Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum III
Kourbyn
Rama
Platinum III
Level 144
God Stats
1W - 4L
1,454 SR
Queue Stats
103W - 94L
1,818 MMR
Party 1
King Arthur
King Arthur
Diamond V
Kydium
King Arthur
Diamond V
Level 234
God Stats
53W - 53L
1,596 SR
Queue Stats
542W - 528L
1,990 MMR
Solo
Athena
Athena
Platinum II
SplashKinggg
Athena
Platinum II
Level 158
God Stats
4W - 5L
1,177 SR
Queue Stats
558W - 555L
1,978 MMR
Solo
Awilix
Awilix
Platinum II
swoffinator
Awilix
Platinum II
Level 135
God Stats
6W - 11L
1,519 SR
Queue Stats
186W - 193L
1,932 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,449 SR
1,844 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,524 SR
1,867 MMR
Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
Hippper
Hera
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 118L
1,976 MMR
Solo
Izanami
Izanami
Platinum I
Luxri
Izanami
Platinum I
Level 119
God Stats
3W - 3L
1,586 SR
Queue Stats
70W - 65L
1,900 MMR
Party 2
Bacchus
Bacchus
Platinum II
StAbLePaNiC
Bacchus
Platinum II
Level 123
God Stats
14W - 11L
1,713 SR
Queue Stats
52W - 44L
1,984 MMR
Party 2
Arachne
Arachne
Platinum I
astrolagic
Arachne
Platinum I
Level 157
God Stats
1W - 2L
1,319 SR
Queue Stats
124W - 97L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 2
5,345
594
3,838
4,649
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Kourbyn
Rama
9
0 / 3 / 1
4,830
537
2,138
7,257
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Kydium
King Arthur
6
0 / 0 / 1
4,236
471
2,368
2,424
1,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
8
1 / 3 / 4
5,032
559
3,284
8,714
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
10
5 / 2 / 2
6,104
678
6,340
7,752
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosKaliSobek

VS

Bans
ThorKuzenboSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 3
6,300
700
2,265
9,461
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Hippper
Hera
10
2 / 2 / 0
5,372
597
3,747
4,219
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Luxri
Izanami
11
1 / 1 / 3
6,234
693
6,634
4,895
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
StAbLePaNiC
Bacchus
9
3 / 1 / 4
5,967
663
3,872
5,902
5,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
astrolagic
Arachne
11
3 / 1 / 3
5,835
648
3,163
7,899
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
10
10
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
W
Tyr
 
Tyr
1
2
3
1.25
W
Hera
Hippper
Hera
2
2
0
1
L
Rama
Kourbyn
Rama
0
3
1
0.17
L
King Arthur
Kydium
King Arthur
0
0
1
0.5
W
Izanami
Luxri
Izanami
1
1
3
2.5
L
Athena
1
3
4
1
W
Bacchus
StAbLePaNiC
Bacchus
3
1
4
5
W
Arachne
astrolagic
Arachne
3
1
3
4.5
L
Awilix
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
19,681
30,796
Taken
32,376
15,208
Mitigated
17,905
7,860
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,838
384
0
473
4,649
1,795
0
2,067
2,582
36,564
372
W
Tyr
 
Tyr
2,265
315
0
3,993
9,461
6,319
0
408
8,637
0
39,769
W
Hera
Hippper
Hera
3,747
848
0
790
4,219
1,335
0
2,017
1,844
37,161
702
L
Rama
Kourbyn
Rama
2,138
1,841
0
1,956
7,257
2,009
0
1,196
6,061
0
31,205
L
King Arthur
Kydium
King Arthur
2,368
298
0
994
2,424
1,485
0
0
2,424
0
15,763
W
Izanami
Luxri
Izanami
6,634
5,357
0
1,720
4,895
1,813
622
676
4,219
0
55,840
L
Athena
3,284
865
0
1,868
8,714
6,896
0
2,996
5,718
12,212
0
W
Bacchus
StAbLePaNiC
Bacchus
3,872
719
0
2,411
5,902
5,022
0
1,955
3,852
12,098
1,961
W
Arachne
astrolagic
Arachne
3,163
2,230
0
3,755
7,899
3,416
0
1,528
6,255
0
40,516
L
Awilix
6,340
2,056
0
2,569
7,752
3,023
0
991
6,761
0
34,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
29,708
250
Minions Killed
333
0
Camps Cleared
0
844,334
Distance Traveled
953,994
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,345
594
78
9
0
197,941
1
W
Tyr
6,300
700
79
9
0
203,382
3
W
Hera
5,372
597
63
7
0
178,872
4
L
Rama
4,830
537
71
8
0
162,381
1
L
King Arthur
4,236
471
29
3
0
87,145
0
W
Izanami
6,234
693
101
11
0
166,939
1
L
Athena
5,032
559
12
1
0
187,082
2
W
Bacchus
5,967
663
17
2
0
197,380
5
W
Arachne
5,835
648
73
8
0
207,421
0
L
Awilix
6,104
678
60
7
0
209,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role