Player Matchup

Bacchus
Bacchus
Erufusureiya
Bacchus
Level 24
God Stats
3W - 2L
1,381 SR
Queue Stats
7W - 5L
1,290 Elo+
Party 2
Neith
Neith
Vallahalla420
Neith
Level 7
God Stats
2W - 2L
1,535 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 2
Sol
Sol
xcheekyboix
Sol
Level 158
God Stats
3W - 3L
1,577 SR
Queue Stats
123W - 130L
1,498 Elo+
Party 2
Team Averages
Level 63
1,498 SR
1,370 Elo+

VS

Team Averages
Level 122
1,474 SR
1,466 Elo+
Thoth
Thoth
CSMPorkchop
Thoth
Level 128
God Stats
16W - 12L
1,580 SR
Queue Stats
64W - 67L
1,492 Elo+
Party 1
Chaac
Chaac
ElysianGrandeval
Chaac
Level 87
God Stats
2W - 3L
1,342 SR
Queue Stats
38W - 33L
1,418 Elo+
Solo
Hachiman
Hachiman
saintpauladin
Hachiman
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erufusureiya
Bacchus
16
2 / 2 / 8
9,878
706
5,997
11,887
16,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 5
8,676
620
3,755
7,047
3,089
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

17
8 / 1 / 2
10,858
776
18,531
14,099
5,960
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,885
706
7,328
9,368
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 5
9,065
648
10,867
13,892
11,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
saintpauladin
Hachiman
14
2 / 3 / 4
9,653
690
7,959
11,688
4,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
6
6
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
1
3
5
1.17
W
Bacchus
Erufusureiya
Bacchus
2
2
8
3
W
0
3
5
0.83
L
Hachiman
saintpauladin
Hachiman
2
3
4
1.33
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
26,154
33,033
Taken
34,948
25,771
Mitigated
19,524
10,917
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,328
502
0
520
9,368
3,823
321
6,329
2,625
34,529
1,275
L
10,867
816
357
3,293
13,892
11,025
0
9,119
4,289
0
33,149
W
Bacchus
Erufusureiya
Bacchus
5,997
531
0
628
11,887
16,722
312
2,785
9,014
15,574
2,881
W
3,755
1,507
0
1,718
7,047
3,089
399
1,202
5,823
0
24,782
L
Hachiman
saintpauladin
Hachiman
7,959
4,132
0
2,797
11,688
4,676
895
6,890
4,470
0
33,623
W
18,531
6,059
0
8,571
14,099
5,960
1,914
2,816
11,221
56,735
1,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
28,603
140
Minions Killed
153
0
Camps Cleared
0
744,420
Distance Traveled
702,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,885
706
59
4
0
217,654
0
L
Chaac
9,065
648
44
3
0
261,152
0
W
Bacchus
9,878
706
21
2
0
270,487
0
W
Neith
8,676
620
37
3
0
228,664
0
L
Hachiman
9,653
690
50
4
0
223,630
0
W
Sol
10,858
776
82
6
0
245,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role