Player Matchup

Rama
Rama
Arczxz
Rama
Level 104
God Stats
4W - 2L
1,570 SR
Queue Stats
45W - 28L
1,549 Elo+
Solo
Ymir
Ymir
Disco2211
Ymir
Level 58
God Stats
2W - 0L
1,741 SR
Queue Stats
93W - 131L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
Josh501st
Ah Puch
Level 89
God Stats
10W - 3L
1,849 SR
Queue Stats
283W - 322L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
MilkMan1568
Guan Yu
Level 62
God Stats
7W - 2L
1,169 SR
Queue Stats
220W - 246L
1,493 Elo+
Party 2
Arachne
Arachne
WingWongKyle
Arachne
Level 101
God Stats
8W - 3L
1,676 SR
Queue Stats
219W - 220L
1,526 Elo+
Party 2
Team Averages
Level 83
1,601 SR
1,501 Elo+

VS

Team Averages
Level 110
1,484 SR
1,516 Elo+
Janus
Janus
Jalenbird
Janus
Level 106
God Stats
6W - 4L
1,577 SR
Queue Stats
267W - 262L
1,494 Elo+
Solo
Sylvanus
Sylvanus
JudoActionJesus
Sylvanus
Level 149
God Stats
5W - 10L
1,499 SR
Queue Stats
141W - 136L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
MichaelDelick
Sun Wukong
Level 43
God Stats
7W - 5L
1,583 SR
Queue Stats
40W - 36L
1,523 Elo+
Solo
Izanami
Izanami
ShadedValkyrie
Izanami
Level 154
God Stats
8W - 11L
1,597 SR
Queue Stats
92W - 83L
1,519 Elo+
Party 1
Thanatos
Thanatos
Vlllxn
Thanatos
Level 98
God Stats
3W - 5L
1,164 SR
Queue Stats
131W - 139L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arczxz
Rama
14
0 / 2 / 0
7,944
530
4,080
7,133
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 2 / 3
6,693
446
2,967
11,828
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Josh501st
Ah Puch
15
3 / 0 / 6
9,066
604
7,584
5,848
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MilkMan1568
Guan Yu
16
1 / 0 / 1
9,552
637
12,018
17,084
19,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
WingWongKyle
Arachne
16
9 / 0 / 2
9,682
645
16,311
19,094
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jalenbird
Janus
13
1 / 3 / 0
7,094
473
7,192
10,435
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
12
0 / 1 / 4
6,489
433
7,073
12,028
9,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
MichaelDelick
Sun Wukong
14
0 / 1 / 0
7,905
527
12,325
18,517
19,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 0
7,944
530
4,316
6,150
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Vlllxn
Thanatos
11
0 / 7 / 0
5,926
395
6,164
14,437
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Arczxz
Rama
0
2
0
0
W
Ymir
0
2
3
0.75
L
Janus
Jalenbird
Janus
1
3
0
0.33
W
Ah Puch
Josh501st
Ah Puch
3
0
6
6
L
Sylvanus
0
1
4
2
L
Sun Wukong
MichaelDelick
Sun Wukong
0
1
0
0
W
Guan Yu
MilkMan1568
Guan Yu
1
0
1
1.5
L
3
1
0
3
L
Thanatos
Vlllxn
Thanatos
0
7
0
0
W
Arachne
WingWongKyle
Arachne
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
37,070
60,987
Taken
61,567
38,336
Mitigated
41,664
28,464
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Arczxz
Rama
4,080
2,883
0
2,949
7,133
2,362
2,115
1,812
5,321
0
69,894
W
Ymir
2,967
321
0
750
11,828
7,160
315
5,840
5,988
28,946
0
L
Janus
Jalenbird
Janus
7,192
568
0
2,324
10,435
4,058
0
4,754
5,681
64,926
503
W
Ah Puch
Josh501st
Ah Puch
7,584
234
0
3,402
5,848
1,822
713
3,389
2,459
63,233
1,042
L
Sylvanus
7,073
2,277
1,182
3,198
12,028
9,166
0
3,623
8,093
24,906
10,623
L
Sun Wukong
MichaelDelick
Sun Wukong
12,325
1,802
0
5,589
18,517
19,626
0
0
18,517
5,358
69,391
W
Guan Yu
MilkMan1568
Guan Yu
12,018
2,690
103
5,895
17,084
19,374
0
1,231
14,308
0
83,142
L
4,316
2,799
0
1,458
6,150
2,350
0
488
5,440
0
71,704
L
Thanatos
Vlllxn
Thanatos
6,164
1,673
0
5,916
14,437
6,464
0
1,152
13,285
0
42,673
W
Arachne
WingWongKyle
Arachne
16,311
11,416
0
15,365
19,094
7,618
450
2,686
16,359
0
103,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
35,358
550
Minions Killed
479
0
Camps Cleared
0
1,554,891
Distance Traveled
1,404,723
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,944
530
129
9
0
289,213
0
W
Ymir
6,693
446
48
3
0
279,832
0
L
Janus
7,094
473
101
7
0
275,734
5
W
Ah Puch
9,066
604
95
6
0
299,925
7
L
Sylvanus
6,489
433
59
4
0
260,451
3
L
Sun Wukong
7,905
527
136
9
0
276,231
0
W
Guan Yu
9,552
637
146
10
0
321,477
0
L
Izanami
7,944
530
128
9
0
278,387
0
L
Thanatos
5,926
395
55
4
0
313,920
0
W
Arachne
9,682
645
132
9
0
364,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role