Player Matchup

Cupid
Cupid
AlmostSureshot24
Cupid
Level 83
God Stats
5W - 5L
1,456 SR
Queue Stats
113W - 115L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
BETERRABA-_-BOYS
Baron Samedi
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,401 Elo+
Solo
Surtr
Surtr
Mighty_1_Atlas
Surtr
Level 91
God Stats
7W - 4L
1,517 SR
Queue Stats
214W - 196L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Shockwave8758
Hun Batz
Level 85
God Stats
19W - 21L
1,433 SR
Queue Stats
530W - 525L
1,371 Elo+
Solo
Horus
Horus
superrsayan980
Horus
Level 82
God Stats
6W - 5L
1,892 SR
Queue Stats
216W - 199L
1,501 Elo+
Party 1
Team Averages
Level 86
1,560 SR
1,436 Elo+

VS

Team Averages
Level 93
1,383 SR
1,460 Elo+
Nemesis
Nemesis
DBain8907
Nemesis
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 167L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
E-Quality-333
Baron Samedi
Level 100
God Stats
14W - 11L
1,489 SR
Queue Stats
373W - 366L
1,451 Elo+
Solo
Kukulkan
Kukulkan
InterstellarHoe
Kukulkan
Level 125
God Stats
3W - 4L
1,211 SR
Queue Stats
110W - 99L
1,485 Elo+
Party 2
Bellona
Bellona
NONAMIEE
Bellona
Level 43
God Stats
1W - 5L
1,211 SR
Queue Stats
126W - 115L
1,450 Elo+
Party 2
Artemis
Artemis
soloeuri
Artemis
Level 89
God Stats
8W - 16L
1,503 SR
Queue Stats
92W - 99L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,958
496
2,517
5,220
2,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BETERRABA-_-BOYS
Baron Samedi
11
0 / 0 / 1
5,864
586
2,606
3,475
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 0
6,226
623
4,643
6,248
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hun Batz
Shockwave8758
Hun Batz
9
1 / 1 / 0
5,538
554
3,340
7,268
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 4
4,714
471
3,596
8,783
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBain8907
Nemesis
8
0 / 2 / 0
4,435
444
1,000
7,824
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
E-Quality-333
Baron Samedi
4
0 / 1 / 0
3,748
375
2,723
3,319
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
12
0 / 1 / 0
5,708
571
4,282
5,634
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NONAMIEE
Bellona
9
1 / 1 / 0
5,284
528
5,052
8,429
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
soloeuri
Artemis
8
1 / 2 / 0
4,545
455
5,809
5,942
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Baron Samedi
BETERRABA-_-BOYS
Baron Samedi
0
0
1
0.5
L
Nemesis
DBain8907
Nemesis
0
2
0
0
L
Baron Samedi
E-Quality-333
Baron Samedi
0
1
0
0
L
Kukulkan
0
1
0
0
W
4
0
0
4
L
Bellona
NONAMIEE
Bellona
1
1
0
1
W
Hun Batz
Shockwave8758
Hun Batz
1
1
0
1
L
Artemis
soloeuri
Artemis
1
2
0
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
18,866
30,994
Taken
31,148
18,264
Mitigated
14,614
12,187
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,517
956
332
1,413
5,220
2,546
372
1,439
3,563
0
20,283
W
Baron Samedi
BETERRABA-_-BOYS
Baron Samedi
2,606
252
0
1,069
3,475
1,804
0
1,812
1,663
38,828
1,653
L
Nemesis
DBain8907
Nemesis
1,000
492
0
945
7,824
2,868
0
796
6,987
0
25,535
L
Baron Samedi
E-Quality-333
Baron Samedi
2,723
536
65
1,504
3,319
1,010
0
0
3,143
10,528
322
L
Kukulkan
4,282
237
0
2,838
5,634
2,306
0
1,939
3,659
50,057
0
W
4,643
1,748
0
3,506
6,248
2,898
0
1,271
4,881
1,128
35,095
L
Bellona
NONAMIEE
Bellona
5,052
1,837
0
3,998
8,429
6,505
0
58
8,371
0
27,004
W
Hun Batz
Shockwave8758
Hun Batz
3,340
1,025
0
1,444
7,268
5,086
0
0
6,696
0
26,288
L
Artemis
soloeuri
Artemis
5,809
1,620
0
849
5,942
1,925
0
124
5,561
0
25,698
W
3,596
1,725
984
3,439
8,783
5,930
205
1,878
6,689
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
23,720
249
Minions Killed
251
0
Camps Cleared
0
969,410
Distance Traveled
879,467
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,958
496
26
3
0
184,388
0
W
Baron Samedi
5,864
586
68
7
0
161,429
2
L
Nemesis
4,435
444
42
4
0
217,122
0
L
Baron Samedi
3,748
375
10
1
0
87,601
0
L
Kukulkan
5,708
571
103
10
0
189,742
0
W
Surtr
6,226
623
81
8
0
214,384
0
L
Bellona
5,284
528
51
5
0
215,761
0
W
Hun Batz
5,538
554
47
5
0
210,423
0
L
Artemis
4,545
455
45
5
0
169,241
3
W
Horus
4,714
471
27
3
0
198,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role