Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ItsDameTimeee
Chaac
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 130L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
Z0RA4
Amaterasu
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 132L
1,448 Elo+
Party 1
Discordia
Discordia
flashsilver442
Discordia
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 141L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
ll LilStorm ll
Danzaburou
Level 129
God Stats
5W - 4L
1,675 SR
Queue Stats
133W - 130L
1,510 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,495 Elo+

VS

Team Averages
Level 121
1,440 SR
1,507 Elo+
Arachne
Arachne
Avertzy
Arachne
Level 26
God Stats
3W - 2L
1,250 SR
Queue Stats
65W - 70L
1,468 Elo+
Party 2
King Arthur
King Arthur
HzTrAx
King Arthur
Level 152
God Stats
5W - 4L
1,500 SR
Queue Stats
79W - 74L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
IsCrooksy
Zhong Kui
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 109L
1,556 Elo+
Party 2
Izanami
Izanami
ScrotumStompy
Izanami
Level 134
God Stats
6W - 2L
1,648 SR
Queue Stats
159W - 146L
1,535 Elo+
Party 2
Anubis
Anubis
Zanderbodean-
Anubis
Level 143
God Stats
4W - 3L
1,302 SR
Queue Stats
238W - 211L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 3
5,849
487
6,178
12,138
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,835
486
4,946
11,161
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Z0RA4
Amaterasu
11
3 / 2 / 1
6,091
508
3,938
10,820
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
flashsilver442
Discordia
11
0 / 2 / 1
5,471
456
5,799
6,450
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ll LilStorm ll
Danzaburou
12
3 / 1 / 1
6,937
578
6,577
8,804
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avertzy
Arachne
13
5 / 0 / 2
7,417
618
7,620
9,834
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
HzTrAx
King Arthur
11
1 / 2 / 1
6,006
501
7,923
10,720
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
IsCrooksy
Zhong Kui
13
2 / 0 / 2
7,590
633
6,698
8,131
7,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
12
0 / 2 / 1
6,578
548
6,270
8,075
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 2
6,349
529
3,922
6,854
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
3
1.5
W
Arachne
Avertzy
Arachne
5
0
2
6
W
King Arthur
HzTrAx
King Arthur
1
2
1
0.75
W
Zhong Kui
IsCrooksy
Zhong Kui
2
0
2
3
L
0
3
0
0
W
Izanami
0
2
1
0.25
L
Amaterasu
Z0RA4
Amaterasu
3
2
1
1.75
W
0
2
2
0.5
L
Discordia
flashsilver442
Discordia
0
2
1
0.25
L
Danzaburou
ll LilStorm ll
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
32,433
49,373
Taken
43,614
29,297
Mitigated
24,335
13,661
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,178
780
72
4,092
12,138
9,082
0
406
11,732
31,490
0
W
Arachne
Avertzy
Arachne
7,620
4,713
0
7,191
9,834
3,919
0
1,839
7,995
0
54,402
W
King Arthur
HzTrAx
King Arthur
7,923
873
356
1,894
10,720
6,017
52
4,036
6,684
0
38,079
W
Zhong Kui
IsCrooksy
Zhong Kui
6,698
1,533
0
6,691
8,131
7,654
0
0
8,131
53,235
5,346
L
4,946
854
0
3,125
11,161
9,025
0
5,702
5,459
0
43,182
W
Izanami
6,270
4,390
0
1,769
8,075
3,078
0
1,597
6,478
0
62,778
L
Amaterasu
Z0RA4
Amaterasu
3,938
1,472
0
1,649
10,820
6,644
0
787
10,033
0
42,036
W
3,922
109
0
953
6,854
3,667
204
4,505
2,349
45,087
972
L
Discordia
flashsilver442
Discordia
5,799
326
0
500
6,450
1,237
0
3,101
3,349
35,847
0
L
Danzaburou
ll LilStorm ll
Danzaburou
6,577
3,717
0
4,223
8,804
3,309
0
0
8,804
0
55,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
33,940
334
Minions Killed
423
0
Camps Cleared
0
1,233,466
Distance Traveled
1,239,546
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,849
487
25
2
0
244,763
4
W
Arachne
7,417
618
84
7
0
302,352
0
W
King Arthur
6,006
501
47
4
0
261,181
0
W
Zhong Kui
7,590
633
107
9
0
224,156
2
L
Chaac
5,835
486
74
6
0
245,257
0
W
Izanami
6,578
548
107
9
0
233,320
3
L
Amaterasu
6,091
508
69
6
0
278,024
0
W
Anubis
6,349
529
78
7
0
218,537
0
L
Discordia
5,471
456
64
5
0
231,641
0
L
Danzaburou
6,937
578
102
9
0
233,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role