L
1,754 SR
Queue Stats
102W - 84L
1,488 Elo+
Solo
Artio
Artio
TinSao15
Artio
Level 108
God Stats
8W - 3L
1,740 SR
Queue Stats
389W - 375L
1,506 Elo+
Solo
Bellona
Bellona
archercobra
Bellona
Level 148
God Stats
7W - 6L
1,600 SR
Queue Stats
235W - 226L
1,504 Elo+
Party 1
Poseidon
Poseidon
xDc0ySilver
Poseidon
Level 93
God Stats
1W - 3L
1,257 SR
Queue Stats
16W - 24L
1,455 Elo+
Party 1
Team Averages
Level 127
1,570 SR
1,490 Elo+

VS

Team Averages
Level 112
1,607 SR
1,467 Elo+
Ravana
Ravana
Kudzael
Ravana
Level 62
God Stats
4W - 1L
1,744 SR
Queue Stats
54W - 47L
1,453 Elo+
Party 2
Chang'e
Chang'e
MisaAmaneRem
Chang'e
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 67L
1,389 Elo+
Solo
Hou Yi
Hou Yi
TadeoG
Hou Yi
Level 102
God Stats
2W - 0L
1,517 SR
Queue Stats
74W - 60L
1,473 Elo+
Party 2
Neith
Neith
Tofaro
Neith
Level 163
God Stats
24W - 12L
1,659 SR
Queue Stats
89W - 81L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
yabadabz
Baron Samedi
Level 172
God Stats
6W - 1L
1,616 SR
Queue Stats
78W - 76L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 2 / 0
7,219
555
6,481
18,750
15,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SlinkyNebula617
Danzaburou
10
0 / 5 / 6
5,915
455
4,525
9,115
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TinSao15
Artio
10
0 / 2 / 3
5,774
444
2,192
10,894
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
archercobra
Bellona
13
6 / 2 / 2
7,483
576
11,061
12,754
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xDc0ySilver
Poseidon
13
1 / 3 / 3
6,870
528
6,920
7,807
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kudzael
Ravana
15
4 / 0 / 1
8,958
689
12,521
9,146
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
MisaAmaneRem
Chang'e
13
1 / 2 / 5
6,951
535
7,891
12,314
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hou Yi
TadeoG
Hou Yi
12
0 / 1 / 4
7,170
552
2,929
8,659
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Tofaro
Neith
14
7 / 2 / 1
8,546
657
9,358
9,740
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
yabadabz
Baron Samedi
12
2 / 3 / 4
7,692
592
8,130
11,726
8,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
14
14
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
W
Ravana
Kudzael
Ravana
4
0
1
4.5
W
Chang'e
MisaAmaneRem
Chang'e
1
2
5
1.75
L
Danzaburou
SlinkyNebula617
Danzaburou
0
5
6
0.6
W
Hou Yi
TadeoG
Hou Yi
0
1
4
2
L
Artio
TinSao15
Artio
0
2
3
0.75
W
Neith
Tofaro
Neith
7
2
1
3.75
L
Bellona
archercobra
Bellona
6
2
2
3.5
L
Poseidon
xDc0ySilver
Poseidon
1
3
3
0.83
W
Baron Samedi
yabadabz
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
40,829
59,320
Taken
51,585
41,410
Mitigated
28,453
21,276
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,481
4,058
0
11,502
18,750
15,716
0
2,624
15,021
0
59,864
W
Ravana
Kudzael
Ravana
12,521
3,663
0
5,037
9,146
8,457
45
729
8,417
0
64,112
W
Chang'e
MisaAmaneRem
Chang'e
7,891
621
778
6,304
12,314
4,726
0
703
11,611
54,294
0
L
Danzaburou
SlinkyNebula617
Danzaburou
4,525
1,362
52
2,016
9,115
3,473
440
3,322
5,793
0
32,379
W
Hou Yi
TadeoG
Hou Yi
2,929
1,185
0
3,405
8,659
3,247
224
4,287
4,372
0
43,795
L
Artio
TinSao15
Artio
2,192
58
210
2,854
10,894
10,211
0
2,720
8,174
13,103
0
W
Neith
Tofaro
Neith
9,358
2,255
0
2,897
9,740
3,814
886
967
8,773
0
63,761
L
Bellona
archercobra
Bellona
11,061
5,699
0
3,174
12,754
9,088
296
4,354
8,276
0
48,852
L
Poseidon
xDc0ySilver
Poseidon
6,920
1,691
0
1,468
7,807
2,922
429
2,563
5,200
51,102
0
W
Baron Samedi
yabadabz
Baron Samedi
8,130
1,160
1,789
3,374
11,726
8,209
492
2,426
9,300
32,719
2,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
39,317
319
Minions Killed
416
0
Camps Cleared
0
1,243,354
Distance Traveled
1,188,138
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,219
555
109
8
0
246,932
0
W
Ravana
8,958
689
112
9
0
257,725
0
W
Chang'e
6,951
535
84
6
0
278,530
0
L
Danzaburou
5,915
455
43
3
0
222,165
0
W
Hou Yi
7,170
552
80
6
0
232,499
0
L
Artio
5,774
444
10
1
0
205,755
8
W
Neith
8,546
657
105
8
0
205,456
0
L
Bellona
7,483
576
76
6
0
319,370
0
L
Poseidon
6,870
528
81
6
0
249,132
0
W
Baron Samedi
7,692
592
35
3
0
213,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role