Player Matchup

Zeus
Zeus
COLTAM0R
Zeus
Level 125
God Stats
4W - 8L
1,475 SR
Queue Stats
304W - 312L
1,543 Elo+
Party 1
Sol
Sol
Rafeekey801
Sol
Level 6
God Stats
0W - 4L
1,194 SR
Queue Stats
0W - 9L
1,180 Elo+
Party 1
Fafnir
Fafnir
Stratt05
Fafnir
Level 125
God Stats
13W - 11L
1,693 SR
Queue Stats
269W - 285L
1,519 Elo+
Party 1
Da Ji
Da Ji
bberr
Da Ji
Level 120
God Stats
1W - 2L
1,495 SR
Queue Stats
90W - 100L
1,539 Elo+
Party 1
Achilles
Achilles
exvac
Achilles
Level 125
God Stats
5W - 11L
1,708 SR
Queue Stats
496W - 518L
1,540 Elo+
Party 1
Team Averages
Level 100
1,513 SR
1,464 Elo+

VS

Team Averages
Level 149
1,467 SR
1,455 Elo+
Janus
Janus
B1g W0rm40
Janus
Level 158
God Stats
13W - 24L
1,368 SR
Queue Stats
229W - 249L
1,445 Elo+
Party 2
Awilix
Awilix
CravenEdge
Awilix
Level 156
God Stats
45W - 36L
1,613 SR
Queue Stats
149W - 192L
1,418 Elo+
Party 2
Xbalanque
Xbalanque
FatStacksofGME
Xbalanque
Level 158
God Stats
12W - 8L
1,589 SR
Queue Stats
229W - 255L
1,472 Elo+
Party 2
Sobek
Sobek
Ofp00n3x
Sobek
Level 113
God Stats
36W - 38L
1,492 SR
Queue Stats
189W - 216L
1,467 Elo+
Party 2
Shiva
Shiva
PhillyFrancShow
Shiva
Level 158
God Stats
21W - 19L
1,274 SR
Queue Stats
246W - 283L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 1 / 0
6,710
559
4,231
3,637
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,228
436
2,161
5,303
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Stratt05
Fafnir
9
0 / 2 / 0
5,450
454
1,784
9,441
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
bberr
Da Ji
11
0 / 1 / 0
5,752
479
1,846
9,526
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
exvac
Achilles
10
0 / 4 / 0
5,871
489
4,905
11,719
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 0 / 1
6,874
573
2,039
3,734
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
CravenEdge
Awilix
12
4 / 0 / 3
6,743
562
5,999
8,925
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
FatStacksofGME
Xbalanque
13
3 / 0 / 1
7,658
638
6,215
5,139
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Ofp00n3x
Sobek
12
1 / 0 / 5
7,451
621
2,616
7,447
6,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 4
7,576
631
8,587
8,833
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
1
1.5
L
Zeus
0
1
0
0
W
Awilix
CravenEdge
Awilix
4
0
3
5.5
W
Xbalanque
FatStacksofGME
Xbalanque
3
0
1
3.5
W
Sobek
Ofp00n3x
Sobek
1
0
5
3.5
W
2
0
4
4
L
0
3
0
0
L
Fafnir
Stratt05
Fafnir
0
2
0
0
L
Da Ji
bberr
Da Ji
0
1
0
0
L
Achilles
exvac
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
25,456
39,626
Taken
34,078
21,350
Mitigated
16,782
13,976
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,039
216
0
250
3,734
1,318
385
1,702
2,032
49,605
152
L
Zeus
4,231
315
0
571
3,637
1,209
0
1,335
2,168
58,943
1,128
W
Awilix
CravenEdge
Awilix
5,999
2,439
0
4,267
8,925
3,179
461
2,224
6,618
0
49,279
W
Xbalanque
FatStacksofGME
Xbalanque
6,215
2,467
0
3,891
5,139
2,224
418
1,514
3,625
0
70,290
W
Sobek
Ofp00n3x
Sobek
2,616
355
0
4,480
7,447
6,126
204
2,802
4,600
24,211
2,448
W
8,587
1,622
0
3,727
8,833
3,935
150
12
8,259
0
57,965
L
2,161
1,050
0
773
5,303
1,297
0
407
4,896
26,411
0
L
Fafnir
Stratt05
Fafnir
1,784
395
161
2,931
9,441
8,155
0
1,733
7,672
10,607
452
L
Da Ji
bberr
Da Ji
1,846
261
0
5,440
9,526
3,716
0
497
9,029
0
46,916
L
Achilles
exvac
Achilles
4,905
653
0
4,100
11,719
6,973
0
431
11,288
0
36,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
36,302
357
Minions Killed
413
0
Camps Cleared
0
1,208,585
Distance Traveled
1,277,665
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,874
573
98
8
0
258,960
2
L
Zeus
6,710
559
124
10
0
232,376
2
W
Awilix
6,743
562
72
6
0
303,767
0
W
Xbalanque
7,658
638
111
9
0
217,011
3
W
Sobek
7,451
621
37
3
0
247,054
4
W
Shiva
7,576
631
95
8
0
250,873
2
L
Sol
5,228
436
52
4
0
229,262
0
L
Fafnir
5,450
454
14
1
0
239,088
2
L
Da Ji
5,752
479
89
7
0
287,231
0
L
Achilles
5,871
489
78
7
0
220,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role