Player Matchup

Discordia
Discordia
ItsQuickz
Discordia
Level 159
God Stats
2W - 2L
1,787 SR
Queue Stats
119W - 138L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
MasterHighFive19
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 116L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
PartyRocker123
Sylvanus
Level 32
God Stats
32W - 45L
1,435 SR
Queue Stats
65W - 108L
1,422 Elo+
Party 2
Hachiman
Hachiman
archthegreat
Hachiman
Level 17
God Stats
9W - 9L
1,601 SR
Queue Stats
19W - 22L
1,467 Elo+
Party 2
Bellona
Bellona
mastercontorted
Bellona
Level 157
God Stats
0W - 2L
1,676 SR
Queue Stats
154W - 178L
1,528 Elo+
Party 2
Team Averages
Level 98
1,600 SR
1,462 Elo+

VS

Team Averages
Level 113
1,556 SR
1,522 Elo+
Da Ji
Da Ji
Quirzzon
Da Ji
Level 108
God Stats
2W - 0L
1,828 SR
Queue Stats
59W - 64L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Revоke
Sun Wukong
Level 99
God Stats
7W - 4L
1,615 SR
Queue Stats
92W - 74L
1,625 Elo+
Solo
Nut
Nut
StrakeBmx
Nut
Level 129
God Stats
1W - 2L
1,186 SR
Queue Stats
122W - 115L
1,559 Elo+
Solo
Horus
Horus
dizdarkness
Horus
Level 87
God Stats
4W - 4L
1,248 SR
Queue Stats
83W - 112L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
jpablovz2002
Ah Puch
Level 143
God Stats
4W - 0L
1,903 SR
Queue Stats
148W - 184L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsQuickz
Discordia
15
3 / 3 / 1
8,411
526
6,931
8,805
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 5 / 3
8,109
507
4,368
14,702
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
11
1 / 4 / 1
7,107
444
4,556
13,944
11,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
archthegreat
Hachiman
14
1 / 3 / 2
7,767
485
11,214
11,644
4,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 3 / 0
8,364
523
10,706
14,283
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Quirzzon
Da Ji
16
8 / 5 / 2
9,353
585
6,333
20,653
8,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Revоke
Sun Wukong
16
1 / 0 / 4
10,082
630
8,993
15,624
14,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 1 / 2
9,398
587
10,472
12,428
5,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 3
8,536
534
2,593
14,282
11,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
jpablovz2002
Ah Puch
16
3 / 2 / 5
9,509
594
15,136
8,571
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
18
18
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
ItsQuickz
Discordia
3
3
1
1.17
L
2
5
3
0.7
L
Sylvanus
1
4
1
0.38
W
Da Ji
Quirzzon
Da Ji
8
5
2
1.8
W
Sun Wukong
Revоke
Sun Wukong
1
0
4
3
W
4
1
2
5
L
Hachiman
archthegreat
Hachiman
1
3
2
0.67
W
2
1
3
3.5
W
Ah Puch
jpablovz2002
Ah Puch
3
2
5
2.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
43,527
63,378
Taken
71,558
40,738
Mitigated
43,049
14,556
Healing
32,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ItsQuickz
Discordia
6,931
329
0
472
8,805
3,494
0
4,922
3,883
82,633
0
L
4,368
1,344
0
1,333
14,702
7,025
0
3,770
10,932
0
59,328
L
Sylvanus
4,556
1,764
398
2,345
13,944
11,685
0
5,890
8,054
18,877
0
W
Da Ji
Quirzzon
Da Ji
6,333
1,987
0
10,870
20,653
8,850
0
2,369
18,189
0
76,726
W
Sun Wukong
Revоke
Sun Wukong
8,993
2,179
0
5,625
15,624
14,176
0
574
14,077
0
81,496
W
10,472
6,944
0
6,061
12,428
5,360
926
1,248
11,180
0
85,598
L
Hachiman
archthegreat
Hachiman
11,214
6,320
0
4,022
11,644
4,107
0
331
11,313
0
67,237
W
2,593
1,429
1,523
5,473
14,282
11,710
293
3,728
10,554
0
24,219
W
Ah Puch
jpablovz2002
Ah Puch
15,136
476
0
2,524
8,571
2,953
440
4,112
4,412
72,044
618
L
10,706
4,109
0
5,986
14,283
14,427
0
489
13,794
0
69,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
46,878
501
Minions Killed
550
0
Camps Cleared
0
1,535,667
Distance Traveled
1,627,483
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,411
526
140
9
0
303,188
0
L
Ne Zha
8,109
507
88
6
0
348,398
0
L
Sylvanus
7,107
444
29
2
0
285,808
1
W
Da Ji
9,353
585
114
7
0
346,817
2
W
Sun Wukong
10,082
630
149
9
0
345,162
0
W
Nut
9,398
587
137
9
0
283,925
4
L
Hachiman
7,767
485
110
7
0
300,146
0
W
Horus
8,536
534
30
2
0
346,950
0
W
Ah Puch
9,509
594
120
8
0
304,629
2
L
Bellona
8,364
523
134
8
0
298,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role