Player Matchup

Awilix
Awilix
S_Flare7
Awilix
Level 103
God Stats
6W - 9L
1,415 SR
Queue Stats
205W - 268L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheOneRynite
Morgan Le Fay
Level 96
God Stats
9W - 9L
1,516 SR
Queue Stats
158W - 206L
1,386 Elo+
Party 1
Osiris
Osiris
divinewavy
Osiris
Level 68
God Stats
6W - 4L
1,586 SR
Queue Stats
94W - 113L
1,419 Elo+
Party 1
Geb
Geb
mArVeLoUs26-_-
Geb
Level 86
God Stats
10W - 3L
1,831 SR
Queue Stats
208W - 269L
1,409 Elo+
Party 1
Chernobog
Chernobog
psyko757
Chernobog
Level 65
God Stats
0W - 5L
1,138 SR
Queue Stats
33W - 53L
1,368 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,397 Elo+

VS

Team Averages
Level 94
1,445 SR
1,504 Elo+
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
EUROdoc
Lancelot
Level 109
God Stats
2W - 4L
1,416 SR
Queue Stats
50W - 56L
1,472 Elo+
Solo
Hou Yi
Hou Yi
TadeoG
Hou Yi
Level 102
God Stats
2W - 0L
1,308 SR
Queue Stats
73W - 60L
1,464 Elo+
Solo
Horus
Horus
TheSoloQueen
Horus
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
275W - 253L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
S_Flare7
Awilix
13
5 / 1 / 5
6,939
534
9,798
8,993
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TheOneRynite
Morgan Le Fay
13
4 / 1 / 4
7,324
563
8,515
8,975
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
divinewavy
Osiris
10
0 / 6 / 0
6,037
464
2,705
12,864
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 6
6,017
463
3,466
9,901
7,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
psyko757
Chernobog
10
1 / 3 / 2
5,642
434
3,396
8,391
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 1
6,676
514
6,904
7,229
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
 
Athena
8
1 / 3 / 1
5,823
448
3,362
12,206
9,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
EUROdoc
Lancelot
12
3 / 1 / 0
6,867
528
5,207
8,852
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
TadeoG
Hou Yi
11
1 / 3 / 1
6,539
503
7,292
9,696
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 0 / 1
9,318
717
10,089
8,430
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
12
12
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
1
0.5
W
Athena
 
Athena
1
3
1
0.5
W
Lancelot
EUROdoc
Lancelot
3
1
0
3
L
Awilix
S_Flare7
Awilix
5
1
5
7.5
W
Hou Yi
TadeoG
Hou Yi
1
3
1
0.5
L
Morgan Le Fay
TheOneRynite
Morgan Le Fay
4
1
4
6
W
6
0
1
6.5
L
Osiris
divinewavy
Osiris
0
6
0
0
L
0
1
6
3
L
Chernobog
psyko757
Chernobog
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,880
Damage
32,854
49,124
Taken
46,413
24,120
Mitigated
25,330
13,529
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,904
429
0
625
7,229
2,271
0
2,733
4,212
48,876
77
W
Athena
 
Athena
3,362
911
0
996
12,206
9,560
0
4,765
7,161
13,494
0
W
Lancelot
EUROdoc
Lancelot
5,207
734
0
494
8,852
4,222
0
1,527
7,173
0
58,296
L
Awilix
S_Flare7
Awilix
9,798
2,629
0
4,154
8,993
3,591
0
1,953
6,999
0
48,965
W
Hou Yi
TadeoG
Hou Yi
7,292
2,160
0
3,366
9,696
3,270
615
1,604
8,010
0
53,383
L
Morgan Le Fay
TheOneRynite
Morgan Le Fay
8,515
1,655
0
1,838
8,975
3,641
0
3,743
5,181
47,750
0
W
10,089
4,199
0
5,523
8,430
6,007
0
0
8,430
0
63,561
L
Osiris
divinewavy
Osiris
2,705
1,445
0
4,300
12,864
6,299
0
0
12,133
0
34,994
L
3,466
524
0
1,382
9,901
7,578
0
3,201
6,700
17,085
1,126
L
Chernobog
psyko757
Chernobog
3,396
2,180
0
1,855
8,391
3,011
0
1,320
7,071
0
33,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
35,223
297
Minions Killed
374
0
Camps Cleared
0
1,278,017
Distance Traveled
1,267,368
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,676
514
85
7
0
246,072
4
W
Athena
5,823
448
21
2
0
268,924
6
W
Lancelot
6,867
528
88
7
0
289,276
0
L
Awilix
6,939
534
75
6
0
296,964
0
W
Hou Yi
6,539
503
65
5
0
219,276
0
L
Morgan Le Fay
7,324
563
80
6
0
255,466
0
W
Horus
9,318
717
115
9
0
243,820
4
L
Osiris
6,037
464
70
5
0
222,987
0
L
Geb
6,017
463
21
2
0
263,371
3
L
Chernobog
5,642
434
51
4
0
239,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role