Player Matchup

Osiris
Osiris
 
Osiris
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JockerrOP
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NACHAX
Kuzenbo
Level 124
God Stats
7W - 3L
1,718 SR
Queue Stats
35W - 47L
1,397 Elo+
Solo
Thanatos
Thanatos
RecebaSeuDoce
Thanatos
Level 31
God Stats
5W - 8L
1,182 SR
Queue Stats
6W - 12L
1,257 Elo+
Solo
Team Averages
Level 126
1,480 SR
1,431 Elo+

VS

Team Averages
Level 129
1,510 SR
1,534 Elo+
Thor
Thor
JulianMS
Thor
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,577 Elo+
Solo
Eset
Eset
MarcoAnt096
Eset
Level 158
God Stats
2W - 3L
1,242 SR
Queue Stats
240W - 247L
1,507 Elo+
Solo
Cerberus
Cerberus
Shyrriro
Cerberus
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 72L
1,509 Elo+
Solo
Charybdis
Charybdis
iZenko
Charybdis
Level 199
God Stats
7W - 4L
1,770 SR
Queue Stats
473W - 473L
1,564 Elo+
Solo
Shiva
Shiva
xRock3T_Jv
Shiva
Level 106
God Stats
15W - 13L
1,539 SR
Queue Stats
234W - 223L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 0 / 0
8,587
613
9,356
14,650
14,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
14
4 / 0 / 2
7,774
555
10,775
9,198
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
JockerrOP
Merlin
12
1 / 3 / 1
6,856
490
3,236
6,618
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
NACHAX
Kuzenbo
11
1 / 1 / 6
6,850
489
4,486
6,863
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RecebaSeuDoce
Thanatos
14
4 / 0 / 4
7,661
547
5,878
10,612
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 1 / 1
6,608
472
2,333
11,447
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 1
8,242
589
4,948
8,146
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Shyrriro
Cerberus
10
1 / 3 / 0
6,413
458
2,973
10,965
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
iZenko
Charybdis
12
0 / 3 / 1
6,919
494
8,583
10,765
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shiva
13
0 / 3 / 0
6,651
475
6,667
13,927
9,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
W
Medusa
 
Medusa
4
0
2
5
W
Merlin
JockerrOP
Merlin
1
3
1
0.5
L
Thor
1
1
1
1.5
L
2
3
1
0.83
W
Kuzenbo
NACHAX
Kuzenbo
1
1
6
4
W
Thanatos
RecebaSeuDoce
Thanatos
4
0
4
6
L
Cerberus
Shyrriro
Cerberus
1
3
0
0.33
L
Charybdis
iZenko
Charybdis
0
3
1
0.17
L
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
25,504
47,941
Taken
55,250
32,545
Mitigated
29,291
16,971
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,356
2,223
0
3,650
14,650
14,874
0
0
14,650
0
80,719
W
Medusa
 
Medusa
10,775
5,156
0
1,416
9,198
3,628
0
1,273
7,925
0
73,446
W
Merlin
JockerrOP
Merlin
3,236
102
0
1,000
6,618
2,350
0
3,078
3,540
44,865
0
L
Thor
2,333
398
0
5,613
11,447
4,768
0
1,201
10,246
0
55,083
L
4,948
467
0
1,449
8,146
3,812
0
2,490
5,656
66,595
2,117
W
Kuzenbo
NACHAX
Kuzenbo
4,486
2,026
0
1,702
6,863
6,622
0
1,547
5,316
17,764
0
W
Thanatos
RecebaSeuDoce
Thanatos
5,878
1,340
0
9,203
10,612
5,071
0
1,847
8,765
0
71,547
L
Cerberus
Shyrriro
Cerberus
2,973
265
0
2,383
10,965
7,171
0
2,275
8,690
16,858
537
L
Charybdis
iZenko
Charybdis
8,583
4,904
0
2,912
10,765
3,866
0
1,756
9,009
0
69,200
L
Shiva
6,667
1,837
55
4,901
13,927
9,674
0
0
13,927
0
50,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
34,833
455
Minions Killed
430
0
Camps Cleared
0
1,329,956
Distance Traveled
1,359,464
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,587
613
121
9
0
253,242
0
W
Medusa
7,774
555
122
9
0
279,851
5
W
Merlin
6,856
490
94
7
0
219,438
2
L
Thor
6,608
472
77
6
0
286,461
0
L
Eset
8,242
589
128
9
0
266,417
4
W
Kuzenbo
6,850
489
26
2
0
270,581
1
W
Thanatos
7,661
547
92
7
0
306,844
0
L
Cerberus
6,413
458
29
2
0
282,076
8
L
Charybdis
6,919
494
117
8
0
260,720
3
L
Shiva
6,651
475
79
6
0
263,790
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role