Player Matchup

Nu Wa
Nu Wa
DemonicXShadow
Nu Wa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,241 Elo+
Party 1
Ix Chel
Ix Chel
ElectricBill
Ix Chel
Level 17
God Stats
1W - 7L
1,231 SR
Queue Stats
3W - 11L
1,239 Elo+
Party 1
King Arthur
King Arthur
iExalt
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,149 Elo+
Party 1
Team Averages
Level 25
1,410 SR
1,210 Elo+

VS

Team Averages
Level 50
1,642 SR
1,465 Elo+
Maui
Maui
Rollinswollin24
Maui
Level 29
God Stats
3W - 2L
1,335 SR
Queue Stats
34W - 41L
1,415 Elo+
Party 2
Apollo
Apollo
Superc1lious
Apollo
Level 59
God Stats
11W - 3L
1,875 SR
Queue Stats
256W - 237L
1,483 Elo+
Solo
Ix Chel
Ix Chel
zekiewon
Ix Chel
Level 62
God Stats
6W - 3L
1,714 SR
Queue Stats
135W - 142L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,766
698
11,694
10,237
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
ElectricBill
Ix Chel
14
2 / 5 / 3
9,459
676
14,340
14,688
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iExalt
King Arthur
14
4 / 6 / 2
10,501
750
8,378
16,556
12,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
9,654
690
6,177
15,498
17,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
17
9 / 2 / 5
11,978
856
8,641
13,729
7,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
zekiewon
Ix Chel
15
6 / 2 / 8
10,626
759
17,183
10,299
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
16
16
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Ix Chel
ElectricBill
Ix Chel
2
5
3
0.7
W
1
3
14
2.67
W
Apollo
9
2
5
5.75
L
King Arthur
iExalt
King Arthur
4
6
2
0.83
W
Ix Chel
zekiewon
Ix Chel
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
32,001
41,481
Taken
39,526
22,531
Mitigated
30,270
4,854
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,694
4,310
0
0
10,237
4,029
0
6,322
3,767
38,972
0
L
Ix Chel
ElectricBill
Ix Chel
14,340
1,764
1,556
2,159
14,688
6,208
0
7,628
6,776
38,493
0
W
6,177
978
0
1,148
15,498
17,897
118
10,340
5,158
15,478
431
W
Apollo
8,641
3,853
0
3,660
13,729
7,334
2,527
8,927
4,802
0
69,049
L
King Arthur
iExalt
King Arthur
8,378
1,459
0
1,139
16,556
12,294
0
8,217
7,944
0
18,572
W
Ix Chel
zekiewon
Ix Chel
17,183
1,066
1,856
2,583
10,299
5,039
314
6,849
3,450
53,657
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
32,258
135
Minions Killed
218
0
Camps Cleared
0
623,799
Distance Traveled
744,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,766
698
69
5
0
217,122
0
L
Ix Chel
9,459
676
46
3
0
221,542
0
W
Maui
9,654
690
17
1
0
252,223
0
W
Apollo
11,978
856
115
8
0
240,581
0
L
King Arthur
10,501
750
20
1
0
185,135
0
W
Ix Chel
10,626
759
86
6
0
251,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role