Player Matchup

Osiris
Osiris
AllelujahGin
Osiris
Level 120
God Stats
6W - 7L
1,562 SR
Queue Stats
469W - 421L
1,487 Elo+
Solo
Agni
Agni
CapriTheBandit
Agni
Level 103
God Stats
5W - 9L
1,477 SR
Queue Stats
119W - 93L
1,500 Elo+
Solo
Bacchus
Bacchus
DoctorZzzz
Bacchus
Level 85
God Stats
6W - 4L
1,683 SR
Queue Stats
16W - 13L
1,559 Elo+
Party 1
Thor
Thor
Joe4Jesus
Thor
Level 141
God Stats
1W - 0L
1,325 SR
Queue Stats
47W - 46L
1,561 Elo+
Party 1
Sol
Sol
Mavikartil
Sol
Level 141
God Stats
2W - 1L
1,478 SR
Queue Stats
17W - 14L
1,560 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,533 Elo+

VS

Team Averages
Level 85
1,502 SR
1,536 Elo+
Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigBravaCado
Ra
Level 57
God Stats
1W - 3L
1,509 SR
Queue Stats
11W - 13L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
SarahWithAnH
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,590 Elo+
Party 2
Eset
Eset
thatEgg
Eset
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 1 / 0
6,671
556
4,817
12,784
9,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 1
5,924
494
2,604
6,974
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DoctorZzzz
Bacchus
12
3 / 0 / 6
6,481
540
7,400
7,455
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
12
3 / 1 / 0
6,518
543
2,597
7,266
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 3
7,231
603
8,605
8,617
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 0 / 0
7,035
586
8,201
5,914
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
 
Serqet
12
2 / 3 / 2
6,142
512
3,634
10,726
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,569
464
3,664
6,640
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
SarahWithAnH
Amaterasu
8
0 / 5 / 0
4,809
401
4,032
10,920
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
thatEgg
Eset
12
1 / 1 / 3
6,903
575
3,828
4,550
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
0
0
2
L
Serqet
 
Serqet
2
3
2
1
W
Osiris
0
1
0
0
L
0
3
0
0
W
0
3
1
0.17
W
Bacchus
DoctorZzzz
Bacchus
3
0
6
6
W
Thor
3
1
0
3
W
6
0
3
7.5
L
Amaterasu
SarahWithAnH
Amaterasu
0
5
0
0
L
Eset
thatEgg
Eset
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
23,359
43,096
Taken
38,750
23,590
Mitigated
17,548
17,392
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,201
3,236
0
1,350
5,914
2,101
0
0
5,914
0
59,539
L
Serqet
 
Serqet
3,634
920
0
4,210
10,726
4,441
0
2,452
8,063
0
38,114
W
Osiris
4,817
1,442
0
7,485
12,784
9,002
0
129
12,655
0
50,757
L
3,664
311
386
1,715
6,640
2,708
0
4,473
1,885
42,084
1,882
W
2,604
187
0
740
6,974
2,219
0
2,877
3,778
42,390
0
W
Bacchus
DoctorZzzz
Bacchus
7,400
509
233
2,356
7,455
6,241
356
1,116
6,339
18,812
0
W
Thor
2,597
419
0
446
7,266
3,268
0
699
6,442
0
49,188
W
8,605
3,083
0
6,132
8,617
2,860
165
2,315
6,063
57,575
4,350
L
Amaterasu
SarahWithAnH
Amaterasu
4,032
1,156
243
1,764
10,920
6,782
0
8,429
1,964
0
20,482
L
Eset
thatEgg
Eset
3,828
289
0
418
4,550
1,516
0
1,994
2,362
50,546
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
30,458
375
Minions Killed
376
0
Camps Cleared
0
1,149,434
Distance Traveled
1,217,396
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,035
586
102
9
0
233,355
4
L
Serqet
6,142
512
72
6
0
268,450
4
W
Osiris
6,671
556
97
8
0
224,336
0
L
Ra
5,569
464
78
7
0
242,744
4
W
Agni
5,924
494
73
6
0
227,887
2
W
Bacchus
6,481
540
27
2
0
259,162
4
W
Thor
6,518
543
83
7
0
228,744
2
W
Sol
7,231
603
95
8
0
209,305
0
L
Amaterasu
4,809
401
29
2
0
233,360
0
L
Eset
6,903
575
95
8
0
239,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role