Player Matchup

Zeus
Zeus
DisgustingRat
Zeus
Level 137
God Stats
2W - 1L
1,286 SR
Queue Stats
92W - 68L
1,603 Elo+
Party 1
Cerberus
Cerberus
Ponchokonos7108
Cerberus
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
36W - 47L
1,228 Elo+
Party 2
Bakasura
Bakasura
SER3423
Bakasura
Level 34
God Stats
2W - 2L
1,719 SR
Queue Stats
40W - 57L
1,313 Elo+
Party 2
Anhur
Anhur
XxDiabloSaucexX
Anhur
Level 8
God Stats
1W - 1L
1,678 SR
Queue Stats
37W - 35L
1,193 Elo+
Party 1
Erlang Shen
Erlang Shen
peanuu
Erlang Shen
Level 49
God Stats
6W - 3L
1,659 SR
Queue Stats
97W - 86L
1,557 Elo+
Solo
Team Averages
Level 51
1,525 SR
1,379 Elo+

VS

Team Averages
Level 35
1,349 SR
1,404 Elo+
Artio
Artio
DemoRat
Artio
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 132L
1,474 Elo+
Solo
Bellona
Bellona
Erick_Baptista25
Bellona
Level 31
God Stats
0W - 2L
1,244 SR
Queue Stats
101W - 132L
1,259 Elo+
Solo
Eset
Eset
Ogbearcub
Eset
Level 41
God Stats
4W - 10L
1,405 SR
Queue Stats
263W - 268L
1,437 Elo+
Solo
Thanatos
Thanatos
WrathOfNessy666
Thanatos
Level 35
God Stats
2W - 7L
1,168 SR
Queue Stats
55W - 71L
1,541 Elo+
Solo
Neith
Neith
umm bell
Neith
Level 39
God Stats
1W - 3L
1,427 SR
Queue Stats
7W - 23L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,301
581
14,035
7,317
2,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
13
1 / 0 / 5
7,819
489
6,102
13,775
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SER3423
Bakasura
16
6 / 1 / 6
9,057
566
7,539
17,189
8,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 7 / 0
7,446
465
3,694
14,815
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
peanuu
Erlang Shen
17
8 / 0 / 4
10,343
646
19,066
23,115
19,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DemoRat
Artio
12
0 / 2 / 3
7,939
496
8,012
16,354
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 7 / 0
6,407
400
9,172
20,169
18,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
13
0 / 2 / 2
7,659
479
6,989
8,935
3,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
14
2 / 9 / 0
7,412
463
7,778
19,476
9,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
umm bell
Neith
16
7 / 0 / 0
9,247
578
15,872
7,471
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
9
9
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
DemoRat
Artio
0
2
3
0.75
W
5
1
3
6.5
L
0
7
0
0
L
Eset
0
2
2
0.5
W
Cerberus
1
0
5
3.5
W
Bakasura
SER3423
Bakasura
6
1
6
9
L
Thanatos
2
9
0
0.22
W
0
7
0
0
W
Erlang Shen
peanuu
Erlang Shen
8
0
4
10
L
Neith
umm bell
Neith
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
47,823
76,211
Taken
72,405
46,928
Mitigated
48,968
28,381
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DemoRat
Artio
8,012
1,087
319
5,030
16,354
15,007
0
5,273
10,544
33,963
2,329
W
14,035
1,224
0
2,109
7,317
2,919
527
1,949
5,368
83,911
453
L
9,172
3,375
0
4,872
20,169
18,731
0
3,274
16,025
0
46,810
L
Eset
6,989
584
0
2,933
8,935
3,415
0
4,663
4,078
62,579
660
W
Cerberus
6,102
248
0
4,632
13,775
9,861
0
4,020
9,755
34,638
1,124
W
Bakasura
SER3423
Bakasura
7,539
4,600
0
4,941
17,189
8,824
27
3,218
13,971
0
65,081
L
Thanatos
7,778
2,055
0
8,713
19,476
9,106
0
3,808
14,451
0
63,362
W
3,694
1,348
0
4,115
14,815
5,839
0
933
13,882
0
52,224
W
Erlang Shen
peanuu
Erlang Shen
19,066
10,208
0
12,584
23,115
19,485
0
4,412
18,703
0
81,058
L
Neith
umm bell
Neith
15,872
3,391
0
2,542
7,471
2,709
729
3,119
4,230
0
88,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
38,664
537
Minions Killed
448
0
Camps Cleared
0
1,615,742
Distance Traveled
1,540,421
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,939
496
54
3
0
315,657
1
W
Zeus
9,301
581
136
9
0
308,942
1
L
Bellona
6,407
400
63
4
0
287,665
0
L
Eset
7,659
479
124
8
0
308,374
3
W
Cerberus
7,819
489
69
4
0
320,487
2
W
Bakasura
9,057
566
124
8
0
397,627
0
L
Thanatos
7,412
463
78
5
0
315,032
16
W
Anhur
7,446
465
90
6
0
270,178
0
W
Erlang Shen
10,343
646
118
7
0
318,508
0
L
Neith
9,247
578
129
8
0
313,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role