Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Bellossumn
Hun Batz
Level 97
God Stats
4W - 1L
1,906 SR
Queue Stats
30W - 19L
1,620 Elo+
Party 2
Charybdis
Charybdis
OnlyMain1
Charybdis
Level 105
God Stats
47W - 35L
1,590 SR
Queue Stats
174W - 153L
1,572 Elo+
Solo
Horus
Horus
ShadowNoodle742
Horus
Level 109
God Stats
1W - 0L
1,503 SR
Queue Stats
17W - 5L
1,713 Elo+
Party 2
Anubis
Anubis
mof_ninja
Anubis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,484 Elo+
Party 1
Team Averages
Level 113
1,600 SR
1,578 Elo+

VS

Team Averages
Level 116
1,476 SR
1,525 Elo+
Sol
Sol
Daijokay
Sol
Level 73
God Stats
70W - 72L
1,507 SR
Queue Stats
577W - 600L
1,449 Elo+
Solo
Loki
Loki
FnChris
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Maman Brigitte
Maman Brigitte
TinTurtle
Maman Brigitte
Level 126
God Stats
12W - 13L
1,686 SR
Queue Stats
165W - 163L
1,549 Elo+
Solo
Hercules
Hercules
Tree45PeecN1
Hercules
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,834 Elo+
Solo
Ymir
Ymir
XVC3
Ymir
Level 155
God Stats
7W - 12L
1,189 SR
Queue Stats
224W - 246L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 4
5,586
1,117
2,256
2,988
1,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Bellossumn
Hun Batz
10
1 / 1 / 5
5,887
1,177
4,670
4,705
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
OnlyMain1
Charybdis
10
1 / 0 / 4
6,045
1,209
2,870
1,956
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 3
5,757
1,151
2,908
2,703
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
mof_ninja
Anubis
11
1 / 0 / 3
5,812
1,162
1,265
557
270
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

404

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,035
1,207
4,198
3,613
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
FnChris
Loki
10
0 / 2 / 3
5,253
1,051
781
2,011
815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
TinTurtle
Maman Brigitte
10
1 / 3 / 0
5,732
1,146
1,114
5,495
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Tree45PeecN1
Hercules
10
0 / 0 / 2
5,626
1,125
1,213
3,086
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
XVC3
Ymir
10
0 / 1 / 3
5,254
1,051
603
2,128
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
6
Kills
3
3
Deaths
6
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
4
3
W
Hun Batz
Bellossumn
Hun Batz
1
1
5
3.5
L
2
0
1
2.5
L
Loki
FnChris
Loki
0
2
3
0.75
W
Charybdis
OnlyMain1
Charybdis
1
0
4
3
W
2
1
3
3.5
L
Maman Brigitte
TinTurtle
Maman Brigitte
1
3
0
0.33
L
Hercules
Tree45PeecN1
Hercules
0
0
2
1
L
Ymir
XVC3
Ymir
0
1
3
1.5
W
Anubis
mof_ninja
Anubis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,969
Damage
7,909
12,909
Taken
16,333
5,819
Mitigated
6,962
2,769
Healing
835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,256
112
0
58
2,988
1,533
0
994
1,199
5,476
1,004
W
Hun Batz
Bellossumn
Hun Batz
4,670
1,194
0
360
4,705
1,987
0
2,122
1,919
0
17,812
L
4,198
1,621
0
204
3,613
900
0
630
2,910
11,851
2,370
L
Loki
FnChris
Loki
781
133
0
72
2,011
815
0
599
1,376
0
1,974
W
Charybdis
OnlyMain1
Charybdis
2,870
1,804
0
1,219
1,956
865
0
924
1,003
0
15,550
W
2,908
1,115
240
678
2,703
1,164
0
1,363
262
0
3,685
L
Maman Brigitte
TinTurtle
Maman Brigitte
1,114
266
0
0
5,495
1,709
0
1,194
4,259
14,638
523
L
Hercules
Tree45PeecN1
Hercules
1,213
125
0
559
3,086
2,708
0
670
2,372
0
6,551
L
Ymir
XVC3
Ymir
603
0
0
0
2,128
830
0
245
1,811
1,507
0
W
Anubis
mof_ninja
Anubis
1,265
0
0
214
557
270
0
117
440
12,558
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
27,900
100
Minions Killed
81
6
Camps Cleared
3
439,662
Distance Traveled
290,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,586
1,117
5
1
0
84,924
0
W
Hun Batz
5,887
1,177
38
8
1
105,797
0
L
Sol
6,035
1,207
21
4
1
75,207
0
L
Loki
5,253
1,051
3
1
1
22,211
0
W
Charybdis
6,045
1,209
44
9
2
92,877
0
W
Horus
5,757
1,151
2
0
0
66,950
0
L
Maman Brigitte
5,732
1,146
41
8
0
90,617
0
L
Hercules
5,626
1,125
13
3
0
70,461
0
L
Ymir
5,254
1,051
3
1
1
32,227
0
W
Anubis
5,812
1,162
11
2
3
89,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role