Player Matchup

Lancelot
Lancelot
Darksayox
Lancelot
Level 128
God Stats
13W - 7L
1,671 SR
Queue Stats
84W - 59L
1,556 Elo+
Solo
Athena
Athena
NoxidG
Athena
Level 95
God Stats
9W - 8L
1,476 SR
Queue Stats
52W - 43L
1,521 Elo+
Party 4
Ra
Ra
Thegan-
Ra
Level 86
God Stats
3W - 1L
1,422 SR
Queue Stats
190W - 184L
1,455 Elo+
Party 1
King Arthur
King Arthur
genio054fiero
King Arthur
Level 158
God Stats
1W - 0L
1,276 SR
Queue Stats
22W - 17L
1,531 Elo+
Party 1
Charybdis
Charybdis
longlivemidas
Charybdis
Level 126
God Stats
4W - 2L
1,583 SR
Queue Stats
114W - 113L
1,507 Elo+
Party 4
Team Averages
Level 119
1,486 SR
1,514 Elo+

VS

Team Averages
Level 97
1,558 SR
1,440 Elo+
Danzaburou
Danzaburou
McHolty
Danzaburou
Level 104
God Stats
2W - 2L
1,617 SR
Queue Stats
53W - 49L
1,501 Elo+
Party 3
Neith
Neith
Rebel4HC
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
ThAt_DaMn_Zay11
Anubis
Level 90
God Stats
1W - 3L
1,284 SR
Queue Stats
39W - 35L
1,436 Elo+
Solo
Ares
Ares
Tomahawker
Ares
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Charon
Charon
kikibobo
Charon
Level 90
God Stats
2W - 1L
1,889 SR
Queue Stats
24W - 27L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darksayox
Lancelot
11
4 / 1 / 5
6,199
620
4,192
7,223
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
NoxidG
Athena
11
2 / 0 / 4
6,328
633
1,893
7,702
5,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
6,833
683
789
2,652
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
genio054fiero
King Arthur
11
4 / 2 / 2
6,814
681
6,543
9,317
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
longlivemidas
Charybdis
11
1 / 0 / 3
6,214
621
6,227
6,590
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
McHolty
Danzaburou
6
0 / 1 / 0
4,109
411
1,560
4,332
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Rebel4HC
Neith
8
1 / 4 / 1
4,835
484
1,736
5,881
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 0
6,149
615
2,012
3,954
1,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 4 / 2
5,185
519
2,076
9,005
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon
kikibobo
Charon
8
0 / 3 / 0
4,881
488
2,287
8,922
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Darksayox
Lancelot
4
1
5
6.5
L
Danzaburou
McHolty
Danzaburou
0
1
0
0
W
Athena
NoxidG
Athena
2
0
4
4
L
Neith
Rebel4HC
Neith
1
4
1
0.38
L
1
0
0
1
W
1
0
0
1
L
1
4
2
0.5
W
King Arthur
genio054fiero
King Arthur
4
2
2
2.5
L
Charon
kikibobo
Charon
0
3
0
0
W
Charybdis
longlivemidas
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
9,671
33,484
Taken
32,094
18,792
Mitigated
15,244
13,283
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Darksayox
Lancelot
4,192
795
0
4,496
7,223
3,301
0
651
6,572
0
50,326
L
Danzaburou
McHolty
Danzaburou
1,560
550
0
1,339
4,332
1,184
0
446
3,886
0
19,270
W
Athena
NoxidG
Athena
1,893
485
0
1,625
7,702
5,375
254
1,348
6,354
14,387
0
L
Neith
Rebel4HC
Neith
1,736
548
0
806
5,881
1,703
0
370
5,511
0
17,019
L
2,012
300
0
2,215
3,954
1,875
0
706
3,248
47,087
1,115
W
789
39
238
288
2,652
846
0
1,680
972
49,304
320
L
2,076
217
0
1,352
9,005
6,404
0
359
8,646
13,952
0
W
King Arthur
genio054fiero
King Arthur
6,543
710
0
1,429
9,317
6,948
0
1,664
7,653
0
45,964
L
Charon
kikibobo
Charon
2,287
556
778
1,909
8,922
4,078
0
729
8,193
19,263
0
W
Charybdis
longlivemidas
Charybdis
6,227
3,080
0
5,207
6,590
2,322
833
1,013
5,577
0
64,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
25,159
386
Minions Killed
197
0
Camps Cleared
0
1,145,859
Distance Traveled
856,776
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,199
620
76
8
0
267,412
0
L
Danzaburou
4,109
411
33
3
0
140,451
0
W
Athena
6,328
633
42
4
0
256,096
6
L
Neith
4,835
484
36
4
0
159,653
0
L
Anubis
6,149
615
99
10
0
188,193
0
W
Ra
6,833
683
109
11
0
218,944
3
L
Ares
5,185
519
9
1
0
194,419
0
W
King Arthur
6,814
681
77
8
0
219,052
0
L
Charon
4,881
488
20
2
0
174,060
1
W
Charybdis
6,214
621
82
8
0
184,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role