Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Godziee
Hachiman
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 81L
1,532 Elo+
Solo
Hera
Hera
rodrigoronces
Hera
Level 107
God Stats
10W - 6L
1,478 SR
Queue Stats
49W - 42L
1,506 Elo+
Party 2
Chang'e
Chang'e
sammuso05
Chang'e
Level 106
God Stats
16W - 10L
1,653 SR
Queue Stats
51W - 44L
1,507 Elo+
Party 2
Da Ji
Da Ji
smurfypopcorn
Da Ji
Level 99
God Stats
2W - 0L
1,752 SR
Queue Stats
99W - 99L
1,567 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,523 Elo+

VS

Team Averages
Level 110
1,507 SR
1,385 Elo+
Charon
Charon
ClarasaurusRex1
Charon
Level 149
God Stats
1W - 4L
1,458 SR
Queue Stats
92W - 109L
1,382 Elo+
Party 1
Janus
Janus
CrustySock7211
Janus
Level 123
God Stats
1W - 2L
1,307 SR
Queue Stats
102W - 114L
1,403 Elo+
Party 1
Arachne
Arachne
Defective Cacti
Arachne
Level 102
God Stats
0W - 1L
1,759 SR
Queue Stats
37W - 46L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
FatcookieOp
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,448 Elo+
Solo
Bellona
Bellona
JOEY200315
Bellona
Level 68
God Stats
23W - 27L
1,514 SR
Queue Stats
36W - 55L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 7
6,381
580
5,783
7,848
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Godziee
Hachiman
12
4 / 0 / 3
7,159
651
7,801
3,999
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 1
6,580
598
5,613
5,715
1,781
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chang'e
sammuso05
Chang'e
12
2 / 0 / 1
7,105
646
4,886
3,679
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
7 / 1 / 5
6,687
608
6,545
7,495
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,840
440
2,703
9,461
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
5,815
529
4,270
5,965
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,071
461
2,973
11,445
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hou Yi
8
0 / 4 / 0
4,478
407
3,219
8,169
2,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
JOEY200315
Bellona
8
0 / 3 / 0
4,784
435
561
7,420
4,564
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
2
2
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
7
5.5
L
0
3
0
0
L
1
4
0
0.25
L
1
4
0
0.25
L
Hou Yi
0
4
0
0
W
Hachiman
Godziee
Hachiman
4
0
3
5.5
L
Bellona
JOEY200315
Bellona
0
3
0
0
W
3
1
1
3.5
W
Chang'e
sammuso05
Chang'e
2
0
1
2.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,628
Damage
13,726
28,736
Taken
42,460
13,180
Mitigated
19,087
15,936
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,783
2,019
0
3,710
7,848
5,592
352
1,165
6,643
0
44,280
L
2,703
570
145
1,136
9,461
5,040
0
949
8,512
18,529
0
L
4,270
42
0
817
5,965
2,138
0
2,284
3,681
33,535
658
L
2,973
1,653
0
2,410
11,445
4,747
5
2,642
8,803
0
28,883
L
Hou Yi
3,219
767
0
1,448
8,169
2,598
0
486
7,683
0
26,500
W
Hachiman
Godziee
Hachiman
7,801
3,296
0
2,193
3,999
1,503
532
1,197
2,802
0
54,261
L
Bellona
JOEY200315
Bellona
561
94
112
1,008
7,420
4,564
0
4,003
3,417
0
18,869
W
5,613
967
0
3,047
5,715
1,781
0
2,541
2,842
45,758
0
W
Chang'e
sammuso05
Chang'e
4,886
271
80
2,821
3,679
1,185
187
373
3,306
46,745
2,839
W
6,545
1,757
0
4,085
7,495
3,119
0
1,030
6,303
0
36,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
24,988
370
Minions Killed
201
0
Camps Cleared
0
1,049,702
Distance Traveled
991,403
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,381
580
67
6
0
230,578
2
L
Charon
4,840
440
20
2
0
196,677
5
L
Janus
5,815
529
62
6
0
188,767
0
L
Arachne
5,071
461
49
4
0
209,792
0
L
Hou Yi
4,478
407
47
4
0
193,848
0
W
Hachiman
7,159
651
84
8
0
191,225
0
L
Bellona
4,784
435
23
2
0
202,319
0
W
Hera
6,580
598
75
7
0
197,410
6
W
Chang'e
7,105
646
89
8
0
198,358
2
W
Da Ji
6,687
608
55
5
0
232,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role