Player Matchup

Mercury
Mercury
AngelGamer009
Mercury
Level 122
God Stats
7W - 10L
1,418 SR
Queue Stats
26W - 33L
1,439 Elo+
Solo
King Arthur
King Arthur
Gueld
King Arthur
Level 128
God Stats
3W - 2L
1,404 SR
Queue Stats
112W - 91L
1,633 Elo+
Party 1
Charon
Charon
MarkZhouLe
Charon
Level 34
God Stats
2W - 1L
1,652 SR
Queue Stats
19W - 16L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
MouseyChel
Nu Wa
Level 143
God Stats
66W - 68L
1,464 SR
Queue Stats
144W - 153L
1,473 Elo+
Solo
Ishtar
Ishtar
MythicLycan619
Ishtar
Level 147
God Stats
2W - 1L
1,503 SR
Queue Stats
81W - 73L
1,602 Elo+
Party 1
Team Averages
Level 115
1,488 SR
1,540 Elo+

VS

Team Averages
Level 121
1,545 SR
1,491 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Champagne Bunny
Aphrodite
Level 128
God Stats
154W - 143L
1,551 SR
Queue Stats
317W - 342L
1,526 Elo+
Party 2
Loki
Loki
Cliffgamer3464
Loki
Level 106
God Stats
7W - 3L
1,487 SR
Queue Stats
17W - 16L
1,438 Elo+
Solo
Freya
Freya
Lito_Diamond
Freya
Level 89
God Stats
3W - 3L
1,544 SR
Queue Stats
18W - 25L
1,428 Elo+
Solo
Amaterasu
Amaterasu
iSnortJuice
Amaterasu
Level 124
God Stats
2W - 4L
1,643 SR
Queue Stats
300W - 314L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 1 / 3
5,872
1,174
1,671
4,167
1,557
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Gueld
King Arthur
10
1 / 2 / 2
5,952
1,190
5,300
6,243
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
MarkZhouLe
Charon
11
0 / 0 / 3
6,389
1,278
5,960
3,723
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
10
1 / 0 / 0
5,988
1,198
5,702
1,863
591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 2
6,228
1,246
6,765
4,204
2,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

392

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 1
6,531
1,306
4,282
8,820
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
Champagne Bunny
Aphrodite
10
1 / 0 / 1
6,076
1,215
2,494
2,689
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
1 / 1 / 2
6,274
1,255
5,757
7,473
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
3,729
746
0
465
149
Amaterasu
iSnortJuice
Amaterasu
11
1 / 1 / 2
6,126
1,225
4,123
10,796
10,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
3
Kills
3
3
Deaths
3
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
W
Mercury
0
1
3
1.5
L
Aphrodite
Champagne Bunny
Aphrodite
1
0
1
1.5
L
1
1
2
2
W
King Arthur
Gueld
King Arthur
1
2
2
1
L
0
0
0
0
W
Charon
MarkZhouLe
Charon
0
0
3
1.5
W
Nu Wa
1
0
0
1
W
1
0
2
2
L
Amaterasu
iSnortJuice
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
16,656
20,200
Taken
30,243
13,239
Mitigated
21,639
2,787
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,282
773
0
554
8,820
7,409
0
2,932
5,652
11,960
2,342
W
Mercury
1,671
685
0
725
4,167
1,557
0
1,396
2,735
0
8,464
L
Aphrodite
Champagne Bunny
Aphrodite
2,494
71
1,796
1,321
2,689
1,419
0
1,703
986
13,474
0
L
5,757
1,122
0
216
7,473
2,503
0
1,786
5,528
0
17,370
W
King Arthur
Gueld
King Arthur
5,300
541
0
979
6,243
5,175
0
2,380
3,580
32
10,089
L
0
0
0
0
465
149
0
465
0
0
0
W
Charon
MarkZhouLe
Charon
5,960
1,746
0
516
3,723
3,658
0
1,450
2,146
9,276
0
W
Nu Wa
5,702
1,335
0
0
1,863
591
0
238
1,625
15,389
422
W
6,765
2,671
0
567
4,204
2,258
0
684
3,435
0
21,220
L
Amaterasu
iSnortJuice
Amaterasu
4,123
1,921
0
2,303
10,796
10,159
0
4,617
6,008
0
10,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
28,736
91
Minions Killed
92
4
Camps Cleared
5
530,856
Distance Traveled
437,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,531
1,306
28
6
0
94,260
0
W
Mercury
5,872
1,174
12
2
1
123,175
0
L
Aphrodite
6,076
1,215
33
7
2
101,677
0
L
Loki
6,274
1,255
20
4
2
119,818
0
W
King Arthur
5,952
1,190
7
1
1
107,294
0
L
Freya
3,729
746
0
0
0
184
0
W
Charon
6,389
1,278
5
1
1
98,996
0
W
Nu Wa
5,988
1,198
20
4
0
100,325
0
W
Ishtar
6,228
1,246
47
9
1
101,066
0
L
Amaterasu
6,126
1,225
11
2
1
121,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role