Player Matchup

Anhur
Anhur
BopSquirt
Anhur
Level 47
God Stats
0W - 1L
1,478 SR
Queue Stats
30W - 32L
1,467 Elo+
Party 1
Geb
Geb
Chivalrousness
Geb
Level 65
God Stats
6W - 7L
1,449 SR
Queue Stats
96W - 103L
1,441 Elo+
Party 1
Serqet
Serqet
DamageCabrakan
Serqet
Level 80
God Stats
16W - 21L
1,442 SR
Queue Stats
65W - 81L
1,430 Elo+
Party 1
Ullr
Ullr
GravyBeard
Ullr
Level 51
God Stats
9W - 8L
1,480 SR
Queue Stats
65W - 86L
1,422 Elo+
Party 1
Fafnir
Fafnir
Wisetell
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,488 Elo+
Party 1
Team Averages
Level 73
1,470 SR
1,450 Elo+

VS

Team Averages
Level 63
1,476 SR
1,570 Elo+
Arachne
Arachne
 
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Pimlumin
Sobek
Level 37
God Stats
5W - 4L
1,416 SR
Queue Stats
58W - 40L
1,575 Elo+
Party 3
Charon
Charon
SmiteHesy
Charon
Level 17
God Stats
7W - 9L
1,500 SR
Queue Stats
401W - 364L
1,614 Elo+
Party 2
Artemis
Artemis
bambees
Artemis
Level 69
God Stats
28W - 29L
1,467 SR
Queue Stats
93W - 84L
1,553 Elo+
Party 3
Achilles
Achilles
iBlackBruh
Achilles
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BopSquirt
Anhur
10
0 / 0 / 1
5,476
498
4,382
5,080
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
5,620
511
5,422
6,905
3,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
5,903
537
3,802
10,621
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
6,023
548
4,094
7,860
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
Wisetell
Fafnir
8
1 / 0 / 0
5,961
542
2,347
6,462
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 0
6,466
588
6,351
10,578
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sobek
Pimlumin
Sobek
10
1 / 0 / 0
5,090
463
3,194
7,531
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
SmiteHesy
Charon
11
0 / 1 / 2
6,043
549
3,952
7,120
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
bambees
Artemis
10
0 / 1 / 0
5,388
490
3,822
5,079
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
iBlackBruh
Achilles
11
1 / 1 / 1
5,962
542
2,394
7,960
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
0
3
L
Anhur
BopSquirt
Anhur
0
0
1
0.5
L
1
2
0
0.5
L
1
2
0
0.5
L
0
1
1
0.5
W
Sobek
Pimlumin
Sobek
1
0
0
1
W
Charon
SmiteHesy
Charon
0
1
2
1
L
Fafnir
Wisetell
Fafnir
1
0
0
1
W
Artemis
bambees
Artemis
0
1
0
0
W
Achilles
iBlackBruh
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
19,713
36,928
Taken
38,268
16,427
Mitigated
17,872
15,078
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,351
4,831
0
7,053
10,578
4,753
0
4,742
5,458
0
40,271
L
Anhur
BopSquirt
Anhur
4,382
2,726
0
1,842
5,080
1,556
0
1,070
3,730
0
39,886
L
5,422
392
0
1,276
6,905
3,342
0
0
6,905
36,486
0
L
3,802
1,259
0
5,445
10,621
4,256
0
875
9,608
0
44,695
L
4,094
1,601
0
3,010
7,860
3,060
0
2,725
4,689
0
43,199
W
Sobek
Pimlumin
Sobek
3,194
559
0
3,175
7,531
3,395
0
937
6,594
14,212
0
W
Charon
SmiteHesy
Charon
3,952
219
0
1,500
7,120
3,536
0
0
7,120
38,600
890
L
Fafnir
Wisetell
Fafnir
2,347
655
1,024
2,481
6,462
4,213
0
1,208
4,884
13,316
2,923
W
Artemis
bambees
Artemis
3,822
1,539
0
1,737
5,079
1,725
0
1,292
3,787
0
45,049
W
Achilles
iBlackBruh
Achilles
2,394
482
0
3,588
7,960
4,463
0
680
7,280
0
38,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
28,949
317
Minions Killed
297
0
Camps Cleared
0
1,112,371
Distance Traveled
1,109,069
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,466
588
60
5
0
240,178
0
L
Anhur
5,476
498
70
6
0
216,731
0
L
Geb
5,620
511
69
6
0
225,159
0
L
Serqet
5,903
537
84
8
0
269,909
1
L
Ullr
6,023
548
68
6
0
221,736
2
W
Sobek
5,090
463
27
2
0
220,638
0
W
Charon
6,043
549
66
6
0
209,374
0
L
Fafnir
5,961
542
26
2
0
178,836
2
W
Artemis
5,388
490
71
6
0
195,892
0
W
Achilles
5,962
542
73
7
0
242,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role