Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
BMMask
Sun Wukong
Gold II
Level 158
God Stats
8W - 2L
1,755 SR
Queue Stats
61W - 50L
1,477 MMR
Party 1
Thor
Thor
Gold I
EvoTwo
Thor
Gold I
Level 89
God Stats
2W - 3L
1,593 SR
Queue Stats
50W - 45L
1,710 MMR
Party 1
Apollo
Apollo
Gold II
LuvWagon
Apollo
Gold II
Level 121
God Stats
3W - 3L
1,543 SR
Queue Stats
152W - 154L
1,605 MMR
Solo
Scylla
Scylla
Gold III
SoyFanDeWarcho
Scylla
Gold III
Level 61
God Stats
3W - 2L
1,634 SR
Queue Stats
136W - 138L
1,608 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,605 SR
1,580 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,594 SR
1,578 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
Fate28
Thanatos
Gold II
Level 94
God Stats
0W - 2L
1,471 SR
Queue Stats
68W - 70L
1,605 MMR
Solo
Xbalanque
Xbalanque
Silver I
Pano
Xbalanque
Silver I
Level 107
God Stats
0W - 2L
1,624 SR
Queue Stats
4W - 4L
1,586 MMR
Solo
Ganesha
Ganesha
Silver I
SweetCalf567558
Ganesha
Silver I
Level 56
God Stats
0W - 2L
1,875 SR
Queue Stats
13W - 9L
1,597 MMR
Solo
Amaterasu
Amaterasu
Gold V
Thtdude1234
Amaterasu
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 1 / 4
8,996
562
10,219
18,357
18,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
BMMask
Sun Wukong
17
4 / 0 / 1
10,773
673
11,839
15,282
12,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
EvoTwo
Thor
15
0 / 2 / 6
8,073
505
5,593
13,180
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
LuvWagon
Apollo
17
3 / 0 / 4
9,948
622
12,629
12,321
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 0 / 3
9,243
578
7,493
5,504
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
NeithLokiAh Muzen Cab

VS

Bans
BellonaLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 1
8,183
511
10,092
9,007
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Fate28
Thanatos
13
1 / 2 / 1
7,521
470
5,690
14,874
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Pano
Xbalanque
13
0 / 5 / 1
7,459
466
9,319
12,767
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 3
7,645
478
6,105
16,214
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Thtdude1234
Amaterasu
14
1 / 4 / 1
7,854
491
6,349
15,655
9,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
3
3
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
4
7
L
Discordia
 
Discordia
1
3
1
0.5
W
Sun Wukong
BMMask
Sun Wukong
4
0
1
4.5
W
Thor
EvoTwo
Thor
0
2
6
1.5
L
Thanatos
Fate28
Thanatos
1
2
1
0.75
W
Apollo
LuvWagon
Apollo
3
0
4
5
L
Xbalanque
Pano
Xbalanque
0
5
1
0.1
W
3
0
3
4.5
L
0
1
3
1.5
L
Amaterasu
Thtdude1234
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,773
Damage
37,555
64,644
Taken
68,517
45,623
Mitigated
41,084
25,382
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,219
1,321
0
4,847
18,357
18,777
0
6,049
12,308
24,816
1,044
L
Discordia
 
Discordia
10,092
106
0
496
9,007
3,877
0
3,672
5,335
75,907
621
W
Sun Wukong
BMMask
Sun Wukong
11,839
2,275
0
7,753
15,282
12,882
21
997
14,285
0
102,589
W
Thor
EvoTwo
Thor
5,593
1,284
0
4,932
13,180
5,968
0
3,204
9,976
0
66,558
L
Thanatos
Fate28
Thanatos
5,690
563
0
14,023
14,874
6,288
0
3,162
11,712
0
53,870
W
Apollo
LuvWagon
Apollo
12,629
8,336
0
7,100
12,321
5,580
438
2,816
9,505
0
96,834
L
Xbalanque
Pano
Xbalanque
9,319
5,261
0
3,644
12,767
4,714
0
2,997
9,770
0
66,414
W
7,493
998
0
750
5,504
2,416
0
2,903
2,601
73,674
1,820
L
6,105
866
0
2,361
16,214
16,222
0
6,362
9,852
28,285
0
L
Amaterasu
Thtdude1234
Amaterasu
6,349
2,470
0
6,384
15,655
9,983
0
1,526
14,129
0
59,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
38,662
586
Minions Killed
456
0
Camps Cleared
0
1,723,177
Distance Traveled
1,670,197
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,996
562
18
1
0
368,754
2
L
Discordia
8,183
511
127
8
0
313,974
0
W
Sun Wukong
10,773
673
171
11
0
353,042
4
W
Thor
8,073
505
96
6
0
355,655
6
L
Thanatos
7,521
470
106
7
0
367,701
2
W
Apollo
9,948
622
173
11
0
308,982
2
L
Xbalanque
7,459
466
122
8
0
301,535
0
W
Scylla
9,243
578
128
8
0
336,744
0
L
Ganesha
7,645
478
5
0
0
353,507
2
L
Amaterasu
7,854
491
96
6
0
333,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role