Player Matchup

Odin
Odin
KausticKlown
Odin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,424 Elo+
Party 1
Hera
Hera
Martology
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 37L
1,548 Elo+
Party 1
Izanami
Izanami
RyzeXI-
Izanami
Level 41
God Stats
13W - 14L
1,459 SR
Queue Stats
216W - 247L
1,337 Elo+
Solo
Bacchus
Bacchus
kingtwinkie125
Bacchus
Level 54
God Stats
5W - 1L
1,653 SR
Queue Stats
6W - 1L
1,605 Elo+
Party 1
Surtr
Surtr
scarisalive
Surtr
Level 16
God Stats
18W - 11L
1,503 SR
Queue Stats
19W - 14L
1,402 Elo+
Party 1
Team Averages
Level 50
1,523 SR
1,463 Elo+

VS

Team Averages
Level 37
1,480 SR
1,413 Elo+
Da Ji
Da Ji
Hermitoli822
Da Ji
Level 47
God Stats
6W - 8L
1,480 SR
Queue Stats
188W - 186L
1,402 Elo+
Party 2
Ullr
Ullr
RiledDown
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,531 Elo+
Party 3
Jormungandr
Jormungandr
Sesameopen
Jormungandr
Level 6
God Stats
1W - 4L
1,377 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 3
Nike
Nike
kamissa
Nike
Level 60
God Stats
7W - 4L
1,543 SR
Queue Stats
310W - 317L
1,379 Elo+
Party 2
Nox
Nox
tbh-_-Bdean406
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
7,859
561
6,765
11,460
6,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
13
3 / 1 / 3
8,071
577
6,608
5,696
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RyzeXI-
Izanami
14
4 / 1 / 2
8,781
627
12,458
7,379
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 7
7,562
540
5,697
10,419
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 4
8,350
596
7,637
9,246
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,401
457
9,210
14,528
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
11
1 / 3 / 1
6,190
442
4,057
11,402
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Sesameopen
Jormungandr
11
1 / 3 / 1
6,383
456
5,089
12,851
10,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
kamissa
Nike
12
0 / 2 / 1
6,543
467
3,944
12,333
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
6,572
469
1,712
7,894
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
4
5
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
7
2
4
4.5
W
Hera
3
1
3
4.5
L
Ullr
1
3
1
0.5
W
Izanami
RyzeXI-
Izanami
4
1
2
5
L
Jormungandr
Sesameopen
Jormungandr
1
3
1
0.5
L
Nike
kamissa
Nike
0
2
1
0.25
W
1
1
7
4.5
W
1
0
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
24,012
44,200
Taken
59,008
28,530
Mitigated
29,882
12,066
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,210
2,985
0
4,228
14,528
5,779
0
1,962
12,428
0
46,426
W
6,765
1,946
0
691
11,460
6,914
138
790
10,583
0
46,370
W
Hera
6,608
1,071
0
640
5,696
1,806
449
1,501
4,195
47,092
1,007
L
Ullr
4,057
1,731
0
598
11,402
3,771
0
1,866
9,536
0
35,510
W
Izanami
RyzeXI-
Izanami
12,458
9,126
0
1,750
7,379
3,516
760
1,575
5,804
0
92,836
L
Jormungandr
Sesameopen
Jormungandr
5,089
772
0
1,384
12,851
10,087
0
3,116
9,735
35,337
0
L
Nike
kamissa
Nike
3,944
181
0
2,895
12,333
7,205
0
581
11,341
0
45,644
W
5,697
1,420
185
3,328
10,419
10,976
0
2,404
8,015
17,894
0
W
7,637
3,571
0
5,472
9,246
5,318
405
507
8,348
745
52,516
L
1,712
54
0
155
7,894
3,040
19
5,092
2,802
44,059
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
32,089
417
Minions Killed
345
0
Camps Cleared
0
1,411,302
Distance Traveled
1,349,878
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,401
457
69
5
0
283,074
0
W
Odin
7,859
561
66
5
0
323,596
0
W
Hera
8,071
577
86
6
0
256,701
1
L
Ullr
6,190
442
71
5
0
256,949
0
W
Izanami
8,781
627
153
11
0
258,151
0
L
Jormungandr
6,383
456
47
3
0
279,658
0
L
Nike
6,543
467
71
5
0
269,384
0
W
Bacchus
7,562
540
18
1
0
289,250
6
W
Surtr
8,350
596
94
7
0
283,604
0
L
Nox
6,572
469
87
6
0
260,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role