Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LuckOfTheIrish72
Poseidon
Level 143
God Stats
13W - 9L
1,681 SR
Queue Stats
174W - 180L
1,577 Elo+
Party 1
Nike
Nike
temp-367677
Nike
Level 134
God Stats
38W - 25L
1,662 SR
Queue Stats
132W - 139L
1,553 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,526 Elo+

VS

Team Averages
Level 106
1,618 SR
1,511 Elo+
Hun Batz
Hun Batz
Biglu142506
Hun Batz
Level 136
God Stats
12W - 4L
1,519 SR
Queue Stats
56W - 34L
1,581 Elo+
Party 2
Tyr
Tyr
Jlugo251406
Tyr
Level 122
God Stats
2W - 1L
1,777 SR
Queue Stats
65W - 53L
1,532 Elo+
Party 2
Skadi
Skadi
MeiguII
Skadi
Level 127
God Stats
9W - 3L
1,771 SR
Queue Stats
29W - 27L
1,558 Elo+
Solo
Zeus
Zeus
PatMahineyGently
Zeus
Level 77
God Stats
2W - 3L
1,542 SR
Queue Stats
22W - 25L
1,494 Elo+
Solo
Charon
Charon
Rhustyph
Charon
Level 69
God Stats
6W - 5L
1,481 SR
Queue Stats
12W - 16L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 1
5,100
1,020
2,144
7,339
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nox
 
Nox
9
0 / 1 / 1
4,527
905
1,060
2,110
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
9
0 / 2 / 1
4,451
890
1,390
3,810
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 2
5,301
1,060
3,185
3,192
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
4,930
986
2,525
4,705
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Biglu142506
Hun Batz
11
1 / 0 / 7
5,359
1,072
4,747
4,055
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 4
5,526
1,105
2,631
4,392
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Skadi
MeiguII
Skadi
11
0 / 0 / 1
5,213
1,043
1,749
1,713
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 4
5,728
1,146
5,018
4,606
1,217
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
Rhustyph
Charon
11
2 / 0 / 2
5,472
1,094
3,404
2,877
1,167
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
8
8
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Nox
 
Nox
0
1
1
0.5
L
Artemis
 
Artemis
0
2
1
0.25
W
Hun Batz
Biglu142506
Hun Batz
1
0
7
4.5
W
2
1
4
4
L
0
1
2
1
W
Skadi
MeiguII
Skadi
0
0
1
0.5
W
3
2
4
2.5
W
Charon
Rhustyph
Charon
2
0
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,304
Damage
17,549
21,156
Taken
17,643
11,239
Mitigated
8,082
2,021
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,144
291
0
224
7,339
4,561
0
3,388
3,951
0
8,264
L
Nox
 
Nox
1,060
139
0
250
2,110
787
0
1,291
819
5,853
0
L
Artemis
 
Artemis
1,390
323
0
85
3,810
1,303
0
1,965
1,845
0
5,621
W
Hun Batz
Biglu142506
Hun Batz
4,747
675
0
500
4,055
1,806
0
926
3,085
0
11,649
W
2,631
225
0
734
4,392
3,222
96
2,121
2,159
0
8,653
L
3,185
377
0
984
3,192
1,199
0
599
2,593
18,437
0
W
Skadi
MeiguII
Skadi
1,749
642
0
124
1,713
670
712
633
1,036
0
17,975
W
5,018
741
0
1,484
4,606
1,217
524
0
4,524
19,406
0
W
Charon
Rhustyph
Charon
3,404
702
0
1,000
2,877
1,167
801
565
2,312
14,371
0
L
2,525
40
0
478
4,705
3,389
0
1,179
3,526
0
10,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
27,298
97
Minions Killed
128
0
Camps Cleared
0
484,834
Distance Traveled
566,815
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,100
1,020
15
3
0
104,493
0
L
Nox
4,527
905
12
2
0
85,233
0
L
Artemis
4,451
890
7
1
0
60,174
0
W
Hun Batz
5,359
1,072
19
4
0
146,378
0
W
Tyr
5,526
1,105
24
5
0
130,998
0
L
Poseidon
5,301
1,060
44
9
0
116,407
1
W
Skadi
5,213
1,043
39
8
0
74,109
0
W
Zeus
5,728
1,146
22
4
0
112,925
0
W
Charon
5,472
1,094
24
5
0
102,405
0
L
Nike
4,930
986
19
4
0
118,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role