Player Matchup

Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
El-Domi-SS3
Tsukuyomi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 83L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
hector_dking
Aphrodite
Level 111
God Stats
1W - 1L
1,268 SR
Queue Stats
49W - 56L
1,425 Elo+
Party 1
Team Averages
Level 117
1,423 SR
1,458 Elo+

VS

Team Averages
Level 113
1,426 SR
1,488 Elo+
Jormungandr
Jormungandr
AfterhoursX0333
Jormungandr
Level 94
God Stats
1W - 7L
1,205 SR
Queue Stats
633W - 631L
1,426 Elo+
Solo
Persephone
Persephone
botorbttm
Persephone
Level 122
God Stats
34W - 29L
1,602 SR
Queue Stats
144W - 148L
1,499 Elo+
Solo
Ishtar
Ishtar
ivannluk123
Ishtar
Level 123
God Stats
2W - 3L
1,471 SR
Queue Stats
53W - 41L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 5
7,517
752
4,519
7,735
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tsukuyomi
El-Domi-SS3
Tsukuyomi
12
5 / 0 / 2
8,197
820
8,899
9,410
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
hector_dking
Aphrodite
13
1 / 0 / 6
7,816
782
6,657
7,700
3,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AfterhoursX0333
Jormungandr
9
0 / 3 / 0
5,985
599
6,156
13,488
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
botorbttm
Persephone
8
0 / 0 / 0
6,179
618
2,967
891
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
0 / 4 / 0
6,155
616
5,841
9,257
3,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Jormungandr
AfterhoursX0333
Jormungandr
0
3
0
0
W
Tsukuyomi
El-Domi-SS3
Tsukuyomi
5
0
2
6
L
Persephone
botorbttm
Persephone
0
0
0
0
W
Aphrodite
hector_dking
Aphrodite
1
0
6
4
L
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
14,964
24,845
Taken
23,636
12,705
Mitigated
14,299
15,257
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,519
1,823
988
2,113
7,735
4,911
794
2,610
4,692
0
16,076
L
Jormungandr
AfterhoursX0333
Jormungandr
6,156
1,195
0
1,113
13,488
10,175
0
3,689
9,791
15,175
1,032
W
Tsukuyomi
El-Domi-SS3
Tsukuyomi
8,899
3,394
246
2,641
9,410
4,049
1,049
2,373
6,609
0
33,625
L
Persephone
botorbttm
Persephone
2,967
116
0
476
891
218
0
85
802
9,443
156
W
Aphrodite
hector_dking
Aphrodite
6,657
1,004
4,432
4,837
7,700
3,745
514
2,663
4,538
33,841
955
L
Ishtar
5,841
1,813
0
750
9,257
3,906
0
2,611
6,630
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
18,319
117
Minions Killed
59
0
Camps Cleared
0
603,301
Distance Traveled
482,564
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,517
752
34
3
0
205,061
0
L
Jormungandr
5,985
599
18
2
0
156,172
0
W
Tsukuyomi
8,197
820
32
3
0
212,839
3
L
Persephone
6,179
618
14
1
0
175,168
5
W
Aphrodite
7,816
782
51
5
0
185,401
0
L
Ishtar
6,155
616
27
3
0
151,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role