Player Matchup

Ares
Ares
BuffaloSalmon
Ares
Level 67
God Stats
0W - 1L
1,582 SR
Queue Stats
200W - 167L
1,458 Elo+
Solo
Camazotz
Camazotz
Fulguoration
Camazotz
Level 90
God Stats
1W - 2L
1,588 SR
Queue Stats
77W - 55L
1,688 Elo+
Solo
Anhur
Anhur
Grumpz69
Anhur
Level 159
God Stats
38W - 23L
1,803 SR
Queue Stats
408W - 360L
1,506 Elo+
Party 1
Bacchus
Bacchus
WhiteRiceOnRice
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,462 Elo+
Party 1
Janus
Janus
dutchman1781
Janus
Level 148
God Stats
41W - 31L
1,642 SR
Queue Stats
429W - 390L
1,518 Elo+
Party 1
Team Averages
Level 110
1,623 SR
1,526 Elo+

VS

Team Averages
Level 133
1,444 SR
1,450 Elo+
Chaac
Chaac
Caligoldenboi
Chaac
Level 152
God Stats
1W - 1L
1,287 SR
Queue Stats
9W - 10L
1,449 Elo+
Solo
Vulcan
Vulcan
LT Memories
Vulcan
Level 121
God Stats
3W - 2L
1,721 SR
Queue Stats
294W - 347L
1,452 Elo+
Party 2
Izanami
Izanami
OmniAnts
Izanami
Level 119
God Stats
2W - 1L
1,274 SR
Queue Stats
95W - 95L
1,521 Elo+
Solo
Awilix
Awilix
The Sexy Gringo
Awilix
Level 143
God Stats
19W - 20L
1,437 SR
Queue Stats
113W - 157L
1,429 Elo+
Party 2
Ganesha
Ganesha
longloglogan
Ganesha
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
216W - 277L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
5,624
562
3,115
9,712
9,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Fulguoration
Camazotz
8
0 / 5 / 2
4,724
472
2,702
9,972
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
Grumpz69
Anhur
9
0 / 3 / 0
5,186
519
4,197
7,001
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 1
4,628
463
1,802
7,616
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
5,467
547
2,128
3,800
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,923
592
6,727
9,364
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
10
2 / 1 / 1
5,964
596
4,453
3,295
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OmniAnts
Izanami
11
5 / 0 / 1
6,088
609
5,262
5,803
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 5
6,167
617
5,026
6,018
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
longloglogan
Ganesha
9
1 / 0 / 5
5,684
568
2,568
5,998
4,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
3
3
1
1.17
L
Camazotz
Fulguoration
Camazotz
0
5
2
0.2
L
Anhur
Grumpz69
Anhur
0
3
0
0
W
Vulcan
2
1
1
2.5
W
Izanami
OmniAnts
Izanami
5
0
1
5.5
W
3
0
5
5.5
L
0
3
1
0.17
L
1
0
0
1
W
Ganesha
longloglogan
Ganesha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,944
Damage
24,036
38,101
Taken
30,478
21,858
Mitigated
16,842
11,815
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,115
413
0
2,663
9,712
9,534
0
0
9,712
29,063
0
W
6,727
1,584
0
2,966
9,364
7,433
0
3,115
6,249
0
39,047
L
Camazotz
Fulguoration
Camazotz
2,702
1,170
0
3,102
9,972
3,129
0
1,477
8,351
0
26,895
L
Anhur
Grumpz69
Anhur
4,197
2,130
0
2,438
7,001
2,176
0
292
6,709
0
43,306
W
Vulcan
4,453
942
0
750
3,295
1,286
215
795
2,500
40,680
286
W
Izanami
OmniAnts
Izanami
5,262
3,508
0
2,070
5,803
1,687
0
498
5,305
0
50,776
W
5,026
1,916
0
1,085
6,018
2,425
0
1,117
4,901
0
47,418
L
1,802
281
235
1,685
7,616
5,790
0
2,982
4,564
9,963
0
L
2,128
48
0
1,692
3,800
1,229
0
1,843
1,792
42,514
1,303
W
Ganesha
longloglogan
Ganesha
2,568
191
0
1,374
5,998
4,011
0
1,511
4,487
8,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
29,826
268
Minions Killed
304
0
Camps Cleared
0
966,078
Distance Traveled
1,022,498
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,624
562
43
4
0
178,536
1
W
Chaac
5,923
592
57
6
0
181,405
3
L
Camazotz
4,724
472
49
5
0
212,860
0
L
Anhur
5,186
519
72
7
0
163,242
0
W
Vulcan
5,964
596
81
8
0
201,146
0
W
Izanami
6,088
609
95
10
0
187,951
0
W
Awilix
6,167
617
71
7
0
243,583
0
L
Bacchus
4,628
463
8
1
0
207,242
2
L
Janus
5,467
547
96
10
0
204,198
1
W
Ganesha
5,684
568
0
0
0
208,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role