Player Matchup

Vulcan
Vulcan
DOCTORBOCTOR
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Loose Buns8171
Xbalanque
Level 128
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artio
Artio
Salim Shady8
Artio
Level 78
God Stats
0W - 1L
1,626 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
bigchanceman
Ne Zha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
joehenze
Surtr
Level 105
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 109
1,608 SR
1,500 Elo+

VS

Team Averages
Level 138
1,564 SR
1,492 Elo+
Erlang Shen
Erlang Shen
Otyxe
Erlang Shen
Level 159
God Stats
5W - 2L
1,488 SR
Queue Stats
85W - 70L
1,457 Elo+
Solo
Cthulhu
Cthulhu
TGC_Punisher
Cthulhu
Level 140
God Stats
43W - 33L
1,531 SR
Queue Stats
223W - 243L
1,482 Elo+
Party 2
Nut
Nut
TomasMosquera
Nut
Level 128
God Stats
9W - 12L
1,514 SR
Queue Stats
151W - 176L
1,507 Elo+
Party 2
Anubis
Anubis
VELASCO 92 FVG
Anubis
Level 142
God Stats
15W - 15L
1,624 SR
Queue Stats
142W - 169L
1,509 Elo+
Party 2
Thanatos
Thanatos
vallejo_1305
Thanatos
Level 123
God Stats
13W - 7L
1,663 SR
Queue Stats
168W - 201L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 5 / 0
6,646
415
6,317
8,215
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Loose Buns8171
Xbalanque
11
1 / 4 / 0
7,136
446
10,164
12,489
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 1
6,110
382
4,246
12,282
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
12
0 / 2 / 1
6,807
425
6,583
14,942
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
joehenze
Surtr
12
1 / 3 / 0
7,322
458
10,791
18,010
19,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Otyxe
Erlang Shen
16
3 / 1 / 1
9,677
605
15,366
20,100
18,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
TGC_Punisher
Cthulhu
14
4 / 1 / 6
9,631
602
8,905
17,205
14,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 0 / 4
8,921
558
6,826
9,890
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 2
9,126
570
9,723
8,929
3,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
vallejo_1305
Thanatos
15
4 / 0 / 4
8,394
525
3,239
12,787
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
0
0
L
Xbalanque
Loose Buns8171
Xbalanque
1
4
0
0.25
W
Erlang Shen
Otyxe
Erlang Shen
3
1
1
3.5
L
0
3
1
0.17
W
Cthulhu
TGC_Punisher
Cthulhu
4
1
6
7
W
2
0
4
4
W
4
0
2
5
L
Ne Zha
0
2
1
0.25
L
Surtr
joehenze
Surtr
1
3
0
0.33
W
Thanatos
vallejo_1305
Thanatos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
44,059
65,938
Taken
68,911
40,196
Mitigated
48,065
12,938
Healing
39,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,317
3,174
0
310
8,215
2,261
0
5,007
3,208
39,614
834
L
Xbalanque
Loose Buns8171
Xbalanque
10,164
2,913
0
3,107
12,489
4,531
40
3,543
8,946
0
62,876
W
Erlang Shen
Otyxe
Erlang Shen
15,366
8,357
0
14,072
20,100
18,616
555
416
19,684
0
95,957
L
4,246
324
215
2,426
12,282
8,127
0
6,522
5,760
18,852
0
W
Cthulhu
TGC_Punisher
Cthulhu
8,905
634
2,434
5,149
17,205
14,826
33
3,207
13,479
48,601
4,663
W
6,826
4,453
0
3,367
9,890
4,527
805
1,411
8,243
0
65,157
W
9,723
700
0
5,634
8,929
3,867
97
4,313
4,236
62,615
3,093
L
Ne Zha
6,583
1,964
0
5,356
14,942
5,731
0
1,636
13,306
22
61,264
L
Surtr
joehenze
Surtr
10,791
5,996
0
1,524
18,010
19,546
0
540
17,470
821
52,022
W
Thanatos
vallejo_1305
Thanatos
3,239
1,017
0
9,235
12,787
6,229
0
320
12,407
0
66,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
45,749
358
Minions Killed
551
0
Camps Cleared
0
1,511,447
Distance Traveled
1,553,051
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,646
415
73
5
0
298,351
0
L
Xbalanque
7,136
446
96
6
0
291,520
2
W
Erlang Shen
9,677
605
146
9
0
304,081
2
L
Artio
6,110
382
29
2
0
335,263
0
W
Cthulhu
9,631
602
79
5
0
329,864
2
W
Nut
8,921
558
113
7
0
291,654
0
W
Anubis
9,126
570
116
7
0
306,550
0
L
Ne Zha
6,807
425
87
5
0
286,729
0
L
Surtr
7,322
458
73
5
0
299,584
0
W
Thanatos
8,394
525
97
6
0
320,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role