Player Matchup

Yu Huang
Yu Huang
Celebrasdir
Yu Huang
Level 143
God Stats
13W - 14L
1,565 SR
Queue Stats
126W - 113L
1,585 Elo+
Party 1
Hachiman
Hachiman
JNICH
Hachiman
Level 136
God Stats
2W - 4L
1,533 SR
Queue Stats
164W - 140L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
LoliAJ
Cernunnos
Level 158
God Stats
1W - 3L
1,434 SR
Queue Stats
78W - 96L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
NotLamo
Zhong Kui
Level 123
God Stats
4W - 5L
1,422 SR
Queue Stats
113W - 95L
1,637 Elo+
Solo
Fenrir
Fenrir
sgtshamrock122
Fenrir
Level 152
God Stats
1W - 2L
1,561 SR
Queue Stats
130W - 111L
1,590 Elo+
Party 1
Team Averages
Level 142
1,503 SR
1,575 Elo+

VS

Team Averages
Level 144
1,526 SR
1,581 Elo+
Izanami
Izanami
BionicCreator
Izanami
Level 108
God Stats
27W - 7L
1,826 SR
Queue Stats
57W - 56L
1,547 Elo+
Party 3
Eset
Eset
Birch
Eset
Level 156
God Stats
5W - 7L
1,516 SR
Queue Stats
94W - 91L
1,561 Elo+
Party 3
Anhur
Anhur
ButterPrincess
Anhur
Level 149
God Stats
5W - 4L
1,468 SR
Queue Stats
101W - 78L
1,650 Elo+
Party 2
Anubis
Anubis
JÉLLY
Anubis
Level 157
God Stats
1W - 2L
1,317 SR
Queue Stats
93W - 85L
1,529 Elo+
Party 3
Bellona
Bellona
Zinshio
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Celebrasdir
Yu Huang
12
1 / 4 / 4
6,596
550
4,475
6,691
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
JNICH
Hachiman
12
2 / 1 / 3
6,684
557
5,775
6,660
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cernunnos
LoliAJ
Cernunnos
12
0 / 2 / 0
6,519
543
3,117
9,371
3,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
NotLamo
Zhong Kui
11
2 / 3 / 4
6,033
503
5,612
11,080
7,067
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

10
4 / 3 / 4
6,656
555
4,311
11,556
4,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 1 / 3
7,421
618
3,343
6,137
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Eset
Birch
Eset
14
6 / 2 / 3
8,213
684
7,357
7,056
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
2 / 4 / 2
6,812
568
4,303
10,404
7,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
JÉLLY
Anubis
13
1 / 2 / 6
7,017
585
7,517
8,568
4,330
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Zinshio
Bellona
13
3 / 0 / 0
8,122
677
6,393
8,226
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
13
13
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
1
3
2.5
W
Eset
Birch
Eset
6
2
3
3.75
W
2
4
2
0.75
L
Yu Huang
Celebrasdir
Yu Huang
1
4
4
0.75
L
Hachiman
JNICH
Hachiman
2
1
3
3.5
W
Anubis
JÉLLY
Anubis
1
2
6
2
L
Cernunnos
LoliAJ
Cernunnos
0
2
0
0
L
Zhong Kui
NotLamo
Zhong Kui
2
3
4
1.33
W
Bellona
Zinshio
Bellona
3
0
0
3
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
28,913
45,358
Taken
40,391
18,674
Mitigated
24,911
16,713
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,343
1,505
0
1,273
6,137
2,323
874
601
5,536
0
55,647
W
Eset
Birch
Eset
7,357
631
470
832
7,056
3,335
0
3,627
3,429
63,842
1,062
W
4,303
1,202
0
1,940
10,404
7,337
115
2,848
7,556
0
19,383
L
Yu Huang
Celebrasdir
Yu Huang
4,475
455
0
250
6,691
1,766
0
3,494
3,184
39,177
825
L
Hachiman
JNICH
Hachiman
5,775
4,037
0
3,055
6,660
1,844
0
1,941
4,719
0
60,640
W
Anubis
JÉLLY
Anubis
7,517
143
0
4,672
8,568
4,330
0
2,351
6,217
66,656
0
L
Cernunnos
LoliAJ
Cernunnos
3,117
1,585
0
5,606
9,371
3,427
0
98
8,462
0
48,200
L
Zhong Kui
NotLamo
Zhong Kui
5,612
972
0
4,467
11,080
7,067
0
5,557
5,437
41,961
1,020
W
Bellona
Zinshio
Bellona
6,393
1,114
0
4,337
8,226
7,586
0
985
7,241
0
51,658
L
4,311
1,605
0
3,335
11,556
4,570
0
4,009
7,547
0
21,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
37,585
351
Minions Killed
412
0
Camps Cleared
0
1,101,694
Distance Traveled
1,174,500
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,421
618
101
8
0
234,413
2
W
Eset
8,213
684
109
9
0
240,557
3
W
Anhur
6,812
568
15
1
0
217,211
4
L
Yu Huang
6,596
550
80
7
0
206,350
2
L
Hachiman
6,684
557
88
7
0
235,206
4
W
Anubis
7,017
585
88
7
0
226,519
0
L
Cernunnos
6,519
543
90
8
0
193,262
1
L
Zhong Kui
6,033
503
65
5
0
217,426
0
W
Bellona
8,122
677
99
8
0
255,800
2
L
Fenrir
6,656
555
28
2
0
249,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role