Player Matchup

Kuzenbo
Kuzenbo
Gold II
L1ghtzanX
Kuzenbo
Gold II
Level 146
God Stats
10W - 9L
1,693 SR
Queue Stats
65W - 67L
1,620 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
MaDmAsHeR1
Gilgamesh
Platinum V
Level 159
God Stats
5W - 2L
1,679 SR
Queue Stats
68W - 60L
1,827 MMR
Party 1
Thanatos
Thanatos
Gold III
Viridian75
Thanatos
Gold III
Level 158
God Stats
2W - 0L
1,764 SR
Queue Stats
30W - 22L
1,544 MMR
Party 1
Hachiman
Hachiman
Gold II
XLoneSniperX1
Hachiman
Gold II
Level 86
God Stats
2W - 1L
1,694 SR
Queue Stats
47W - 40L
1,660 MMR
Solo
Zeus
Zeus
Gold I
rimmgar
Zeus
Gold I
Level 165
God Stats
2W - 0L
1,827 SR
Queue Stats
68W - 61L
1,694 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,731 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,522 SR
1,624 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Clumsyraz
Charybdis
Gold III
Level 147
God Stats
1W - 6L
1,408 SR
Queue Stats
147W - 146L
1,651 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Coeus_350
Erlang Shen
Gold I
Level 142
God Stats
3W - 5L
1,531 SR
Queue Stats
222W - 230L
1,667 MMR
Solo
Agni
Agni
Platinum IV
Issafluke
Agni
Platinum IV
Level 147
God Stats
7W - 6L
1,673 SR
Queue Stats
196W - 211L
1,697 MMR
Solo
Charon
Charon
Silver I
SilentRiot21
Charon
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
L1ghtzanX
Kuzenbo
10
0 / 0 / 2
5,794
579
3,324
6,685
6,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
MaDmAsHeR1
Gilgamesh
12
5 / 0 / 0
7,154
715
8,777
11,239
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Viridian75
Thanatos
11
3 / 0 / 1
5,813
581
3,690
6,642
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
XLoneSniperX1
Hachiman
11
0 / 0 / 1
6,093
609
2,264
4,148
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Zeus
rimmgar
Zeus
11
0 / 0 / 2
6,123
612
3,937
3,442
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAresThorOdin

VS

Bans
LancelotAwilixOsirisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 0
4,754
475
1,390
8,147
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Clumsyraz
Charybdis
9
0 / 2 / 0
5,157
516
3,548
6,077
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Coeus_350
Erlang Shen
8
0 / 4 / 0
4,962
496
4,640
12,136
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Agni
9
0 / 2 / 0
5,028
503
2,858
4,813
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
8
0 / 0 / 0
4,879
488
1,454
4,750
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Charybdis
Clumsyraz
Charybdis
0
2
0
0
L
Erlang Shen
Coeus_350
Erlang Shen
0
4
0
0
L
Agni
0
2
0
0
W
Kuzenbo
L1ghtzanX
Kuzenbo
0
0
2
1
W
Gilgamesh
MaDmAsHeR1
Gilgamesh
5
0
0
5
L
Charon
0
0
0
0
W
Thanatos
Viridian75
Thanatos
3
0
1
3.5
W
Hachiman
XLoneSniperX1
Hachiman
0
0
1
0.5
W
Zeus
rimmgar
Zeus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
13,890
32,156
Taken
35,923
16,956
Mitigated
17,379
16,397
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,390
594
0
1,962
8,147
5,200
0
986
7,161
0
35,924
L
Charybdis
Clumsyraz
Charybdis
3,548
2,093
0
1,455
6,077
1,927
0
578
5,499
0
39,324
L
Erlang Shen
Coeus_350
Erlang Shen
4,640
2,429
0
4,132
12,136
5,305
0
946
11,190
0
31,545
L
Agni
2,858
0
0
850
4,813
1,674
0
2,122
2,691
34,568
916
W
Kuzenbo
L1ghtzanX
Kuzenbo
3,324
1,401
0
2,004
6,685
6,124
0
1,604
5,081
15,067
2,863
W
Gilgamesh
MaDmAsHeR1
Gilgamesh
8,777
3,679
0
4,752
11,239
4,983
525
528
10,711
0
53,649
L
Charon
1,454
317
0
1,165
4,750
3,273
0
2,509
2,241
13,629
0
W
Thanatos
Viridian75
Thanatos
3,690
838
0
6,639
6,642
3,021
0
737
5,905
0
47,738
W
Hachiman
XLoneSniperX1
Hachiman
2,264
1,288
0
2,542
4,148
1,526
0
204
3,944
0
48,361
W
Zeus
rimmgar
Zeus
3,937
289
0
460
3,442
1,302
0
1,272
2,170
51,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
24,780
380
Minions Killed
300
0
Camps Cleared
0
1,083,536
Distance Traveled
999,943
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,754
475
68
7
0
239,703
0
L
Charybdis
5,157
516
78
8
0
175,973
4
L
Erlang Shen
4,962
496
49
5
0
196,822
0
L
Agni
5,028
503
74
7
0
188,288
1
W
Kuzenbo
5,794
579
26
3
0
225,791
2
W
Gilgamesh
7,154
715
80
8
0
231,987
2
L
Charon
4,879
488
31
3
0
199,157
6
W
Thanatos
5,813
581
76
8
0
240,942
3
W
Hachiman
6,093
609
93
9
0
198,461
0
W
Zeus
6,123
612
105
11
0
186,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role