Player Matchup

Skadi
Skadi
BigBossSnake22
Skadi
Level 100
God Stats
3W - 2L
1,805 SR
Queue Stats
20W - 37L
1,343 Elo+
Party 1
Khepri
Khepri
InhumanAbyss921
Khepri
Level 86
God Stats
2W - 4L
1,418 SR
Queue Stats
5W - 9L
1,365 Elo+
Party 1
Mercury
Mercury
SanTrizzle
Mercury
Level 108
God Stats
5W - 4L
1,579 SR
Queue Stats
23W - 30L
1,422 Elo+
Solo
Ishtar
Ishtar
Truly I Suffer
Ishtar
Level 108
God Stats
77W - 89L
1,549 SR
Queue Stats
219W - 227L
1,484 Elo+
Solo
Arachne
Arachne
iiGODLYSLAY3R
Arachne
Level 32
God Stats
3W - 3L
1,531 SR
Queue Stats
29W - 36L
1,431 Elo+
Party 1
Team Averages
Level 87
1,576 SR
1,409 Elo+

VS

Team Averages
Level 71
1,479 SR
1,436 Elo+
Hachiman
Hachiman
BigWhiteDingo420
Hachiman
Level 52
God Stats
4W - 3L
1,405 SR
Queue Stats
94W - 102L
1,424 Elo+
Party 2
Bellona
Bellona
ColumbineJenkins
Bellona
Level 49
God Stats
3W - 1L
1,671 SR
Queue Stats
71W - 89L
1,401 Elo+
Party 2
Fenrir
Fenrir
OptimusChub
Fenrir
Level 69
God Stats
27W - 23L
1,533 SR
Queue Stats
143W - 145L
1,454 Elo+
Solo
Atlas
Atlas
Soup sHOTz
Atlas
Level 86
God Stats
15W - 10L
1,524 SR
Queue Stats
214W - 223L
1,432 Elo+
Solo
Hades
Hades
mikumiku212
Hades
Level 100
God Stats
2W - 1L
1,263 SR
Queue Stats
54W - 61L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,048
610
2,314
2,424
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,301
660
664
4,262
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
SanTrizzle
Mercury
2
0 / 3 / 0
2,679
536
435
2,647
576
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
3,771
754
69
3,308
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
5
0 / 0 / 0
3,048
610
1,125
3,636
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,364
673
2,736
3,247
919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
4,199
840
0
2,771
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
8
5 / 0 / 0
4,603
921
2,759
3,859
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
5
1 / 1 / 1
3,649
730
2,488
3,347
1,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,058
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
2
1
W
0
0
0
0
L
0
2
0
0
W
Fenrir
5
0
0
5
L
Mercury
SanTrizzle
Mercury
0
3
0
0
W
Atlas
1
1
1
1.5
L
0
2
0
0
L
Arachne
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,607
Damage
7,983
16,277
Taken
13,224
6,836
Mitigated
6,007
2,874
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,314
870
0
1,157
2,424
725
0
696
1,728
0
12,667
W
2,736
1,608
0
1,774
3,247
919
0
170
3,077
0
15,862
W
0
0
0
1,686
2,771
1,800
0
0
2,771
0
19,904
L
664
139
0
570
4,262
2,663
0
1,375
2,887
5,482
0
W
Fenrir
2,759
1,036
0
1,876
3,859
1,592
0
98
3,761
0
23,957
L
Mercury
SanTrizzle
Mercury
435
350
0
0
2,647
576
0
0
2,647
0
4,176
W
Atlas
2,488
1,571
0
1,312
3,347
1,696
0
396
2,951
11,043
455
L
69
0
0
18
3,308
1,664
0
0
3,308
0
20,587
L
Arachne
1,125
939
0
1,129
3,636
1,208
0
405
3,231
0
11,764
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,847
Gold Earned
16,873
96
Minions Killed
128
0
Camps Cleared
0
499,254
Distance Traveled
426,319
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,048
610
16
3
0
107,966
0
W
Hachiman
3,364
673
20
4
0
101,379
0
W
Bellona
4,199
840
50
10
0
88,575
0
L
Khepri
3,301
660
12
2
0
124,620
0
W
Fenrir
4,603
921
46
9
0
122,428
0
L
Mercury
2,679
536
7
1
0
74,253
1
W
Atlas
3,649
730
12
2
0
113,937
0
L
Ishtar
3,771
754
38
8
0
64,949
2
L
Arachne
3,048
610
23
5
0
127,466
0
W
Hades
1,058
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role