Player Matchup

Hou Yi
Hou Yi
Gold V
ByongSunn
Hou Yi
Gold V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,454 MMR
Party 1
Thoth
Thoth
Gold IV
Radnòr
Thoth
Gold IV
Level 133
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 27L
1,596 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
starly12222
Kuzenbo
Gold II
Level 149
God Stats
6W - 12L
1,424 SR
Queue Stats
123W - 146L
1,528 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,546 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,546 SR
1,519 MMR
Neith
Neith
Gold II
KGoody24
Neith
Gold II
Level 118
God Stats
28W - 35L
1,599 SR
Queue Stats
305W - 338L
1,528 MMR
Solo
Agni
Agni
Gold V
RiSK_DJDPlaya
Agni
Gold V
Level 126
God Stats
10W - 9L
1,491 SR
Queue Stats
60W - 68L
1,528 MMR
Solo
Charon
Charon
Gold IV
globalpapi6
Charon
Gold IV
Level 129
God Stats
23W - 26L
1,549 SR
Queue Stats
111W - 127L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ByongSunn
Hou Yi
16
7 / 1 / 2
10,403
867
14,608
12,532
5,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Radnòr
Thoth
16
3 / 1 / 7
9,987
832
14,952
7,098
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
starly12222
Kuzenbo
14
0 / 3 / 9
8,667
722
7,494
13,744
16,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
OdinNe ZhaOsirisChaacAres

VS

Bans
BacchusSobekSun WukongGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KGoody24
Neith
14
3 / 4 / 2
8,675
723
8,278
13,956
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 3
8,219
685
7,503
10,831
3,705
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
14
1 / 4 / 2
8,162
680
7,044
15,833
13,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ByongSunn
Hou Yi
7
1
2
8
L
Neith
KGoody24
Neith
3
4
2
1
W
Thoth
Radnòr
Thoth
3
1
7
6.5
L
1
2
3
1.25
L
Charon
1
4
2
0.5
W
Kuzenbo
starly12222
Kuzenbo
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
22,825
33,374
Taken
40,620
24,274
Mitigated
22,447
5,340
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ByongSunn
Hou Yi
14,608
5,765
0
2,902
12,532
5,192
1,493
4,925
7,582
0
41,946
L
Neith
KGoody24
Neith
8,278
3,162
0
3,056
13,956
4,966
0
8,745
4,856
0
43,340
W
Thoth
Radnòr
Thoth
14,952
355
0
1,615
7,098
2,578
943
3,897
3,201
57,977
0
L
7,503
469
0
1,168
10,831
3,705
583
5,197
5,495
35,736
1,065
L
Charon
7,044
934
0
3,694
15,833
13,776
27
7,177
8,292
18,347
1,468
W
Kuzenbo
starly12222
Kuzenbo
7,494
1,965
425
398
13,744
16,504
121
4,790
8,921
16,363
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
25,056
180
Minions Killed
156
0
Camps Cleared
0
690,979
Distance Traveled
666,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,403
867
69
6
0
223,724
0
L
Neith
8,675
723
70
6
0
200,117
4
W
Thoth
9,987
832
92
8
0
248,305
2
L
Agni
8,219
685
51
4
0
239,090
0
L
Charon
8,162
680
35
3
0
227,224
0
W
Kuzenbo
8,667
722
19
2
0
218,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role