Player Matchup

Janus
Janus
Monnnnnnster
Janus
Level 124
God Stats
101W - 82L
1,533 SR
Queue Stats
337W - 299L
1,477 Elo+
Solo
Bacchus
Bacchus
bbrown24
Bacchus
Level 121
God Stats
12W - 3L
1,839 SR
Queue Stats
158W - 159L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
rojasdominator
Sun Wukong
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xALOHAz
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
ßendover
Erlang Shen
Level 138
God Stats
20W - 13L
1,658 SR
Queue Stats
336W - 324L
1,509 Elo+
Solo
Team Averages
Level 131
1,606 SR
1,500 Elo+

VS

Team Averages
Level 100
1,500 SR
1,500 Elo+
Nut
Nut
KnoxBox
Nut
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
PudSmoke
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Tnekris
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Vebl
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
herskill
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,358
643
8,585
6,664
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
bbrown24
Bacchus
12
2 / 1 / 7
7,175
552
5,588
8,894
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
rojasdominator
Sun Wukong
14
5 / 0 / 2
8,794
676
5,057
7,970
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
xALOHAz
Ah Muzen Cab
14
3 / 0 / 2
7,822
602
8,101
6,992
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
ßendover
Erlang Shen
12
2 / 1 / 3
7,164
551
5,744
12,029
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
0 / 3 / 0
6,105
470
3,530
10,560
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
PudSmoke
Raijin
10
1 / 2 / 1
6,038
464
4,779
6,171
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
Tnekris
Yemoja
9
1 / 2 / 0
5,880
452
2,129
8,878
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Vebl
Hercules
8
0 / 6 / 1
5,226
402
4,653
12,156
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
herskill
Ravana
10
1 / 3 / 2
5,883
453
4,381
9,459
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
3
3
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
0
3
0
0
W
4
1
6
7
L
Raijin
PudSmoke
Raijin
1
2
1
0.75
L
Yemoja
Tnekris
Yemoja
1
2
0
0.5
L
Hercules
Vebl
Hercules
0
6
1
0.08
W
Bacchus
bbrown24
Bacchus
2
1
7
5.5
L
Ravana
herskill
Ravana
1
3
2
0.67
W
Sun Wukong
rojasdominator
Sun Wukong
5
0
2
6
W
Ah Muzen Cab
xALOHAz
Ah Muzen Cab
3
0
2
4
W
Erlang Shen
ßendover
Erlang Shen
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
19,472
42,549
Taken
47,224
25,011
Mitigated
22,225
14,808
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
3,530
2,383
0
2,065
10,560
4,215
0
1,655
8,905
0
50,872
W
8,585
307
0
521
6,664
2,190
0
1,506
5,158
59,738
1,841
L
Raijin
PudSmoke
Raijin
4,779
197
11
921
6,171
1,848
0
3,259
2,636
38,869
0
L
Yemoja
Tnekris
Yemoja
2,129
800
3,328
1,746
8,878
6,635
0
3,417
5,361
12,887
0
L
Hercules
Vebl
Hercules
4,653
1,047
0
2,618
12,156
6,102
0
2,772
9,204
0
18,296
W
Bacchus
bbrown24
Bacchus
5,588
551
0
3,229
8,894
9,069
0
3,136
5,646
19,727
0
L
Ravana
herskill
Ravana
4,381
961
0
2,946
9,459
3,425
0
2,417
6,950
0
39,126
W
Sun Wukong
rojasdominator
Sun Wukong
5,057
640
0
2,440
7,970
4,920
162
813
6,934
0
62,160
W
Ah Muzen Cab
xALOHAz
Ah Muzen Cab
8,101
3,884
0
1,032
6,992
2,603
450
1,002
5,990
0
68,297
W
Erlang Shen
ßendover
Erlang Shen
5,744
3,455
0
7,586
12,029
6,229
11
1,202
10,751
0
66,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
29,132
440
Minions Killed
290
0
Camps Cleared
0
1,401,594
Distance Traveled
1,271,380
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,105
470
108
8
0
218,567
2
W
Janus
8,358
643
104
8
0
289,503
0
L
Raijin
6,038
464
63
5
0
258,194
0
L
Yemoja
5,880
452
21
2
0
248,355
2
L
Hercules
5,226
402
23
2
0
262,439
0
W
Bacchus
7,175
552
24
2
0
261,118
5
L
Ravana
5,883
453
75
6
0
283,825
1
W
Sun Wukong
8,794
676
107
8
0
275,664
3
W
Ah Muzen Cab
7,822
602
107
8
0
258,301
1
W
Erlang Shen
7,164
551
98
8
0
317,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role