Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dalk7
Agni
Level 105
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 3
Jing Wei
Jing Wei
Henny6996
Jing Wei
Level 42
God Stats
1W - 2L
1,501 SR
Queue Stats
28W - 30L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
MazorcoFTW
Aphrodite
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 3
Apollo
Apollo
Mormor219221
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,512 Elo+
Party 2
Team Averages
Level 78
1,552 SR
1,425 Elo+

VS

Team Averages
Level 110
1,584 SR
1,466 Elo+
Medusa
Medusa
Jak Snack
Medusa
Level 126
God Stats
3W - 3L
1,528 SR
Queue Stats
99W - 84L
1,455 Elo+
Party 1
Da Ji
Da Ji
Reileyb
Da Ji
Level 99
God Stats
1W - 1L
1,231 SR
Queue Stats
114W - 117L
1,500 Elo+
Solo
Bastet
Bastet
Sawguyy
Bastet
Level 138
God Stats
5W - 4L
1,847 SR
Queue Stats
327W - 326L
1,459 Elo+
Party 1
Yemoja
Yemoja
Tabry504
Yemoja
Level 79
God Stats
7W - 5L
1,637 SR
Queue Stats
290W - 254L
1,474 Elo+
Party 1
Scylla
Scylla
itzkellerblitch
Scylla
Level 109
God Stats
12W - 8L
1,678 SR
Queue Stats
549W - 541L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 8 / 3
8,036
804
8,548
16,800
18,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Dalk7
Agni
13
1 / 7 / 5
7,892
789
8,773
8,969
3,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Henny6996
Jing Wei
14
1 / 5 / 4
7,580
758
8,596
13,696
10,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MazorcoFTW
Aphrodite
13
2 / 6 / 2
8,046
805
5,034
10,911
5,753
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
16
5 / 4 / 2
8,904
890
3,857
12,540
10,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jak Snack
Medusa
15
8 / 5 / 14
9,499
950
15,579
11,342
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Reileyb
Da Ji
15
4 / 2 / 18
8,807
881
7,895
9,706
10,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Sawguyy
Bastet
15
7 / 3 / 15
9,224
922
13,378
11,425
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Tabry504
Yemoja
16
2 / 1 / 26
9,867
987
7,437
11,174
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 3 / 16
9,678
968
13,470
6,838
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
119
12
Kills
30
30
Deaths
14
16
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
3
0.56
L
Agni
Dalk7
Agni
1
7
5
0.5
L
Jing Wei
Henny6996
Jing Wei
1
5
4
0.6
W
Medusa
Jak Snack
Medusa
8
5
14
3
L
Aphrodite
MazorcoFTW
Aphrodite
2
6
2
0.5
L
Apollo
5
4
2
1.5
W
Da Ji
Reileyb
Da Ji
4
2
18
6.5
W
Bastet
Sawguyy
Bastet
7
3
15
4.83
W
Yemoja
Tabry504
Yemoja
2
1
26
15
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,808
Damage
57,759
62,916
Taken
50,485
47,848
Mitigated
37,716
12,299
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,548
1,377
243
1,267
16,800
18,066
0
4,679
12,121
0
13,437
L
Agni
Dalk7
Agni
8,773
720
0
350
8,969
3,481
0
4,130
4,839
16,360
0
L
Jing Wei
Henny6996
Jing Wei
8,596
6,028
707
1,430
13,696
10,183
0
4,918
8,778
0
21,358
W
Medusa
Jak Snack
Medusa
15,579
8,192
457
1,711
11,342
5,554
1,365
2,740
8,602
0
31,716
L
Aphrodite
MazorcoFTW
Aphrodite
5,034
668
2,583
3,403
10,911
5,753
0
2,871
8,040
10,987
249
L
Apollo
3,857
1,252
224
2,092
12,540
10,365
0
4,213
8,327
0
12,937
W
Da Ji
Reileyb
Da Ji
7,895
940
616
939
9,706
10,596
318
3,319
6,387
0
13,269
W
Bastet
Sawguyy
Bastet
13,378
1,957
138
2,296
11,425
6,057
268
3,278
8,147
0
20,706
W
Yemoja
Tabry504
Yemoja
7,437
1,234
4,744
3,891
11,174
12,286
125
2,943
8,231
15,693
338
W
13,470
957
204
260
6,838
3,223
983
1,411
5,427
22,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
47,075
92
Minions Killed
113
0
Camps Cleared
0
843,336
Distance Traveled
956,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,036
804
10
1
0
174,391
0
L
Agni
7,892
789
14
1
0
157,117
0
L
Jing Wei
7,580
758
27
3
0
167,480
0
W
Medusa
9,499
950
34
3
0
164,653
0
L
Aphrodite
8,046
805
17
2
0
161,599
0
L
Apollo
8,904
890
24
2
0
182,749
0
W
Da Ji
8,807
881
12
1
0
208,317
0
W
Bastet
9,224
922
15
2
0
196,891
0
W
Yemoja
9,867
987
27
3
0
193,344
0
W
Scylla
9,678
968
25
3
0
193,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role